Player Matchup

Medusa
Medusa
AllendraSormana
Medusa
Level 39
God Stats
3W - 7L
1,323 SR
Queue Stats
171W - 187L
1,457 Elo+
Solo
Lancelot
Lancelot
CrakeQuake
Lancelot
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,143 Elo+
Party 3
Athena
Athena
SectarianRacist
Athena
Level 8
God Stats
4W - 2L
1,521 SR
Queue Stats
8W - 8L
1,400 Elo+
Party 1
Merlin
Merlin
deaglanrainey
Merlin
Level 105
God Stats
21W - 23L
1,386 SR
Queue Stats
221W - 250L
1,403 Elo+
Party 1
Shiva
Shiva
huntychan
Shiva
Level 58
God Stats
1W - 1L
1,272 SR
Queue Stats
3W - 8L
1,143 Elo+
Party 3
Team Averages
Level 52
1,401 SR
1,309 Elo+

VS

Team Averages
Level 53
1,467 SR
1,106 Elo+
Artemis
Artemis
Flow190
Artemis
Level 54
God Stats
1W - 10L
1,158 SR
Queue Stats
1W - 11L
1,106 Elo+
Party 2
Scylla
Scylla
GhostPK201
Scylla
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,106 Elo+
Party 2
Bellona
Bellona
Plutonium0815
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,106 Elo+
Party 2
Bakasura
Bakasura
SicknessofFear
Bakasura
Level 45
God Stats
1W - 3L
1,490 SR
Queue Stats
1W - 11L
1,106 Elo+
Party 2
Jormungandr
Jormungandr
TheZarg
Jormungandr
Level 46
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 11L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 2
12,367
618
14,501
13,806
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
CrakeQuake
Lancelot
17
5 / 2 / 1
11,030
552
3,017
14,144
6,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 16
10,568
528
8,577
14,238
16,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 0 / 9
11,353
568
17,446
11,918
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
huntychan
Shiva
18
3 / 2 / 3
11,876
594
11,044
19,719
17,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flow190
Artemis
13
0 / 5 / 1
7,780
389
8,270
12,627
5,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
GhostPK201
Scylla
12
0 / 5 / 0
7,409
370
3,460
12,212
4,716
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
2 / 4 / 1
9,168
458
13,099
18,939
16,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
15
2 / 4 / 1
8,963
448
6,583
20,885
11,340
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
TheZarg
Jormungandr
12
2 / 5 / 0
7,640
382
6,972
15,847
19,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
23
Kills
6
6
Deaths
23
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
2
2
5.5
W
Lancelot
CrakeQuake
Lancelot
5
2
1
2.75
L
Artemis
Flow190
Artemis
0
5
1
0.1
L
Scylla
GhostPK201
Scylla
0
5
0
0
L
Bellona
2
4
1
0.63
W
1
0
16
9
L
Bakasura
2
4
1
0.63
L
Jormungandr
TheZarg
Jormungandr
2
5
0
0.4
W
4
0
9
8.5
W
Shiva
huntychan
Shiva
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,585
Damage
38,384
73,825
Taken
80,510
53,518
Mitigated
57,657
20,797
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,501
7,290
0
5,164
13,806
6,836
619
2,990
10,816
0
131,910
W
Lancelot
CrakeQuake
Lancelot
3,017
728
0
3,034
14,144
6,387
0
773
13,321
0
93,884
L
Artemis
Flow190
Artemis
8,270
4,337
0
3,601
12,627
5,852
0
4,667
7,960
0
45,174
L
Scylla
GhostPK201
Scylla
3,460
377
0
1,250
12,212
4,716
0
4,495
7,717
46,304
0
L
Bellona
13,099
3,633
0
3,145
18,939
16,572
646
4,340
14,599
0
74,925
W
8,577
2,492
0
2,213
14,238
16,236
95
3,970
10,268
30,739
0
L
Bakasura
6,583
5,345
0
5,650
20,885
11,340
776
5,602
15,283
0
59,618
L
Jormungandr
TheZarg
Jormungandr
6,972
2,389
0
306
15,847
19,177
0
7,088
8,759
33,591
0
W
17,446
1,077
297
1,819
11,918
6,232
752
2,138
9,780
100,884
0
W
Shiva
huntychan
Shiva
11,044
1,375
0
8,270
19,719
17,827
678
1,532
17,802
0
85,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,194
Gold Earned
40,960
646
Minions Killed
444
0
Camps Cleared
0
2,073,590
Distance Traveled
1,875,564
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,367
618
186
9
0
366,078
10
W
Lancelot
11,030
552
125
6
0
435,164
0
L
Artemis
7,780
389
85
4
0
351,635
0
L
Scylla
7,409
370
72
4
0
356,912
2
L
Bellona
9,168
458
128
6
0
391,677
0
W
Athena
10,568
528
43
2
0
454,052
2
L
Bakasura
8,963
448
117
6
0
400,367
5
L
Jormungandr
7,640
382
42
2
0
374,973
7
W
Merlin
11,353
568
152
8
0
415,658
3
W
Shiva
11,876
594
140
7
0
402,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role