Player Matchup

Sol
Sol
Banana Hammuck
Sol
Level 107
God Stats
4W - 4L
1,545 SR
Queue Stats
85W - 84L
1,519 Elo+
Party 2
Geb
Geb
DangeRush
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 99L
1,496 Elo+
Party 2
Khepri
Khepri
Jordan101109
Khepri
Level 149
God Stats
3W - 2L
1,788 SR
Queue Stats
88W - 71L
1,597 Elo+
Solo
Apollo
Apollo
asickpuppy
Apollo
Level 123
God Stats
1W - 1L
1,313 SR
Queue Stats
39W - 48L
1,512 Elo+
Party 2
Chaac
Chaac
iLIQUID CYANIDE
Chaac
Level 119
God Stats
2W - 1L
1,473 SR
Queue Stats
65W - 62L
1,563 Elo+
Solo
Team Averages
Level 125
1,524 SR
1,537 Elo+

VS

Team Averages
Level 133
1,581 SR
1,647 Elo+
Vulcan
Vulcan
Aquamaru
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,623 Elo+
Party 1
Jormungandr
Jormungandr
Fauxy13
Jormungandr
Level 141
God Stats
2W - 1L
1,847 SR
Queue Stats
82W - 99L
1,498 Elo+
Party 3
Khepri
Khepri
HackOcean
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,794 Elo+
Party 1
Zeus
Zeus
HerMajestyyy
Zeus
Level 126
God Stats
1W - 3L
1,558 SR
Queue Stats
104W - 111L
1,525 Elo+
Party 3
Scylla
Scylla
KokoPumpkin
Scylla
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 11
11,336
667
21,153
16,982
9,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
2 / 5 / 13
11,253
662
10,124
21,626
29,004
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Khepri
18
0 / 4 / 16
11,586
682
7,689
24,475
37,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
asickpuppy
Apollo
20
12 / 4 / 5
12,892
758
25,706
19,730
11,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 5 / 13
12,348
726
28,211
31,249
33,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aquamaru
Vulcan
20
6 / 6 / 8
12,762
751
24,129
19,196
11,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Fauxy13
Jormungandr
18
2 / 4 / 13
11,098
653
15,867
22,301
34,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
HackOcean
Khepri
17
0 / 4 / 11
10,862
639
6,267
21,364
28,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 5 / 7
10,962
645
22,658
18,987
10,168
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
20
7 / 3 / 7
12,445
732
17,861
16,943
9,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
66
22
Kills
20
21
Deaths
22
58
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Aquamaru
Vulcan
6
6
8
1.67
W
3
3
11
2.83
W
2
5
13
1.7
L
Jormungandr
Fauxy13
Jormungandr
2
4
13
2.13
L
Khepri
HackOcean
Khepri
0
4
11
1.38
L
5
5
7
1.7
W
Khepri
0
4
16
2
L
Scylla
7
3
7
3.5
W
Apollo
asickpuppy
Apollo
12
4
5
3.63
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,883
Damage
86,782
114,062
Taken
98,791
120,787
Mitigated
94,478
43,310
Healing
32,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Aquamaru
Vulcan
24,129
6,320
1,162
2,745
19,196
11,613
1,883
7,680
11,516
44,446
0
W
21,153
4,524
1,261
6,211
16,982
9,278
2,464
16,078
904
42,523
0
W
10,124
767
765
1,152
21,626
29,004
347
16,384
5,242
15,871
0
L
Jormungandr
Fauxy13
Jormungandr
15,867
3,097
3,134
4,895
22,301
34,769
275
7,990
14,311
30,065
0
L
Khepri
HackOcean
Khepri
6,267
643
1,312
3,818
21,364
28,272
236
8,274
13,090
15,948
0
L
22,658
3,926
4,551
4,582
18,987
10,168
756
7,586
11,401
32,025
0
W
Khepri
7,689
687
3,128
4,268
24,475
37,524
138
17,763
6,712
16,667
0
L
Scylla
17,861
1,337
1,416
5,038
16,943
9,656
559
7,436
9,507
37,989
0
W
Apollo
asickpuppy
Apollo
25,706
10,954
2,830
6,327
19,730
11,690
3,636
17,684
2,046
0
58,785
W
28,211
4,193
2,472
14,896
31,249
33,291
1,358
18,873
12,376
0
51,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,415
Gold Earned
58,129
201
Minions Killed
159
0
Camps Cleared
0
1,554,563
Distance Traveled
1,538,033
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,762
751
41
2
0
312,632
1
W
Sol
11,336
667
53
3
0
300,942
1
W
Geb
11,253
662
7
0
0
310,181
0
L
Jormungandr
11,098
653
24
1
0
301,941
0
L
Khepri
10,862
639
14
1
0
316,086
0
L
Zeus
10,962
645
28
2
0
297,764
0
W
Khepri
11,586
682
15
1
0
321,786
1
L
Scylla
12,445
732
52
3
0
309,610
0
W
Apollo
12,892
758
79
5
0
304,605
1
W
Chaac
12,348
726
47
3
0
317,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role