Player Matchup

Scylla
Scylla
 
Scylla
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
Chymia
Sol
Level 109
God Stats
4W - 6L
1,485 SR
Queue Stats
33W - 29L
1,603 Elo+
Party 4
Chang'e
Chang'e
GeometricGems
Chang'e
Level 124
God Stats
1W - 0L
1,710 SR
Queue Stats
85W - 72L
1,587 Elo+
Solo
Ne Zha
Ne Zha
Wigward
Ne Zha
Level 129
God Stats
4W - 1L
1,804 SR
Queue Stats
27W - 24L
1,577 Elo+
Party 1
Medusa
Medusa
svincks
Medusa
Level 129
God Stats
6W - 3L
1,640 SR
Queue Stats
32W - 33L
1,565 Elo+
Party 1
Team Averages
Level 126
1,628 SR
1,566 Elo+

VS

Team Averages
Level 80
1,469 SR
1,610 Elo+
Chronos
Chronos
MajorSunShine090
Chronos
Level 129
God Stats
1W - 1L
1,504 SR
Queue Stats
48W - 37L
1,606 Elo+
Party 3
The Morrigan
The Morrigan
NIceGGamER
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 20L
1,610 Elo+
Party 2
Hou Yi
Hou Yi
Ncrosses
Hou Yi
Level 86
God Stats
11W - 8L
1,537 SR
Queue Stats
263W - 256L
1,561 Elo+
Solo
Bellona
Bellona
frost3264
Bellona
Level 129
God Stats
1W - 3L
1,512 SR
Queue Stats
71W - 62L
1,641 Elo+
Party 3
Mercury
Mercury
çheesed
Mercury
Level 29
God Stats
1W - 2L
1,290 SR
Queue Stats
27W - 17L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 0 / 5
9,314
847
12,698
7,737
3,152
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Chymia
Sol
15
1 / 0 / 7
8,149
741
9,064
6,675
2,750
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
14
1 / 2 / 6
7,826
711
7,023
9,522
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Wigward
Ne Zha
15
4 / 1 / 5
8,521
775
6,934
8,567
3,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
svincks
Medusa
16
5 / 4 / 7
9,000
818
9,383
11,208
4,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
7,789
708
3,809
12,904
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
NIceGGamER
The Morrigan
14
0 / 2 / 4
7,577
689
7,176
4,451
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Ncrosses
Hou Yi
15
1 / 2 / 2
7,993
727
5,681
9,504
4,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
frost3264
Bellona
15
1 / 2 / 3
8,021
729
6,642
13,165
12,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
çheesed
Mercury
14
4 / 7 / 2
8,176
743
10,766
14,863
6,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
17
Kills
7
7
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
5
8.5
W
Sol
Chymia
Sol
1
0
7
4.5
W
Chang'e
1
2
6
2
L
1
4
2
0.5
L
The Morrigan
NIceGGamER
The Morrigan
0
2
4
1
L
Hou Yi
Ncrosses
Hou Yi
1
2
2
1
W
Ne Zha
Wigward
Ne Zha
4
1
5
6.5
L
Bellona
frost3264
Bellona
1
2
3
1.25
W
Medusa
svincks
Medusa
5
4
7
2.13
L
Mercury
çheesed
Mercury
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,102
Damage
34,074
43,709
Taken
54,887
18,745
Mitigated
31,618
14,541
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,698
1,277
0
500
7,737
3,152
267
1,308
6,429
37,736
0
W
Sol
Chymia
Sol
9,064
2,679
0
3,175
6,675
2,750
1,015
2,538
4,137
29,216
0
W
Chang'e
7,023
743
4,540
4,820
9,522
3,936
445
1,311
8,211
21,768
0
L
3,809
1,425
0
2,152
12,904
5,799
905
7,306
5,598
23,503
0
L
The Morrigan
NIceGGamER
The Morrigan
7,176
1,133
0
607
4,451
1,831
0
2,021
2,430
28,750
1,773
L
Hou Yi
Ncrosses
Hou Yi
5,681
2,994
0
1,018
9,504
4,301
67
4,243
5,261
0
26,244
W
Ne Zha
Wigward
Ne Zha
6,934
1,252
0
1,313
8,567
3,982
0
2,705
5,862
0
25,307
L
Bellona
frost3264
Bellona
6,642
815
140
2,197
13,165
12,770
0
6,298
6,867
0
29,168
W
Medusa
svincks
Medusa
9,383
3,014
0
193
11,208
4,925
2,568
1,885
9,323
0
33,580
L
Mercury
çheesed
Mercury
10,766
6,426
0
1,575
14,863
6,917
673
8,917
5,946
0
21,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
39,556
229
Minions Killed
221
0
Camps Cleared
0
1,202,569
Distance Traveled
1,201,558
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,314
847
69
6
0
242,107
2
W
Sol
8,149
741
57
5
0
243,440
5
W
Chang'e
7,826
711
26
2
0
225,555
2
L
Chronos
7,789
708
58
5
0
225,164
2
L
The Morrigan
7,577
689
51
5
0
234,838
2
L
Hou Yi
7,993
727
44
4
0
241,317
4
W
Ne Zha
8,521
775
36
3
0
263,838
0
L
Bellona
8,021
729
50
5
0
249,031
0
W
Medusa
9,000
818
41
4
0
227,629
3
L
Mercury
8,176
743
18
2
0
251,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role