Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Freakksho
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,476 Elo+
Solo
Rama
Rama
MagnoliaGG
Rama
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 95L
1,489 Elo+
Solo
King Arthur
King Arthur
VPressBobinski
King Arthur
Level 108
God Stats
7W - 3L
1,601 SR
Queue Stats
213W - 228L
1,491 Elo+
Solo
Nox
Nox
ea5killua
Nox
Level 126
God Stats
9W - 4L
1,632 SR
Queue Stats
266W - 258L
1,459 Elo+
Party 2
Team Averages
Level 107
1,547 SR
1,483 Elo+

VS

Team Averages
Level 123
1,522 SR
1,520 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Papalloryo
Ymir
Level 120
God Stats
2W - 3L
1,518 SR
Queue Stats
655W - 664L
1,519 Elo+
Party 1
Poseidon
Poseidon
Redsniper23
Poseidon
Level 123
God Stats
6W - 6L
1,302 SR
Queue Stats
169W - 181L
1,533 Elo+
Solo
Chiron
Chiron
S7AV
Chiron
Level 141
God Stats
2W - 0L
1,688 SR
Queue Stats
42W - 37L
1,505 Elo+
Solo
Ullr
Ullr
Sickaxx98
Ullr
Level 101
God Stats
70W - 51L
1,601 SR
Queue Stats
410W - 450L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
9 / 5 / 3
9,790
612
19,831
15,023
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
12
1 / 4 / 2
7,709
482
4,771
13,231
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 2 / 0
8,328
521
5,157
12,923
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
VPressBobinski
King Arthur
12
0 / 8 / 0
7,041
440
3,603
14,955
11,467
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 5
7,468
467
3,285
12,625
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
10 / 1 / 0
10,285
643
13,282
14,905
19,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 5
8,436
527
5,566
12,338
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Redsniper23
Poseidon
14
3 / 5 / 9
9,259
579
9,502
11,563
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
S7AV
Chiron
15
4 / 0 / 2
9,210
576
9,469
13,239
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
13
7 / 3 / 4
8,460
529
10,407
13,030
7,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
12
Kills
26
26
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
9
5
3
2.1
W
King Arthur
 
King Arthur
10
1
0
10
L
Eset
1
4
2
0.5
L
1
2
0
0.5
W
2
3
5
1.5
W
Poseidon
Redsniper23
Poseidon
3
5
9
1.5
W
Chiron
S7AV
Chiron
4
0
2
5
W
Ullr
7
3
4
3
L
King Arthur
VPressBobinski
King Arthur
0
8
0
0
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,647
Damage
48,226
68,757
Taken
65,075
35,800
Mitigated
42,988
19,740
Healing
20,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
19,831
8,805
0
4,596
15,023
6,462
31
4,421
10,422
0
59,998
W
King Arthur
 
King Arthur
13,282
1,019
0
1,125
14,905
19,991
0
302
14,603
0
74,091
L
Eset
4,771
482
403
5,031
13,231
7,508
0
3,164
9,928
44,514
0
L
5,157
3,496
0
6,830
12,923
4,724
0
1,469
11,424
0
71,414
W
5,566
582
0
5,538
12,338
6,767
0
1,102
11,236
56,010
0
W
Poseidon
Redsniper23
Poseidon
9,502
1,984
0
3,139
11,563
4,275
195
2,051
9,512
63,841
0
W
Chiron
S7AV
Chiron
9,469
5,346
297
8,194
13,239
4,635
1,392
1,827
11,412
0
73,122
W
Ullr
10,407
3,516
199
1,886
13,030
7,320
0
2,774
10,256
0
43,821
L
King Arthur
VPressBobinski
King Arthur
3,603
339
0
1,180
14,955
11,467
0
0
14,955
0
46,084
L
3,285
199
0
1,700
12,625
5,639
129
5,224
6,960
34,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
45,650
405
Minions Killed
499
0
Camps Cleared
0
1,418,861
Distance Traveled
1,499,813
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,790
612
74
5
0
280,551
0
W
King Arthur
10,285
643
107
7
0
308,033
2
L
Eset
7,709
482
69
4
0
288,769
4
L
Rama
8,328
521
128
8
0
295,475
7
W
Ymir
8,436
527
97
6
0
314,321
2
W
Poseidon
9,259
579
123
8
0
302,441
6
W
Chiron
9,210
576
111
7
0
280,101
6
W
Ullr
8,460
529
61
4
0
294,917
1
L
King Arthur
7,041
440
89
6
0
285,890
0
L
Nox
7,468
467
45
3
0
268,176
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role