Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DELIC8LADYFINGRS
Ne Zha
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 230L
1,577 Elo+
Party 1
Ares
Ares
Mizuryu__Kei
Ares
Level 143
God Stats
2W - 4L
1,440 SR
Queue Stats
219W - 207L
1,572 Elo+
Party 2
Yu Huang
Yu Huang
OZY_CWK
Yu Huang
Level 147
God Stats
2W - 2L
1,447 SR
Queue Stats
327W - 296L
1,570 Elo+
Party 2
Chaac
Chaac
Offline2918
Chaac
Level 107
God Stats
7W - 2L
1,878 SR
Queue Stats
107W - 111L
1,517 Elo+
Solo
Team Averages
Level 129
1,553 SR
1,547 Elo+

VS

Team Averages
Level 115
1,589 SR
1,529 Elo+
Heimdallr
Heimdallr
Alaaaan
Heimdallr
Level 109
God Stats
1W - 1L
1,429 SR
Queue Stats
57W - 45L
1,568 Elo+
Solo
Merlin
Merlin
Fufureto
Merlin
Level 95
God Stats
1W - 0L
1,830 SR
Queue Stats
6W - 16L
1,363 Elo+
Party 3
Vamana
Vamana
sachiel3rd
Vamana
Level 126
God Stats
2W - 0L
1,642 SR
Queue Stats
18W - 13L
1,602 Elo+
Solo
Cernunnos
Cernunnos
tlrPROdigy
Cernunnos
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,608 Elo+
Solo
Ra
Ra
zerochimera94
Ra
Level 149
God Stats
1W - 2L
1,546 SR
Queue Stats
97W - 80L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
0 / 3 / 8
8,426
562
5,166
22,075
22,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
3 / 7 / 8
10,051
670
16,393
21,908
11,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 7 / 6
10,260
684
10,840
24,428
30,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yu Huang
OZY_CWK
Yu Huang
17
3 / 5 / 9
10,092
673
12,933
13,485
7,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 8
9,416
628
20,716
27,660
35,428
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alaaaan
Heimdallr
20
7 / 1 / 17
12,130
809
25,213
13,508
8,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Fufureto
Merlin
17
1 / 3 / 16
10,144
676
21,966
12,412
6,370
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
sachiel3rd
Vamana
18
3 / 3 / 16
11,710
781
12,617
24,430
33,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
tlrPROdigy
Cernunnos
17
7 / 5 / 12
10,969
731
18,769
19,664
10,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 3 / 14
11,319
755
20,523
15,440
8,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
14
Kills
27
28
Deaths
15
39
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
8
1.33
W
Heimdallr
Alaaaan
Heimdallr
7
1
17
15.5
L
3
7
8
1
W
Merlin
Fufureto
Merlin
1
3
16
3
L
5
7
6
1.14
L
Yu Huang
OZY_CWK
Yu Huang
3
5
9
1.5
L
3
6
8
1.17
W
Vamana
sachiel3rd
Vamana
3
3
16
3.67
W
Cernunnos
tlrPROdigy
Cernunnos
7
5
12
2.6
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,048
Damage
99,088
109,556
Taken
85,454
108,037
Mitigated
68,013
42,729
Healing
33,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,166
1,916
9,304
10,335
22,075
22,163
245
8,803
13,092
0
10,047
W
Heimdallr
Alaaaan
Heimdallr
25,213
12,633
24
2,550
13,508
8,756
1,682
3,129
10,149
0
48,690
L
16,393
3,371
1,881
6,003
21,908
11,694
0
7,950
13,794
0
35,325
W
Merlin
Fufureto
Merlin
21,966
1,200
0
1,631
12,412
6,370
1,061
4,785
7,477
39,091
0
L
10,840
452
0
1,444
24,428
30,778
0
8,255
15,878
16,725
0
L
Yu Huang
OZY_CWK
Yu Huang
12,933
345
1,878
1,298
13,485
7,974
506
3,976
9,355
31,099
0
L
20,716
1,044
2,508
8,078
27,660
35,428
294
12,383
14,917
3,892
37,804
W
Vamana
sachiel3rd
Vamana
12,617
6,076
897
7,556
24,430
33,721
1,283
6,582
17,345
177
25,013
W
Cernunnos
tlrPROdigy
Cernunnos
18,769
6,376
787
2,122
19,664
10,498
3,114
7,108
12,477
0
39,513
W
20,523
1,385
10,786
7,133
15,440
8,668
1,496
4,528
10,652
35,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,245
Gold Earned
56,272
124
Minions Killed
143
0
Camps Cleared
0
1,384,367
Distance Traveled
1,337,444
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,426
562
9
1
0
320,606
0
W
Heimdallr
12,130
809
36
2
0
260,870
3
L
Ne Zha
10,051
670
26
2
0
299,200
1
W
Merlin
10,144
676
35
2
0
271,192
0
L
Ares
10,260
684
11
1
0
247,794
0
L
Yu Huang
10,092
673
47
3
0
236,723
2
L
Chaac
9,416
628
31
2
0
280,044
0
W
Vamana
11,710
781
14
1
0
290,786
0
W
Cernunnos
10,969
731
29
2
0
229,801
1
W
Ra
11,319
755
29
2
0
284,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role