Player Matchup

Khepri
Khepri
Davidqq1234
Khepri
Level 138
God Stats
2W - 0L
1,393 SR
Queue Stats
54W - 57L
1,567 Elo+
Party 2
Sobek
Sobek
El Stonewall
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 118L
1,442 Elo+
Party 2
Merlin
Merlin
FTG Den0minat0r
Merlin
Level 156
God Stats
3W - 5L
1,577 SR
Queue Stats
130W - 123L
1,498 Elo+
Party 2
Freya
Freya
iTzGuDTiMeZ
Freya
Level 124
God Stats
3W - 0L
1,833 SR
Queue Stats
190W - 184L
1,490 Elo+
Party 2
Rama
Rama
teel0p
Rama
Level 160
God Stats
3W - 3L
1,338 SR
Queue Stats
187W - 171L
1,560 Elo+
Party 2
Team Averages
Level 121
1,528 SR
1,512 Elo+

VS

Team Averages
Level 89
1,597 SR
1,488 Elo+
Chernobog
Chernobog
BeAuCh DeBaUcHe
Chernobog
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,472 Elo+
Solo
Artio
Artio
NuklearOwl
Artio
Level 132
God Stats
1W - 3L
1,639 SR
Queue Stats
35W - 38L
1,479 Elo+
Party 1
Chaac
Chaac
OrdnaryMunitions
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,476 Elo+
Party 1
Da Ji
Da Ji
extralord
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,527 Elo+
Party 1
Cerberus
Cerberus
sinssata
Cerberus
Level 75
God Stats
3W - 2L
1,844 SR
Queue Stats
159W - 138L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 1 / 7
7,413
741
4,052
11,276
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 10
8,203
820
5,434
11,090
13,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

12
1 / 1 / 7
6,957
696
11,758
8,416
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 7
7,720
772
15,424
9,642
5,207
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
teel0p
Rama
17
8 / 1 / 4
9,260
926
21,894
9,707
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BeAuCh DeBaUcHe
Chernobog
14
2 / 1 / 3
7,327
733
9,796
9,455
6,080
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
13
0 / 2 / 4
6,786
679
6,010
15,307
17,519
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 4
6,780
678
7,950
15,466
15,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
extralord
Da Ji
12
2 / 6 / 2
7,532
753
9,916
12,667
7,563
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
sinssata
Cerberus
13
1 / 2 / 4
7,689
769
9,914
19,165
24,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
13
Kills
5
5
Deaths
13
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BeAuCh DeBaUcHe
Chernobog
2
1
3
3.5
W
Khepri
0
1
7
3.5
W
1
1
10
6
W
1
1
7
4.5
L
Artio
0
2
4
1
L
0
2
4
1
L
Da Ji
extralord
Da Ji
2
6
2
0.5
W
3
1
7
6.5
L
Cerberus
sinssata
Cerberus
1
2
4
1.5
W
Rama
teel0p
Rama
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,562
Damage
43,586
50,131
Taken
72,060
39,035
Mitigated
71,164
17,259
Healing
28,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BeAuCh DeBaUcHe
Chernobog
9,796
5,605
1,987
837
9,455
6,080
0
4,199
5,256
0
24,518
W
Khepri
4,052
283
1,415
3,134
11,276
10,343
0
3,443
7,833
6,578
0
W
5,434
591
21
2,257
11,090
13,321
0
4,280
6,810
9,165
0
W
11,758
613
2,516
2,088
8,416
4,285
0
2,889
5,527
21,779
0
L
Artio
6,010
662
4,392
4,723
15,307
17,519
28
7,680
7,627
10,469
0
L
7,950
862
611
3,567
15,466
15,985
0
8,877
6,589
0
17,733
L
Da Ji
extralord
Da Ji
9,916
1,053
1,536
1,499
12,667
7,563
0
6,100
6,567
0
12,712
W
15,424
5,386
753
2,125
9,642
5,207
152
3,501
6,141
27,293
0
L
Cerberus
sinssata
Cerberus
9,914
342
2,510
7,193
19,165
24,017
0
9,812
9,353
17,106
0
W
Rama
teel0p
Rama
21,894
11,102
0
2,950
9,707
5,879
810
1,811
7,896
0
38,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,553
Gold Earned
36,114
102
Minions Killed
97
0
Camps Cleared
0
857,899
Distance Traveled
973,196
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,327
733
44
4
0
171,072
0
W
Khepri
7,413
741
4
0
0
184,219
0
W
Sobek
8,203
820
11
1
0
192,313
0
W
Merlin
6,957
696
16
2
0
159,938
0
L
Artio
6,786
679
3
0
0
223,755
2
L
Chaac
6,780
678
15
2
0
203,418
0
L
Da Ji
7,532
753
10
1
0
169,093
2
W
Freya
7,720
772
27
3
0
174,155
0
L
Cerberus
7,689
769
25
3
0
205,858
1
W
Rama
9,260
926
44
4
0
147,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role