Player Matchup

Scylla
Scylla
Lazy-Jay5769
Scylla
Level 86
God Stats
1W - 2L
1,602 SR
Queue Stats
12W - 9L
1,418 Elo+
Party 1
Ares
Ares
RedSpectre_N7
Ares
Level 108
God Stats
4W - 3L
1,459 SR
Queue Stats
26W - 28L
1,310 Elo+
Party 1
Danzaburou
Danzaburou
Turalys
Danzaburou
Level 26
God Stats
6W - 1L
1,604 SR
Queue Stats
24W - 28L
1,308 Elo+
Party 1
Team Averages
Level 73
1,555 SR
1,345 Elo+

VS

Team Averages
Level 54
1,513 SR
1,324 Elo+
Cthulhu
Cthulhu
AyyyVee
Cthulhu
Level 42
God Stats
5W - 7L
1,246 SR
Queue Stats
68W - 114L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
IS1Duke
Gilgamesh
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,312 Elo+
Party 2
Artemis
Artemis
IndirectJet
Artemis
Level 85
God Stats
5W - 2L
1,794 SR
Queue Stats
53W - 66L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 0 / 13
11,237
749
16,708
8,742
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 1 / 10
11,637
776
6,883
17,029
23,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Turalys
Danzaburou
18
15 / 0 / 7
12,833
856
30,846
13,336
7,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AyyyVee
Cthulhu
13
0 / 6 / 0
8,789
586
11,862
20,004
8,585
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
IS1Duke
Gilgamesh
11
1 / 6 / 0
8,789
586
6,046
22,981
12,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
IndirectJet
Artemis
13
0 / 10 / 1
8,817
588
9,283
21,426
9,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
22
Kills
1
1
Deaths
22
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AyyyVee
Cthulhu
0
6
0
0
L
Gilgamesh
IS1Duke
Gilgamesh
1
6
0
0.17
L
Artemis
IndirectJet
Artemis
0
10
1
0.05
W
Scylla
4
0
13
10.5
W
3
1
10
8
W
Danzaburou
Turalys
Danzaburou
15
0
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,437
Damage
27,191
39,107
Taken
64,411
36,173
Mitigated
29,798
14,407
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AyyyVee
Cthulhu
11,862
34
0
1,622
20,004
8,585
0
6,737
12,962
35,589
0
L
Gilgamesh
IS1Duke
Gilgamesh
6,046
1,494
256
466
22,981
12,092
164
6,949
15,726
284
15,667
L
Artemis
IndirectJet
Artemis
9,283
4,002
0
1,109
21,426
9,121
450
9,181
11,953
0
29,272
W
Scylla
16,708
1,430
0
1,602
8,742
4,729
821
3,320
5,422
51,725
0
W
6,883
285
0
5,775
17,029
23,734
762
4,727
12,302
15,191
0
W
Danzaburou
Turalys
Danzaburou
30,846
18,827
0
7,030
13,336
7,710
1,471
4,406
8,644
0
80,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,707
Gold Earned
26,395
190
Minions Killed
126
9
Camps Cleared
2
823,159
Distance Traveled
719,584
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,789
586
65
4
0
237,893
2
L
Gilgamesh
8,789
586
16
1
0
257,048
0
L
Artemis
8,817
588
45
3
2
224,643
2
W
Scylla
11,237
749
86
6
5
269,114
8
W
Ares
11,637
776
14
1
1
269,449
1
W
Danzaburou
12,833
856
90
6
3
284,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role