Player Matchup

Poseidon
Poseidon
BradleyMartin
Poseidon
Level 123
God Stats
1W - 4L
1,508 SR
Queue Stats
134W - 113L
1,620 Elo+
Solo
King Arthur
King Arthur
DamageArthur
King Arthur
Level 159
God Stats
3W - 1L
1,624 SR
Queue Stats
40W - 27L
1,585 Elo+
Solo
Charybdis
Charybdis
ExtremeOrgasm
Charybdis
Level 122
God Stats
1W - 6L
1,500 SR
Queue Stats
12W - 17L
1,701 Elo+
Solo
Da Ji
Da Ji
Lildemon241
Da Ji
Level 128
God Stats
0W - 1L
1,402 SR
Queue Stats
4W - 5L
1,592 Elo+
Solo
Terra
Terra
supakippus
Terra
Level 136
God Stats
3W - 6L
1,460 SR
Queue Stats
114W - 121L
1,593 Elo+
Solo
Team Averages
Level 134
1,499 SR
1,618 Elo+

VS

Team Averages
Level 144
1,480 SR
1,601 Elo+
Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DaquansMixtape69
Ra
Level 123
God Stats
3W - 10L
1,316 SR
Queue Stats
222W - 154L
1,609 Elo+
Party 2
Hercules
Hercules
NJPIII
Hercules
Level 156
God Stats
10W - 12L
1,433 SR
Queue Stats
286W - 239L
1,649 Elo+
Party 2
Kukulkan
Kukulkan
S3npaiKUSH
Kukulkan
Level 149
God Stats
8W - 2L
1,632 SR
Queue Stats
375W - 272L
1,683 Elo+
Party 2
Anhur
Anhur
Silverbeast007
Anhur
Level 149
God Stats
23W - 19L
1,518 SR
Queue Stats
187W - 173L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BradleyMartin
Poseidon
19
0 / 2 / 2
11,200
659
13,924
12,669
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DamageArthur
King Arthur
16
0 / 6 / 2
10,165
598
10,665
25,132
23,825
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ExtremeOrgasm
Charybdis
18
3 / 4 / 0
11,016
648
12,884
12,524
6,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 7 / 1
10,408
612
7,990
17,485
8,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
17
1 / 4 / 3
11,396
670
11,728
25,701
36,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
4 / 0 / 15
12,224
719
12,280
19,826
28,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
1 / 4 / 10
11,433
673
7,196
13,792
6,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hercules
NJPIII
Hercules
19
3 / 1 / 16
12,037
708
17,338
20,037
20,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
S3npaiKUSH
Kukulkan
20
8 / 0 / 10
13,634
802
24,270
12,312
6,042
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
7 / 0 / 9
12,231
719
12,048
12,260
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
5
Kills
23
23
Deaths
5
8
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
15
11.5
L
Poseidon
BradleyMartin
Poseidon
0
2
2
0.5
L
King Arthur
DamageArthur
King Arthur
0
6
2
0.17
W
1
4
10
1.5
L
Charybdis
ExtremeOrgasm
Charybdis
3
4
0
0.75
L
1
7
1
0.21
W
Hercules
NJPIII
Hercules
3
1
16
11
W
Kukulkan
S3npaiKUSH
Kukulkan
8
0
10
13
W
7
0
9
11.5
L
Terra
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,191
Damage
73,132
93,511
Taken
78,227
82,140
Mitigated
67,264
16,718
Healing
28,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,280
3,609
806
642
19,826
28,273
88
5,222
14,604
27,231
0
L
Poseidon
BradleyMartin
Poseidon
13,924
1,888
0
1,256
12,669
6,469
888
6,680
5,989
63,435
0
L
King Arthur
DamageArthur
King Arthur
10,665
985
0
3,440
25,132
23,825
0
10,199
14,933
0
36,858
W
7,196
451
4,277
4,432
13,792
6,783
1,972
5,777
8,015
49,308
0
L
Charybdis
ExtremeOrgasm
Charybdis
12,884
5,888
0
2,223
12,524
6,651
1,579
6,207
6,317
0
59,078
L
7,990
703
0
250
17,485
8,599
171
8,772
8,713
0
25,773
W
Hercules
NJPIII
Hercules
17,338
4,990
0
9,872
20,037
20,807
0
3,582
15,514
0
32,669
W
Kukulkan
S3npaiKUSH
Kukulkan
24,270
1,582
0
3,867
12,312
6,042
568
5,458
6,854
85,180
0
W
12,048
8,149
0
4,186
12,260
5,359
3,480
5,613
6,647
0
43,587
L
Terra
11,728
860
3,515
6,034
25,701
36,596
0
11,888
13,813
28,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,185
Gold Earned
61,559
313
Minions Killed
348
0
Camps Cleared
0
1,584,930
Distance Traveled
1,778,401
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,224
719
15
1
0
378,210
3
L
Poseidon
11,200
659
106
6
0
363,651
2
L
King Arthur
10,165
598
47
3
0
313,878
3
W
Ra
11,433
673
80
5
0
336,359
0
L
Charybdis
11,016
648
94
6
0
277,059
0
L
Da Ji
10,408
612
43
3
0
314,679
4
W
Hercules
12,037
708
52
3
0
350,410
4
W
Kukulkan
13,634
802
138
8
0
384,133
3
W
Anhur
12,231
719
63
4
0
329,289
0
L
Terra
11,396
670
23
1
0
315,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role