Player Matchup

Mulan
Mulan
Cheeeesus
Mulan
Level 29
God Stats
3W - 0L
1,721 SR
Queue Stats
53W - 9L
1,752 Elo+
Party 2
Zeus
Zeus
aParkedCar87
Zeus
Level 106
God Stats
4W - 0L
1,760 SR
Queue Stats
284W - 109L
1,748 Elo+
Party 2
Erlang Shen
Erlang Shen
faentadegspec
Erlang Shen
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 4L
1,903 Elo+
Party 2
Poseidon
Poseidon
tacosauces
Poseidon
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 21L
1,777 Elo+
Party 2
Xing Tian
Xing Tian
tacòshells
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 19L
1,674 Elo+
Party 2
Team Averages
Level 71
1,596 SR
1,771 Elo+

VS

Team Averages
Level 57
1,435 SR
1,413 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Eau-H2O
Tyr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,289 Elo+
Solo
Freya
Freya
HolySheesh
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,358 Elo+
Solo
Rama
Rama
Templexity
Rama
Level 29
God Stats
0W - 4L
1,175 SR
Queue Stats
80W - 110L
1,453 Elo+
Party 1
Geb
Geb
cutacutaa
Geb
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 166L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cheeeesus
Mulan
14
6 / 2 / 20
8,832
883
11,547
14,682
12,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 3 / 14
8,789
879
12,313
8,483
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
faentadegspec
Erlang Shen
15
4 / 1 / 23
9,282
928
9,760
12,091
11,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Poseidon
tacosauces
Poseidon
15
4 / 1 / 18
8,754
875
8,162
6,256
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
tacòshells
Xing Tian
15
7 / 1 / 18
9,229
923
9,956
15,915
17,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 5 / 0
6,105
611
5,523
8,690
5,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
13
1 / 5 / 4
7,209
721
6,373
11,997
9,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
10
0 / 7 / 1
6,039
604
1,068
9,107
4,591
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 6 / 0
6,855
686
8,304
11,126
5,496
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 1
7,267
727
6,814
14,867
16,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
10
27
Kills
4
8
Deaths
27
93
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
5
0
0.2
W
Mulan
Cheeeesus
Mulan
6
2
20
8
L
Tyr
1
5
4
0.6
L
Freya
0
7
1
0.07
L
1
6
0
0.17
W
6
3
14
4.33
L
1
4
1
0.38
W
Erlang Shen
faentadegspec
Erlang Shen
4
1
23
15.5
W
Poseidon
tacosauces
Poseidon
4
1
18
13
W
Xing Tian
tacòshells
Xing Tian
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,738
Damage
28,082
57,427
Taken
55,787
47,840
Mitigated
42,114
19,236
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,523
1,026
197
415
8,690
5,180
0
3,059
5,566
0
10,199
W
Mulan
Cheeeesus
Mulan
11,547
2,064
144
5,692
14,682
12,113
659
1,734
12,948
0
20,655
L
Tyr
6,373
719
677
1,911
11,997
9,891
0
6,623
5,243
0
11,872
L
Freya
1,068
512
0
246
9,107
4,591
0
5,910
3,095
1,637
0
L
8,304
5,806
736
457
11,126
5,496
0
6,250
4,730
0
18,325
W
12,313
854
1,411
1,559
8,483
3,735
1,495
687
7,796
21,293
0
L
6,814
769
2,114
3,020
14,867
16,956
0
8,589
5,992
9,849
0
W
Erlang Shen
faentadegspec
Erlang Shen
9,760
4,426
2,156
2,111
12,091
11,758
1,458
2,064
10,017
0
16,320
W
Poseidon
tacosauces
Poseidon
8,162
1,301
810
383
6,256
2,857
1,678
1,481
4,775
26,519
0
W
Xing Tian
tacòshells
Xing Tian
9,956
736
2,618
2,352
15,915
17,377
1,003
1,819
14,009
18,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,886
Gold Earned
33,475
100
Minions Killed
51
0
Camps Cleared
0
1,001,237
Distance Traveled
723,460
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,105
611
8
1
0
118,745
0
W
Mulan
8,832
883
16
2
0
188,275
3
L
Tyr
7,209
721
19
2
0
169,490
0
L
Freya
6,039
604
2
0
0
136,235
2
L
Rama
6,855
686
20
2
0
127,171
0
W
Zeus
8,789
879
18
2
0
178,438
3
L
Geb
7,267
727
2
0
0
171,819
2
W
Erlang Shen
9,282
928
7
1
0
212,304
3
W
Poseidon
8,754
875
37
4
0
198,815
1
W
Xing Tian
9,229
923
22
2
0
223,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role