Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Drinkurr
Merlin
Level 126
God Stats
1W - 3L
1,280 SR
Queue Stats
239W - 216L
1,541 Elo+
Solo
Fenrir
Fenrir
Hos3
Fenrir
Level 89
God Stats
4W - 0L
1,797 SR
Queue Stats
101W - 84L
1,525 Elo+
Party 2
Xbalanque
Xbalanque
karabasuka
Xbalanque
Level 144
God Stats
3W - 1L
1,542 SR
Queue Stats
132W - 109L
1,520 Elo+
Party 2
Yemoja
Yemoja
warhero196
Yemoja
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,565 Elo+
Party 3
Team Averages
Level 98
1,524 SR
1,530 Elo+

VS

Team Averages
Level 126
1,521 SR
1,527 Elo+
Rama
Rama
 
Rama
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
PsychobillyTed
Agni
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 246L
1,517 Elo+
Solo
Hel
Hel
TropicManiac2
Hel
Level 106
God Stats
1W - 1L
1,754 SR
Queue Stats
30W - 33L
1,549 Elo+
Party 1
Nox
Nox
xXS0nZofBloodXx
Nox
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,512 Elo+
Party 1
Persephone
Persephone
xlUTILITYlx
Persephone
Level 133
God Stats
0W - 3L
1,350 SR
Queue Stats
46W - 52L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 3 / 8
9,318
777
13,671
13,160
8,446
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Drinkurr
Merlin
16
2 / 3 / 8
9,240
770
13,862
9,263
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Hos3
Fenrir
14
4 / 5 / 6
8,801
733
5,548
13,431
18,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
karabasuka
Xbalanque
16
4 / 4 / 8
9,603
800
12,091
11,786
6,843
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
warhero196
Yemoja
16
2 / 0 / 8
8,954
746
7,080
9,594
9,830
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 3 / 7
8,390
699
10,337
13,105
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 3 / 8
8,425
702
9,009
11,225
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 10
7,441
620
6,639
11,118
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 3 / 10
8,796
733
8,409
10,839
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Persephone
xlUTILITYlx
Persephone
15
4 / 2 / 7
9,043
754
15,103
12,162
5,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
57
15
Kills
15
15
Deaths
14
38
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
3
8
2.33
L
Rama
 
Rama
4
3
7
2.5
W
Merlin
Drinkurr
Merlin
2
3
8
2
W
Fenrir
Hos3
Fenrir
4
5
6
1.4
L
2
3
8
2
L
1
3
10
2
W
Xbalanque
karabasuka
Xbalanque
4
4
8
2
W
Yemoja
warhero196
Yemoja
2
0
8
6
L
4
3
10
3
L
Persephone
xlUTILITYlx
Persephone
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,252
Damage
49,497
57,234
Taken
58,449
49,375
Mitigated
24,771
25,759
Healing
30,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,671
868
965
3,690
13,160
8,446
498
7,776
5,101
0
26,878
L
Rama
 
Rama
10,337
7,803
1,086
3,036
13,105
5,420
194
5,549
7,487
0
14,308
W
Merlin
Drinkurr
Merlin
13,862
263
986
1,720
9,263
5,549
874
6,971
2,151
30,566
0
W
Fenrir
Hos3
Fenrir
5,548
619
2,837
2,439
13,431
18,707
658
9,257
3,684
0
7,332
L
9,009
465
956
1,561
11,225
4,913
147
3,520
7,638
27,938
0
L
6,639
521
12,752
5,689
11,118
4,305
180
3,783
7,297
8,481
0
W
Xbalanque
karabasuka
Xbalanque
12,091
4,501
1,149
1,895
11,786
6,843
1,843
8,223
3,433
0
27,732
W
Yemoja
warhero196
Yemoja
7,080
966
7,516
2,562
9,594
9,830
567
5,720
3,705
14,607
0
L
8,409
267
978
953
10,839
5,132
40
4,009
6,729
18,213
0
L
Persephone
xlUTILITYlx
Persephone
15,103
1,233
1,269
2,165
12,162
5,001
0
4,080
7,984
27,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,916
Gold Earned
42,095
135
Minions Killed
118
0
Camps Cleared
0
1,134,463
Distance Traveled
1,130,781
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,318
777
33
3
0
250,957
0
L
Rama
8,390
699
12
1
0
216,975
2
W
Merlin
9,240
770
42
4
0
213,526
2
W
Fenrir
8,801
733
7
1
0
222,596
2
L
Agni
8,425
702
43
4
0
226,692
3
L
Hel
7,441
620
5
0
0
237,432
0
W
Xbalanque
9,603
800
38
3
0
211,634
6
W
Yemoja
8,954
746
15
1
0
235,750
3
L
Nox
8,796
733
18
2
0
217,761
2
L
Persephone
9,043
754
40
3
0
231,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role