Player Matchup

Baron Samedi
Baron Samedi
DragonK
Baron Samedi
Level 102
God Stats
13W - 10L
1,600 SR
Queue Stats
132W - 152L
1,499 Elo+
Solo
Khepri
Khepri
ElíasXD
Khepri
Level 128
God Stats
8W - 4L
1,680 SR
Queue Stats
158W - 130L
1,495 Elo+
Solo
Ravana
Ravana
Kirbout
Ravana
Level 147
God Stats
1W - 0L
1,285 SR
Queue Stats
44W - 24L
1,677 Elo+
Party 1
Izanami
Izanami
TheFirstGlitch
Izanami
Level 66
God Stats
29W - 22L
1,700 SR
Queue Stats
33W - 26L
1,606 Elo+
Solo
Thanatos
Thanatos
ayyylmayo
Thanatos
Level 124
God Stats
48W - 25L
1,667 SR
Queue Stats
56W - 33L
1,657 Elo+
Party 1
Team Averages
Level 113
1,586 SR
1,587 Elo+

VS

Team Averages
Level 105
1,488 SR
1,520 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ELocket
King Arthur
Level 109
God Stats
14W - 9L
1,781 SR
Queue Stats
484W - 521L
1,444 Elo+
Solo
Cerberus
Cerberus
FunkyTiki
Cerberus
Level 154
God Stats
2W - 5L
1,660 SR
Queue Stats
88W - 89L
1,542 Elo+
Solo
Hun Batz
Hun Batz
Monarch317
Hun Batz
Level 68
God Stats
27W - 18L
1,282 SR
Queue Stats
113W - 100L
1,546 Elo+
Solo
Chernobog
Chernobog
Natsert99
Chernobog
Level 62
God Stats
2W - 2L
1,219 SR
Queue Stats
151W - 152L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DragonK
Baron Samedi
18
2 / 1 / 19
11,235
1,124
23,045
17,171
10,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
ElíasXD
Khepri
18
1 / 0 / 18
10,927
1,093
7,646
11,005
14,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
Kirbout
Ravana
17
5 / 4 / 15
11,471
1,147
14,001
18,046
9,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 2 / 9
12,957
1,296
15,491
11,441
5,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ayyylmayo
Thanatos
17
11 / 3 / 12
12,951
1,295
27,024
16,998
8,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

246

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 6 / 7
10,119
1,012
11,158
14,818
8,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
ELocket
King Arthur
16
0 / 5 / 9
10,026
1,003
15,093
24,198
32,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
FunkyTiki
Cerberus
16
3 / 1 / 6
10,884
1,088
11,766
18,262
24,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Monarch317
Hun Batz
16
1 / 8 / 8
10,572
1,057
15,733
20,390
9,695
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Natsert99
Chernobog
16
5 / 6 / 3
11,386
1,139
18,580
17,686
8,511
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
26
Kills
10
10
Deaths
26
73
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
6
7
0.75
W
Baron Samedi
DragonK
Baron Samedi
2
1
19
11.5
L
King Arthur
ELocket
King Arthur
0
5
9
0.9
W
Khepri
ElíasXD
Khepri
1
0
18
10
L
Cerberus
FunkyTiki
Cerberus
3
1
6
6
W
Ravana
Kirbout
Ravana
5
4
15
3.13
L
Hun Batz
Monarch317
Hun Batz
1
8
8
0.63
L
Chernobog
Natsert99
Chernobog
5
6
3
1.08
W
7
2
9
5.75
W
Thanatos
ayyylmayo
Thanatos
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,207
Damage
72,330
74,661
Taken
95,354
49,483
Mitigated
83,285
29,373
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
11,158
121
7,078
3,984
14,818
8,247
0
3,844
10,974
22,539
0
W
Baron Samedi
DragonK
Baron Samedi
23,045
1,349
5,050
6,117
17,171
10,897
0
5,544
11,627
43,219
0
L
King Arthur
ELocket
King Arthur
15,093
1,318
0
0
24,198
32,148
0
7,920
15,373
268
28,209
W
Khepri
ElíasXD
Khepri
7,646
509
0
1,362
11,005
14,724
0
3,160
7,845
16,268
0
L
Cerberus
FunkyTiki
Cerberus
11,766
584
0
4,470
18,262
24,684
0
6,960
11,302
29,627
0
W
Ravana
Kirbout
Ravana
14,001
3,675
438
2,605
18,046
9,282
0
5,950
12,096
0
24,022
L
Hun Batz
Monarch317
Hun Batz
15,733
2,977
0
2,106
20,390
9,695
0
5,759
14,631
0
37,153
L
Chernobog
Natsert99
Chernobog
18,580
9,931
0
1,866
17,686
8,511
0
6,208
11,478
0
40,984
W
15,491
13,981
0
2,221
11,441
5,776
0
4,281
7,160
0
61,331
W
Thanatos
ayyylmayo
Thanatos
27,024
6,548
0
11,580
16,998
8,804
0
4,257
12,741
0
35,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,541
Gold Earned
52,987
203
Minions Killed
201
15
Camps Cleared
3
1,054,291
Distance Traveled
1,077,638
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,119
1,012
37
4
1
214,681
1
W
Baron Samedi
11,235
1,124
48
5
0
213,364
0
L
King Arthur
10,026
1,003
24
2
0
225,388
1
W
Khepri
10,927
1,093
21
2
1
225,785
1
L
Cerberus
10,884
1,088
49
5
1
225,430
4
W
Ravana
11,471
1,147
17
2
1
215,382
0
L
Hun Batz
10,572
1,057
49
5
0
208,473
0
L
Chernobog
11,386
1,139
42
4
1
203,666
2
W
Izanami
12,957
1,296
113
11
13
163,985
1
W
Thanatos
12,951
1,295
4
0
0
235,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role