Player Matchup

Charybdis
Charybdis
Aquilliance
Charybdis
Level 58
God Stats
0W - 5L
1,119 SR
Queue Stats
88W - 144L
1,308 Elo+
Party 2
Cliodhna
Cliodhna
PandaBean46290
Cliodhna
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 113L
1,286 Elo+
Party 2
Sol
Sol
plushiie
Sol
Level 64
God Stats
0W - 2L
1,377 SR
Queue Stats
33W - 39L
1,482 Elo+
Solo
Team Averages
Level 56
1,332 SR
1,359 Elo+

VS

Team Averages
Level 83
1,528 SR
1,378 Elo+
Vulcan
Vulcan
OneEyedJack666
Vulcan
Level 66
God Stats
8W - 11L
1,403 SR
Queue Stats
16W - 31L
1,275 Elo+
Party 1
Hou Yi
Hou Yi
PKnator
Hou Yi
Level 115
God Stats
62W - 54L
1,680 SR
Queue Stats
139W - 131L
1,646 Elo+
Solo
Amaterasu
Amaterasu
WickedWhisper
Amaterasu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aquilliance
Charybdis
18
3 / 8 / 6
12,517
659
24,032
20,172
8,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
17
4 / 9 / 5
12,681
667
11,113
15,769
7,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 5 / 3
12,298
647
13,402
18,670
8,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 15
12,643
665
5,010
11,985
7,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
PKnator
Hou Yi
20
19 / 4 / 3
16,924
891
37,234
28,261
13,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
WickedWhisper
Amaterasu
19
1 / 3 / 15
12,981
683
6,219
21,831
24,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
10
Kills
22
22
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aquilliance
Charybdis
3
8
6
0.75
W
2
3
15
3.17
W
Hou Yi
PKnator
Hou Yi
19
4
3
5.13
L
Cliodhna
4
9
5
0.72
W
Amaterasu
WickedWhisper
Amaterasu
1
3
15
2.83
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,547
Damage
48,463
54,611
Taken
62,077
24,836
Mitigated
45,660
9,820
Healing
25,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aquilliance
Charybdis
24,032
15,694
0
3,674
20,172
8,964
372
2,456
17,716
0
71,923
W
5,010
2,268
0
3,094
11,985
7,759
0
1,507
10,478
23,061
0
W
Hou Yi
PKnator
Hou Yi
37,234
25,758
0
15,050
28,261
13,732
2,179
5,304
22,957
0
119,003
L
Cliodhna
11,113
918
0
408
15,769
7,232
1,012
982
14,787
0
15,914
W
Amaterasu
WickedWhisper
Amaterasu
6,219
2,141
45
6,877
21,831
24,169
958
5,822
16,009
0
38,299
L
13,402
4,498
0
5,738
18,670
8,640
0
1,979
16,691
49,738
5,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,496
Gold Earned
42,548
198
Minions Killed
234
7
Camps Cleared
10
837,782
Distance Traveled
1,015,092
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,517
659
81
4
2
280,118
3
W
Vulcan
12,643
665
26
1
0
343,820
0
W
Hou Yi
16,924
891
139
7
9
319,852
0
L
Cliodhna
12,681
667
12
1
0
279,924
0
W
Amaterasu
12,981
683
69
4
1
351,420
0
L
Sol
12,298
647
105
6
5
277,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role