Player Matchup

Bacchus
Bacchus
HickeyPledge
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ScarryTerry561
Baron Samedi
Level 96
God Stats
7W - 8L
1,405 SR
Queue Stats
50W - 57L
1,404 Elo+
Party 1
Nike
Nike
drewpeanutss228
Nike
Level 67
God Stats
7W - 4L
1,520 SR
Queue Stats
113W - 127L
1,453 Elo+
Party 1
Team Averages
Level 60
1,475 SR
1,452 Elo+

VS

Team Averages
Level 89
1,353 SR
1,400 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Dj zoom boii
Kuzenbo
Level 66
God Stats
16W - 14L
1,343 SR
Queue Stats
181W - 177L
1,350 Elo+
Solo
Janus
Janus
SinfulHood
Janus
Level 125
God Stats
6W - 20L
1,217 SR
Queue Stats
198W - 255L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HickeyPledge
Bacchus
12
2 / 1 / 5
7,573
757
6,284
10,625
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ScarryTerry561
Baron Samedi
12
3 / 0 / 4
7,394
739
7,984
3,223
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 4
6,772
677
4,488
8,361
3,853
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 1 / 1
6,148
615
3,723
7,460
3,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Dj zoom boii
Kuzenbo
10
0 / 3 / 1
6,373
637
4,049
10,952
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
8
1 / 3 / 0
6,123
612
2,871
3,691
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
1
0.5
L
Kuzenbo
Dj zoom boii
Kuzenbo
0
3
1
0.17
W
Bacchus
HickeyPledge
Bacchus
2
1
5
4.5
W
Baron Samedi
ScarryTerry561
Baron Samedi
3
0
4
5
L
Janus
1
3
0
0.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,756
Damage
10,643
22,209
Taken
22,103
17,849
Mitigated
16,182
7,943
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,723
362
0
984
7,460
3,477
0
5,172
2,288
0
17,178
L
Kuzenbo
Dj zoom boii
Kuzenbo
4,049
2,267
361
3,315
10,952
11,308
0
6,617
4,335
11,808
0
W
Bacchus
HickeyPledge
Bacchus
6,284
939
0
2,701
10,625
12,345
0
2,678
7,947
20,964
0
W
Baron Samedi
ScarryTerry561
Baron Samedi
7,984
643
2,321
1,503
3,223
1,651
752
1,702
1,521
27,145
0
L
Janus
2,871
99
0
365
3,691
1,397
0
2,551
1,140
8,796
0
W
4,488
253
413
1,005
8,361
3,853
0
2,945
5,416
0
15,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,739
Gold Earned
18,644
115
Minions Killed
67
6
Camps Cleared
1
524,918
Distance Traveled
413,281
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,148
615
27
3
0
177,227
1
L
Kuzenbo
6,373
637
16
2
0
150,799
0
W
Bacchus
7,573
757
30
3
1
174,598
4
W
Baron Samedi
7,394
739
45
5
2
170,721
0
L
Janus
6,123
612
24
2
1
85,255
1
W
Nike
6,772
677
40
4
3
179,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role