Player Matchup

Terra
Terra
Xulapooo
Terra
Level 69
God Stats
1W - 4L
1,545 SR
Queue Stats
327W - 358L
1,376 Elo+
Party 1
Janus
Janus
besertun_69
Janus
Level 76
God Stats
21W - 26L
1,485 SR
Queue Stats
137W - 146L
1,377 Elo+
Party 1
Bakasura
Bakasura
niletee09
Bakasura
Level 59
God Stats
3W - 5L
1,317 SR
Queue Stats
216W - 269L
1,368 Elo+
Party 1
Cernunnos
Cernunnos
pejcaia77
Cernunnos
Level 3
God Stats
1W - 4L
1,547 SR
Queue Stats
2W - 6L
1,492 Elo+
Party 1
Chaac
Chaac
xuaaan3
Chaac
Level 28
God Stats
3W - 3L
1,789 SR
Queue Stats
154W - 199L
1,402 Elo+
Party 1
Team Averages
Level 47
1,536 SR
1,403 Elo+

VS

Team Averages
Level 101
1,546 SR
1,567 Elo+
Ah Puch
Ah Puch
DeViLlIkECooKIE
Ah Puch
Level 141
God Stats
3W - 7L
1,151 SR
Queue Stats
517W - 624L
1,342 Elo+
Solo
Hachiman
Hachiman
benavides3
Hachiman
Level 42
God Stats
5W - 1L
1,500 SR
Queue Stats
90W - 50L
1,565 Elo+
Party 2
Tiamat
Tiamat
feroid93
Tiamat
Level 36
God Stats
12W - 5L
1,523 SR
Queue Stats
143W - 55L
1,633 Elo+
Party 2
Mercury
Mercury
loku1106
Mercury
Level 139
God Stats
14W - 6L
1,749 SR
Queue Stats
163W - 71L
1,652 Elo+
Party 2
Sobek
Sobek
manuelabp
Sobek
Level 148
God Stats
7W - 2L
1,807 SR
Queue Stats
143W - 57L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Xulapooo
Terra
11
0 / 3 / 3
8,306
437
5,624
18,428
22,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 2 / 2
8,978
473
11,636
14,808
6,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
niletee09
Bakasura
15
3 / 6 / 1
9,309
490
6,893
17,661
9,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
pejcaia77
Cernunnos
13
1 / 9 / 2
8,080
425
6,955
19,661
8,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
xuaaan3
Chaac
15
0 / 2 / 0
8,695
458
10,867
22,106
19,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 6
10,503
553
13,709
13,105
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
benavides3
Hachiman
18
9 / 2 / 2
11,625
612
17,969
13,526
6,496
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
feroid93
Tiamat
16
0 / 0 / 5
9,787
515
10,800
12,277
14,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
loku1106
Mercury
18
12 / 2 / 2
11,339
597
15,288
17,400
8,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
manuelabp
Sobek
14
0 / 0 / 13
9,420
496
7,569
18,171
24,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
22
22
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Terra
Xulapooo
Terra
0
3
3
0.5
W
Hachiman
benavides3
Hachiman
9
2
2
5
L
1
2
2
1
W
Tiamat
feroid93
Tiamat
0
0
5
2.5
W
Mercury
loku1106
Mercury
12
2
2
6.5
W
Sobek
manuelabp
Sobek
0
0
13
6.5
L
Bakasura
niletee09
Bakasura
3
6
1
0.58
L
Cernunnos
pejcaia77
Cernunnos
1
9
2
0.22
L
Chaac
xuaaan3
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,975
Damage
65,335
92,664
Taken
74,479
67,059
Mitigated
60,485
23,689
Healing
26,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,709
435
0
8,344
13,105
6,171
426
6,927
5,341
98,564
0
L
Terra
Xulapooo
Terra
5,624
1,057
3,292
4,543
18,428
22,700
0
7,206
11,050
34,451
0
W
Hachiman
benavides3
Hachiman
17,969
11,928
0
7,958
13,526
6,496
3,440
3,034
10,295
0
95,908
L
11,636
697
21
2,309
14,808
6,727
0
6,028
8,780
75,259
0
W
Tiamat
feroid93
Tiamat
10,800
1,139
0
4,908
12,277
14,955
857
882
11,363
67,704
0
W
Mercury
loku1106
Mercury
15,288
8,294
0
477
17,400
8,279
0
2,058
15,167
0
107,426
W
Sobek
manuelabp
Sobek
7,569
517
0
5,226
18,171
24,584
0
3,958
13,404
31,614
0
L
Bakasura
niletee09
Bakasura
6,893
4,780
242
2,364
17,661
9,533
0
4,937
12,643
0
48,454
L
Cernunnos
pejcaia77
Cernunnos
6,955
3,429
0
1,923
19,661
8,437
0
2,152
17,509
0
45,718
L
Chaac
xuaaan3
Chaac
10,867
1,466
0
8,995
22,106
19,662
332
10,667
10,441
0
68,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,368
Gold Earned
52,674
461
Minions Killed
614
0
Camps Cleared
0
1,917,579
Distance Traveled
1,876,857
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,503
553
161
8
0
359,278
8
L
Terra
8,306
437
36
2
0
390,626
0
W
Hachiman
11,625
612
151
8
0
329,034
4
L
Janus
8,978
473
134
7
0
381,067
0
W
Tiamat
9,787
515
114
6
0
303,991
5
W
Mercury
11,339
597
145
8
0
470,883
1
W
Sobek
9,420
496
43
2
0
413,671
3
L
Bakasura
9,309
490
99
5
0
444,227
0
L
Cernunnos
8,080
425
74
4
0
340,343
0
L
Chaac
8,695
458
118
6
0
361,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role