Player Matchup

Cthulhu
Cthulhu
Galforetress
Cthulhu
Level 160
God Stats
2W - 3L
1,700 SR
Queue Stats
120W - 78L
1,670 Elo+
Party 1
Cernunnos
Cernunnos
MeatShieldPuppet
Cernunnos
Level 160
God Stats
10W - 6L
1,411 SR
Queue Stats
498W - 494L
1,626 Elo+
Solo
Hel
Hel
Quintometry
Hel
Level 108
God Stats
2W - 0L
1,795 SR
Queue Stats
64W - 45L
1,675 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ROGERXXX
Morgan Le Fay
Level 154
God Stats
3W - 5L
1,641 SR
Queue Stats
217W - 194L
1,615 Elo+
Solo
Da Ji
Da Ji
XxMaTt387
Da Ji
Level 148
God Stats
2W - 2L
1,376 SR
Queue Stats
372W - 366L
1,583 Elo+
Solo
Team Averages
Level 146
1,585 SR
1,634 Elo+

VS

Team Averages
Level 158
1,471 SR
1,552 Elo+
Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
HyūgaTatsuya
Poseidon
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
248W - 268L
1,591 Elo+
Solo
Hel
Hel
Jaketw
Hel
Level 159
God Stats
1W - 3L
1,412 SR
Queue Stats
170W - 150L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
nairBaicraG
Gilgamesh
Level 155
God Stats
1W - 5L
1,443 SR
Queue Stats
417W - 432L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Galforetress
Cthulhu
20
7 / 3 / 12
12,738
849
23,913
25,479
39,454
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
17
7 / 3 / 10
11,055
737
23,002
17,446
10,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
0 / 1 / 17
9,959
664
7,735
22,412
12,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
ROGERXXX
Morgan Le Fay
18
4 / 3 / 12
11,147
743
22,262
19,282
11,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Da Ji
XxMaTt387
Da Ji
18
6 / 4 / 12
10,910
727
16,385
15,683
9,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
1 / 6 / 8
9,956
664
12,595
23,594
31,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
 
Danzaburou
16
2 / 4 / 6
9,697
646
14,350
15,294
8,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
HyūgaTatsuya
Poseidon
18
2 / 4 / 6
10,341
689
26,862
15,286
8,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hel
Jaketw
Hel
17
7 / 5 / 4
11,103
740
12,835
19,977
16,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
nairBaicraG
Gilgamesh
15
0 / 5 / 11
9,120
608
14,229
30,470
25,830
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
47
24
Kills
12
14
Deaths
24
63
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
6
8
0.83
L
Danzaburou
 
Danzaburou
2
4
6
1.25
W
Cthulhu
Galforetress
Cthulhu
7
3
12
4.33
L
Poseidon
HyūgaTatsuya
Poseidon
2
4
6
1.25
L
Hel
Jaketw
Hel
7
5
4
1.8
W
Cernunnos
7
3
10
4
W
0
1
17
8.5
W
Morgan Le Fay
ROGERXXX
Morgan Le Fay
4
3
12
3.33
W
Da Ji
XxMaTt387
Da Ji
6
4
12
3
L
Gilgamesh
nairBaicraG
Gilgamesh
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,297
Damage
80,871
100,302
Taken
104,621
82,997
Mitigated
91,255
47,983
Healing
47,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,595
751
1,506
4,728
23,594
31,550
0
8,862
14,690
0
24,924
L
Danzaburou
 
Danzaburou
14,350
5,157
245
2,429
15,294
8,949
1,242
8,356
6,938
0
21,655
W
Cthulhu
Galforetress
Cthulhu
23,913
1,552
4,941
6,158
25,479
39,454
754
7,322
17,933
45,295
0
L
Poseidon
HyūgaTatsuya
Poseidon
26,862
2,598
0
711
15,286
8,907
708
10,147
5,139
59,297
0
L
Hel
Jaketw
Hel
12,835
1,053
17,167
9,375
19,977
16,019
0
13,201
6,621
23,467
0
W
Cernunnos
23,002
6,365
1,376
1,296
17,446
10,107
3,978
5,810
11,570
0
45,122
W
7,735
885
16,073
11,672
22,412
12,289
1,305
11,581
10,529
18,176
0
W
Morgan Le Fay
ROGERXXX
Morgan Le Fay
22,262
1,631
1,271
2,956
19,282
11,718
1,657
8,789
10,247
42,268
0
W
Da Ji
XxMaTt387
Da Ji
16,385
4,264
988
1,252
15,683
9,429
1,476
6,195
9,290
0
22,282
L
Gilgamesh
nairBaicraG
Gilgamesh
14,229
3,103
1,694
9,862
30,470
25,830
54
13,115
17,323
0
18,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,809
Gold Earned
50,217
168
Minions Killed
157
0
Camps Cleared
0
1,453,354
Distance Traveled
1,307,576
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,956
664
36
2
0
272,881
4
L
Danzaburou
9,697
646
18
1
0
275,554
0
W
Cthulhu
12,738
849
52
3
0
312,711
1
L
Poseidon
10,341
689
60
4
0
229,272
0
L
Hel
11,103
740
32
2
0
253,494
0
W
Cernunnos
11,055
737
43
3
0
233,582
2
W
Hel
9,959
664
24
2
0
313,879
3
W
Morgan Le Fay
11,147
743
43
3
0
314,610
3
W
Da Ji
10,910
727
6
0
0
278,572
3
L
Gilgamesh
9,120
608
11
1
0
276,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role