Player Matchup

Artemis
Artemis
Btb808
Artemis
Level 160
God Stats
2W - 3L
1,721 SR
Queue Stats
244W - 216L
1,690 Elo+
Party 2
Cliodhna
Cliodhna
Kourend
Cliodhna
Level 160
God Stats
19W - 16L
1,556 SR
Queue Stats
659W - 569L
1,704 Elo+
Party 2
Yemoja
Yemoja
MrBlizzard32
Yemoja
Level 160
God Stats
1W - 2L
1,348 SR
Queue Stats
170W - 155L
1,539 Elo+
Party 2
Discordia
Discordia
TriIIium
Discordia
Level 159
God Stats
3W - 0L
1,919 SR
Queue Stats
103W - 86L
1,640 Elo+
Party 2
Nemesis
Nemesis
streeps15
Nemesis
Level 160
God Stats
14W - 3L
2,060 SR
Queue Stats
377W - 314L
1,706 Elo+
Party 2
Team Averages
Level 160
1,721 SR
1,656 Elo+

VS

Team Averages
Level 130
1,639 SR
1,633 Elo+
Thoth
Thoth
 
Thoth
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Atsaru
Lancelot
Level 159
God Stats
6W - 3L
1,820 SR
Queue Stats
451W - 390L
1,724 Elo+
Solo
Sol
Sol
N7Eternal
Sol
Level 156
God Stats
3W - 7L
1,411 SR
Queue Stats
549W - 447L
1,797 Elo+
Party 1
Horus
Horus
zombiekiller05x
Horus
Level 121
God Stats
4W - 3L
1,962 SR
Queue Stats
135W - 127L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Btb808
Artemis
17
2 / 5 / 1
10,846
571
15,282
15,401
6,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
Kourend
Cliodhna
20
13 / 3 / 5
12,941
681
27,510
24,304
11,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
14
1 / 4 / 8
8,523
449
7,497
19,283
15,466
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
TriIIium
Discordia
16
7 / 4 / 5
10,336
544
8,954
12,723
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
streeps15
Nemesis
16
4 / 5 / 8
10,212
537
9,726
19,923
7,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 9 / 4
11,011
580
17,164
16,104
5,594
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
 
Camazotz
17
2 / 5 / 3
10,739
565
12,237
27,514
11,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Atsaru
Lancelot
18
9 / 7 / 2
11,445
602
18,019
17,762
9,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 3 / 2
10,876
572
12,314
22,019
8,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 3 / 6
8,930
470
7,814
22,181
16,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
27
Kills
21
21
Deaths
27
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
9
4
0.78
L
Camazotz
 
Camazotz
2
5
3
0.7
L
Lancelot
Atsaru
Lancelot
9
7
2
1.43
W
Artemis
Btb808
Artemis
2
5
1
0.5
W
Cliodhna
Kourend
Cliodhna
13
3
5
5.17
W
Yemoja
1
4
8
1.25
L
4
3
2
1.67
W
Discordia
TriIIium
Discordia
7
4
5
2.38
W
Nemesis
streeps15
Nemesis
4
5
8
1.6
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,969
Damage
67,548
91,634
Taken
105,580
44,411
Mitigated
51,148
27,409
Healing
37,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
17,164
809
0
548
16,104
5,594
0
5,713
10,391
95,409
0
L
Camazotz
 
Camazotz
12,237
3,849
0
14,462
27,514
11,005
0
1,390
26,124
0
88,506
L
Lancelot
Atsaru
Lancelot
18,019
5,367
0
610
17,762
9,268
0
3,335
14,427
0
88,206
W
Artemis
Btb808
Artemis
15,282
6,831
0
2,667
15,401
6,500
0
9,510
5,891
0
101,535
W
Cliodhna
Kourend
Cliodhna
27,510
5,363
0
13,276
24,304
11,104
0
1,555
22,749
0
113,907
W
Yemoja
7,497
1,633
1,741
1,987
19,283
15,466
68
6,056
13,227
36,695
0
L
12,314
5,162
0
15,989
22,019
8,322
1,470
1,215
20,804
111,206
0
W
Discordia
TriIIium
Discordia
8,954
891
0
3,304
12,723
4,147
495
7,315
5,408
83,607
0
W
Nemesis
streeps15
Nemesis
9,726
3,009
0
4,434
19,923
7,194
0
5,042
14,881
0
77,511
L
7,814
3,649
789
5,361
22,181
16,959
0
5,749
16,432
0
34,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,858
Gold Earned
53,001
646
Minions Killed
609
0
Camps Cleared
0
1,817,840
Distance Traveled
1,841,902
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,011
580
144
8
0
350,038
3
L
Camazotz
10,739
565
143
8
0
366,166
1
L
Lancelot
11,445
602
117
6
0
407,682
2
W
Artemis
10,846
571
179
9
0
317,869
2
W
Cliodhna
12,941
681
172
9
0
401,228
11
W
Yemoja
8,523
449
51
3
0
322,456
0
L
Sol
10,876
572
170
9
0
326,551
6
W
Discordia
10,336
544
145
8
0
348,569
5
W
Nemesis
10,212
537
99
5
0
427,718
5
L
Horus
8,930
470
35
2
0
391,465
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role