Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
C_MilaBR
Nox
Level 108
God Stats
12W - 9L
1,591 SR
Queue Stats
158W - 196L
1,506 Elo+
Party 2
Ravana
Ravana
ChicoDasVerdura
Ravana
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 108L
1,554 Elo+
Solo
Scylla
Scylla
Flash_HunterX
Scylla
Level 145
God Stats
21W - 19L
1,601 SR
Queue Stats
330W - 336L
1,507 Elo+
Party 2
Skadi
Skadi
Nyxse__
Skadi
Level 143
God Stats
3W - 1L
1,535 SR
Queue Stats
255W - 245L
1,539 Elo+
Party 2
Team Averages
Level 143
1,546 SR
1,521 Elo+

VS

Team Averages
Level 115
1,490 SR
1,476 Elo+
Sun Wukong
Sun Wukong
GianElCrack
Sun Wukong
Level 129
God Stats
0W - 2L
1,243 SR
Queue Stats
37W - 28L
1,600 Elo+
Solo
He Bo
He Bo
Hex-Bocath_Fatal
He Bo
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
393W - 424L
1,498 Elo+
Party 1
Cupid
Cupid
Krishnamurt1
Cupid
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Solo
Bastet
Bastet
gabriel310802
Bastet
Level 141
God Stats
1W - 2L
1,438 SR
Queue Stats
164W - 170L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
zatchbelz
Cthulhu
Level 144
God Stats
1W - 1L
1,770 SR
Queue Stats
65W - 69L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 0 / 2
7,066
589
4,879
9,031
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 4
5,881
490
1,763
3,464
2,039
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 2 / 2
7,191
599
7,628
11,085
6,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 3 / 3
6,071
506
4,965
4,710
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Nyxse__
Skadi
11
1 / 3 / 0
6,539
545
4,825
8,562
2,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GianElCrack
Sun Wukong
11
1 / 0 / 1
6,596
550
5,138
7,911
5,771
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 4 / 2
5,751
479
3,043
5,967
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 1 / 1
4,135
345
570
1,688
344
Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 4 / 1
6,255
521
4,945
11,899
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
zatchbelz
Cthulhu
10
1 / 2 / 1
6,073
506
6,631
8,604
8,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
7
8
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
2
6
W
0
0
4
2
W
4
2
2
2.5
W
1
3
3
0.83
L
Sun Wukong
GianElCrack
Sun Wukong
1
0
1
1.5
L
0
4
2
0.25
L
0
1
1
0.5
W
Skadi
Nyxse__
Skadi
1
3
0
0.33
L
5
4
1
1.38
L
Cthulhu
zatchbelz
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,060
Damage
20,327
36,852
Taken
36,069
15,439
Mitigated
20,650
10,650
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,879
1,557
0
2,297
9,031
3,137
7
1,719
7,236
0
41,979
W
1,763
465
0
871
3,464
2,039
432
927
2,500
16,116
0
W
7,628
2,352
0
6,142
11,085
6,117
48
4,655
5,933
0
46,573
W
4,965
548
0
250
4,710
1,618
0
1,723
2,947
30,001
0
L
Sun Wukong
GianElCrack
Sun Wukong
5,138
1,063
0
1,908
7,911
5,771
0
891
7,020
0
46,260
L
3,043
316
0
89
5,967
1,836
0
2,099
3,659
32,885
0
L
570
430
115
696
1,688
344
0
191
1,497
0
6,356
W
Skadi
Nyxse__
Skadi
4,825
2,342
0
1,090
8,562
2,528
763
0
8,562
0
51,782
L
4,945
1,879
0
6,116
11,899
4,268
0
2,232
9,444
0
32,582
L
Cthulhu
zatchbelz
Cthulhu
6,631
767
73
1,535
8,604
8,431
0
843
7,721
34,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,748
Gold Earned
28,810
336
Minions Killed
281
0
Camps Cleared
0
1,111,893
Distance Traveled
963,978
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,066
589
66
6
0
240,454
5
W
Nox
5,881
490
34
3
0
221,088
4
W
Ravana
7,191
599
80
7
0
229,103
3
W
Scylla
6,071
506
59
5
0
198,197
6
L
Sun Wukong
6,596
550
80
7
0
232,482
1
L
He Bo
5,751
479
62
5
0
218,022
3
L
Cupid
4,135
345
8
1
0
54,236
1
W
Skadi
6,539
545
97
8
0
223,051
3
L
Bastet
6,255
521
59
5
0
251,390
0
L
Cthulhu
6,073
506
72
6
0
207,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role