Player Matchup

Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
NGHTMRES
Charybdis
Level 89
God Stats
5W - 0L
1,913 SR
Queue Stats
307W - 78L
1,951 Elo+
Party 1
Cthulhu
Cthulhu
SledTurtle
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 41L
1,995 Elo+
Party 1
Baron Samedi
Baron Samedi
XBad_SushiX
Baron Samedi
Level 160
God Stats
10W - 8L
1,548 SR
Queue Stats
643W - 643L
1,569 Elo+
Solo
Ne Zha
Ne Zha
redzer05
Ne Zha
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
358W - 99L
1,802 Elo+
Party 1
Team Averages
Level 86
1,592 SR
1,763 Elo+

VS

Team Averages
Level 53
1,583 SR
1,538 Elo+
Poseidon
Poseidon
Batosi86
Poseidon
Level 109
God Stats
3W - 4L
1,440 SR
Queue Stats
142W - 164L
1,504 Elo+
Solo
Olorun
Olorun
BidensTaco
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,644 Elo+
Solo
Apollo
Apollo
CuChulainn12
Apollo
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 40L
1,532 Elo+
Solo
Hera
Hera
MrsPepperoniTip
Hera
Level 84
God Stats
9W - 3L
1,899 SR
Queue Stats
1,027W - 1,034L
1,489 Elo+
Solo
Ymir
Ymir
huckeo1
Ymir
Level 28
God Stats
0W - 3L
1,576 SR
Queue Stats
38W - 52L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 2 / 17
11,056
921
12,890
10,865
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
NGHTMRES
Charybdis
17
3 / 2 / 18
9,897
825
17,844
10,736
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SledTurtle
Cthulhu
16
4 / 3 / 17
10,520
877
10,313
18,769
19,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
XBad_SushiX
Baron Samedi
17
7 / 2 / 17
10,358
863
13,272
11,645
8,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
redzer05
Ne Zha
19
12 / 1 / 14
11,023
919
14,695
15,250
8,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Batosi86
Poseidon
14
0 / 8 / 4
7,895
658
9,262
12,604
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
BidensTaco
Olorun
15
2 / 5 / 5
8,185
682
7,704
14,459
8,237
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
15
4 / 7 / 5
8,906
742
11,662
15,803
7,652
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 5 / 3
9,396
783
8,928
9,096
4,138
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
huckeo1
Ymir
14
1 / 6 / 7
8,389
699
6,707
20,590
28,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
34
31
Kills
10
10
Deaths
31
83
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
17
6.75
L
Poseidon
Batosi86
Poseidon
0
8
4
0.25
L
Olorun
BidensTaco
Olorun
2
5
5
0.9
L
Apollo
4
7
5
0.93
L
3
5
3
0.9
W
Charybdis
NGHTMRES
Charybdis
3
2
18
6
W
Cthulhu
SledTurtle
Cthulhu
4
3
17
4.17
W
Baron Samedi
XBad_SushiX
Baron Samedi
7
2
17
7.75
L
Ymir
huckeo1
Ymir
1
6
7
0.75
W
Ne Zha
redzer05
Ne Zha
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,014
Damage
44,263
67,265
Taken
72,552
47,628
Mitigated
53,702
31,645
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,890
672
1,203
2,064
10,865
5,604
1,107
4,500
6,261
23,172
0
L
Poseidon
Batosi86
Poseidon
9,262
567
563
379
12,604
5,394
0
6,795
5,809
22,823
0
L
Olorun
BidensTaco
Olorun
7,704
4,390
3,384
3,895
14,459
8,237
0
7,438
7,021
20,626
0
L
Apollo
11,662
5,619
371
1,089
15,803
7,652
0
7,433
8,370
0
19,106
L
8,928
2,100
0
263
9,096
4,138
0
4,261
4,835
14,482
0
W
Charybdis
NGHTMRES
Charybdis
17,844
6,681
1,148
1,466
10,736
5,763
4,173
6,106
4,560
0
38,400
W
Cthulhu
SledTurtle
Cthulhu
10,313
433
5,298
4,490
18,769
19,948
342
9,416
9,177
16,026
0
W
Baron Samedi
XBad_SushiX
Baron Samedi
13,272
263
5,509
4,014
11,645
8,213
1,102
5,116
6,434
27,443
0
L
Ymir
huckeo1
Ymir
6,707
133
1,620
2,936
20,590
28,281
0
10,548
10,042
12,469
0
W
Ne Zha
redzer05
Ne Zha
14,695
2,345
1,256
5,197
15,250
8,100
1,418
6,978
7,800
0
34,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,854
Gold Earned
42,771
137
Minions Killed
110
0
Camps Cleared
0
1,181,251
Distance Traveled
945,750
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,056
921
22
2
0
259,851
0
L
Poseidon
7,895
658
28
2
0
188,729
0
L
Olorun
8,185
682
20
2
0
187,105
0
L
Apollo
8,906
742
23
2
0
205,094
1
L
Hera
9,396
783
22
2
0
170,347
1
W
Charybdis
9,897
825
33
3
0
209,626
2
W
Cthulhu
10,520
877
16
1
0
228,001
0
W
Baron Samedi
10,358
863
44
4
0
216,509
0
L
Ymir
8,389
699
17
1
0
194,475
0
W
Ne Zha
11,023
919
22
2
0
267,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role