Player Matchup

Cabrakan
Cabrakan
Nekomа
Cabrakan
Level 29
God Stats
10W - 5L
1,662 SR
Queue Stats
129W - 117L
1,609 Elo+
Solo
Izanami
Izanami
PrincessCutiepie
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,753 Elo+
Party 3
Ao Kuang
Ao Kuang
PrincessSnowdrop
Ao Kuang
Level 1
God Stats
3W - 0L
1,697 SR
Queue Stats
7W - 1L
1,753 Elo+
Party 3
Bastet
Bastet
PrincessStarsky
Bastet
Level 2
God Stats
4W - 1L
1,697 SR
Queue Stats
7W - 1L
1,753 Elo+
Party 3
Eset
Eset
Swilcht
Eset
Level 45
God Stats
3W - 3L
1,405 SR
Queue Stats
62W - 67L
1,554 Elo+
Solo
Team Averages
Level 16
1,592 SR
1,685 Elo+

VS

Team Averages
Level 69
1,528 SR
1,626 Elo+
Mulan
Mulan
Fallheim
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,736 Elo+
Solo
Fenrir
Fenrir
Fizz1Up
Fenrir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,676 Elo+
Party 1
Geb
Geb
Fonsa
Geb
Level 124
God Stats
8W - 9L
1,521 SR
Queue Stats
170W - 163L
1,525 Elo+
Party 2
Artemis
Artemis
MadPeanut
Artemis
Level 96
God Stats
2W - 1L
1,619 SR
Queue Stats
174W - 156L
1,569 Elo+
Party 2
Olorun
Olorun
StrongRice
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Nekomа
Cabrakan
18
7 / 2 / 16
10,249
854
16,407
15,802
13,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 15
9,507
792
9,723
10,698
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 9
9,440
787
9,226
11,289
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
13 / 0 / 12
10,403
867
15,678
13,466
7,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
Swilcht
Eset
16
2 / 3 / 6
9,258
772
7,259
8,555
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fallheim
Mulan
14
1 / 7 / 2
7,611
634
5,628
16,226
9,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Fizz1Up
Fenrir
15
3 / 5 / 2
8,376
698
6,005
14,673
15,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Geb
Fonsa
Geb
14
0 / 5 / 1
7,452
621
8,065
13,506
12,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
MadPeanut
Artemis
15
2 / 5 / 1
8,509
709
12,949
11,559
5,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
StrongRice
Olorun
14
1 / 7 / 2
8,212
684
9,002
13,237
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
15
29
Kills
7
7
Deaths
29
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
Fallheim
Mulan
1
7
2
0.29
L
Fenrir
Fizz1Up
Fenrir
3
5
2
0.8
L
Geb
Fonsa
Geb
0
5
1
0.1
L
Artemis
MadPeanut
Artemis
2
5
1
0.5
W
Cabrakan
Nekomа
Cabrakan
7
2
16
7.5
W
2
1
15
9.5
W
5
1
9
9.5
W
13
0
12
19
L
Olorun
StrongRice
Olorun
1
7
2
0.29
W
Eset
Swilcht
Eset
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,293
Damage
41,649
59,810
Taken
69,201
36,383
Mitigated
49,462
22,977
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Fallheim
Mulan
5,628
970
0
1,008
16,226
9,973
0
9,421
6,541
0
14,847
L
Fenrir
Fizz1Up
Fenrir
6,005
1,440
0
1,251
14,673
15,890
0
5,574
8,883
0
17,194
L
Geb
Fonsa
Geb
8,065
332
0
230
13,506
12,200
0
6,098
7,244
25,738
0
L
Artemis
MadPeanut
Artemis
12,949
4,779
0
473
11,559
5,018
1,121
5,632
5,763
0
34,180
W
Cabrakan
Nekomа
Cabrakan
16,407
1,459
0
5,101
15,802
13,773
0
3,292
12,344
36,279
0
W
9,723
5,412
0
4,709
10,698
5,373
2,459
3,405
7,162
0
49,252
W
9,226
2,040
0
5,010
11,289
5,530
0
3,350
7,701
41,853
0
W
15,678
3,826
0
6,725
13,466
7,412
74
4,042
9,323
0
27,442
L
Olorun
StrongRice
Olorun
9,002
3,508
336
1,857
13,237
6,381
0
5,349
7,878
25,700
2,094
W
Eset
Swilcht
Eset
7,259
523
454
978
8,555
4,295
1,364
1,097
7,310
31,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,857
Gold Earned
40,160
285
Minions Killed
208
0
Camps Cleared
0
1,191,238
Distance Traveled
1,028,136
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,611
634
34
3
0
208,594
2
L
Fenrir
8,376
698
27
2
0
224,803
2
L
Geb
7,452
621
41
3
0
224,480
3
L
Artemis
8,509
709
43
4
0
186,739
2
W
Cabrakan
10,249
854
47
4
0
205,415
3
W
Izanami
9,507
792
91
8
0
216,546
3
W
Ao Kuang
9,440
787
48
4
0
248,471
3
W
Bastet
10,403
867
37
3
0
285,437
0
L
Olorun
8,212
684
63
5
0
183,520
0
W
Eset
9,258
772
62
5
0
235,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role