Player Matchup

Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AKAxBOURNE
Pele
Level 67
God Stats
33W - 24L
1,683 SR
Queue Stats
92W - 94L
1,562 Elo+
Party 3
Agni
Agni
BattierPeach22
Agni
Level 87
God Stats
2W - 1L
1,297 SR
Queue Stats
68W - 72L
1,468 Elo+
Party 3
Chronos
Chronos
MagoBorracho739
Chronos
Level 129
God Stats
4W - 1L
1,852 SR
Queue Stats
328W - 319L
1,513 Elo+
Party 2
Chaac
Chaac
VIOLA HUESOS
Chaac
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 79L
1,456 Elo+
Party 2
Team Averages
Level 112
1,566 SR
1,500 Elo+

VS

Team Averages
Level 84
1,636 SR
1,581 Elo+
Yemoja
Yemoja
DougCapalot
Yemoja
Level 86
God Stats
4W - 3L
1,603 SR
Queue Stats
77W - 82L
1,489 Elo+
Solo
Artemis
Artemis
DoxingDummies
Artemis
Level 43
God Stats
7W - 4L
1,746 SR
Queue Stats
48W - 18L
1,720 Elo+
Party 1
Tyr
Tyr
MMR Stealer
Tyr
Level 54
God Stats
4W - 4L
1,606 SR
Queue Stats
60W - 27L
1,702 Elo+
Party 1
Bakasura
Bakasura
StarshipRoktapus
Bakasura
Level 127
God Stats
11W - 6L
1,733 SR
Queue Stats
130W - 116L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
W3-Gatsu
Morgan Le Fay
Level 108
God Stats
1W - 2L
1,493 SR
Queue Stats
40W - 39L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 1 / 2
5,138
514
3,669
9,378
5,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 1
6,139
614
7,623
7,723
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
5,451
545
1,473
5,104
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 1
4,892
489
3,435
6,130
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 1
5,988
599
5,387
8,550
4,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 1 / 3
5,261
526
3,569
6,842
3,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
9
3 / 1 / 0
5,458
546
8,001
6,514
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 0
6,393
639
6,548
8,592
6,181
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,770
477
1,947
10,714
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
W3-Gatsu
Morgan Le Fay
10
2 / 2 / 0
5,694
569
3,071
4,802
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
6
6
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
2
1
W
4
0
1
4.5
W
1
2
0
0.5
L
Yemoja
0
1
3
1.5
L
Artemis
3
1
0
3
L
1
0
0
1
W
1
2
1
0.75
L
0
2
0
0
W
0
1
1
0.5
L
Morgan Le Fay
W3-Gatsu
Morgan Le Fay
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,587
Damage
23,136
36,885
Taken
37,464
15,650
Mitigated
17,364
12,547
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,669
1,335
1,488
3,677
9,378
5,160
0
1,665
7,713
18,278
0
W
7,623
2,723
0
1,454
7,723
2,589
0
1,594
6,089
0
45,374
W
1,473
148
0
1,242
5,104
1,819
0
2,041
3,053
33,417
0
L
Yemoja
3,569
956
1,595
2,100
6,842
3,050
0
3,422
3,420
17,501
0
L
Artemis
8,001
4,306
0
2,066
6,514
2,387
0
3,291
3,223
0
37,903
L
6,548
1,898
0
4,567
8,592
6,181
0
0
8,592
0
50,444
W
3,435
1,471
0
1,171
6,130
1,578
0
1,340
4,790
31,977
0
L
1,947
1,605
0
2,572
10,714
3,788
0
886
9,828
0
24,096
W
5,387
1,775
0
3,515
8,550
4,504
0
0
8,512
0
49,187
L
Morgan Le Fay
W3-Gatsu
Morgan Le Fay
3,071
225
0
514
4,802
1,958
0
978
3,824
34,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,608
Gold Earned
27,576
317
Minions Killed
299
0
Camps Cleared
0
971,682
Distance Traveled
974,951
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,138
514
17
2
0
189,538
1
W
Pele
6,139
614
70
7
0
233,073
6
W
Agni
5,451
545
63
6
0
186,963
5
L
Yemoja
5,261
526
24
2
0
187,203
1
L
Artemis
5,458
546
62
6
0
165,968
2
L
Tyr
6,393
639
97
10
0
222,475
4
W
Chronos
4,892
489
72
7
0
172,349
1
L
Bakasura
4,770
477
54
5
0
227,259
3
W
Chaac
5,988
599
95
10
0
189,759
0
L
Morgan Le Fay
5,694
569
62
6
0
172,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role