Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Peribeas
Nu Wa
Level 48
God Stats
117W - 103L
1,592 SR
Queue Stats
453W - 444L
1,528 Elo+
Solo
Nox
Nox
Sygerrik
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 151L
1,552 Elo+
Party 1
Mulan
Mulan
Tess09
Mulan
Level 66
God Stats
8W - 6L
1,500 SR
Queue Stats
166W - 83L
1,460 Elo+
Party 1
Team Averages
Level 75
1,518 SR
1,508 Elo+

VS

Team Averages
Level 101
1,673 SR
1,568 Elo+
Ah Puch
Ah Puch
Bubblicious98
Ah Puch
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,562 Elo+
Solo
Vulcan
Vulcan
CPTDeadpoolio
Vulcan
Level 107
God Stats
29W - 13L
1,697 SR
Queue Stats
482W - 462L
1,565 Elo+
Solo
Hun Batz
Hun Batz
GrandFour66
Hun Batz
Level 154
God Stats
2W - 2L
1,919 SR
Queue Stats
405W - 404L
1,621 Elo+
Solo
Cupid
Cupid
NoZxLiMiTz
Cupid
Level 108
God Stats
143W - 132L
1,576 SR
Queue Stats
282W - 290L
1,571 Elo+
Solo
Danzaburou
Danzaburou
The__DeviiiiiiiL
Danzaburou
Level 103
God Stats
7W - 6L
1,671 SR
Queue Stats
145W - 171L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 2 / 6
8,471
847
11,143
10,616
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
 
Athena
15
2 / 1 / 9
8,203
820
5,116
11,977
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Peribeas
Nu Wa
15
2 / 1 / 7
7,733
773
9,105
5,902
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 3
7,463
746
4,546
6,679
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Tess09
Mulan
15
3 / 1 / 4
7,679
768
7,921
13,345
11,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
1 / 3 / 3
7,514
751
7,734
7,758
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 0
7,689
769
11,619
6,324
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
GrandFour66
Hun Batz
14
1 / 3 / 2
7,479
748
9,757
11,811
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
14
1 / 2 / 1
7,428
743
4,774
7,988
3,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
The__DeviiiiiiiL
Danzaburou
13
1 / 4 / 1
7,247
725
6,438
10,907
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
14
Kills
5
5
Deaths
14
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
6
4
W
Athena
 
Athena
2
1
9
6.5
L
Ah Puch
1
3
3
0.83
L
1
2
0
0.5
L
Hun Batz
GrandFour66
Hun Batz
1
3
2
0.67
L
Cupid
1
2
1
0.75
W
Nu Wa
Peribeas
Nu Wa
2
1
7
5.5
W
2
0
3
3.5
W
Mulan
Tess09
Mulan
3
1
4
5
L
Danzaburou
The__DeviiiiiiiL
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,831
Damage
40,322
48,519
Taken
44,788
32,059
Mitigated
23,269
6,799
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,143
3,815
0
1,155
10,616
5,105
14
4,377
6,048
0
41,888
W
Athena
 
Athena
5,116
838
0
2,662
11,977
9,831
0
5,195
6,188
10,602
0
L
Ah Puch
7,734
600
310
2,034
7,758
3,702
180
3,053
4,577
15,273
0
L
11,619
3,996
0
1,356
6,324
2,994
0
2,530
3,543
38,551
0
L
Hun Batz
GrandFour66
Hun Batz
9,757
2,145
0
2,724
11,811
8,065
0
5,675
5,800
0
29,479
L
Cupid
4,774
2,902
199
2,093
7,988
3,725
0
2,371
5,469
0
29,532
W
Nu Wa
Peribeas
Nu Wa
9,105
1,876
0
250
5,902
2,519
1,085
270
5,378
25,926
0
W
4,546
465
0
1,193
6,679
2,999
318
2,895
3,334
18,866
0
W
Mulan
Tess09
Mulan
7,921
962
0
1,539
13,345
11,605
0
5,073
7,604
0
22,698
L
Danzaburou
The__DeviiiiiiiL
Danzaburou
6,438
2,482
0
2,093
10,907
4,783
324
4,133
6,632
0
18,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
37,357
221
Minions Killed
217
0
Camps Cleared
0
1,098,926
Distance Traveled
1,076,105
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,471
847
66
7
0
202,627
0
W
Athena
8,203
820
12
1
0
229,515
2
L
Ah Puch
7,514
751
21
2
0
204,944
0
L
Vulcan
7,689
769
59
6
0
235,744
2
L
Hun Batz
7,479
748
40
4
0
229,681
2
L
Cupid
7,428
743
60
6
0
215,365
3
W
Nu Wa
7,733
773
52
5
0
204,099
2
W
Nox
7,463
746
58
6
0
226,684
1
W
Mulan
7,679
768
33
3
0
236,001
1
L
Danzaburou
7,247
725
37
4
0
190,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role