Player Matchup

Hachiman
Hachiman
ChunksX
Hachiman
Level 157
God Stats
12W - 7L
1,676 SR
Queue Stats
97W - 70L
1,655 Elo+
Party 2
Nemesis
Nemesis
DemonTimeElric
Nemesis
Level 160
God Stats
11W - 3L
1,733 SR
Queue Stats
119W - 89L
1,504 Elo+
Party 2
Ares
Ares
Desperado HD261
Ares
Level 97
God Stats
2W - 2L
1,316 SR
Queue Stats
165W - 192L
1,412 Elo+
Party 1
Hera
Hera
Pearsos
Hera
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
260W - 305L
1,390 Elo+
Party 1
Erlang Shen
Erlang Shen
Stealthhh
Erlang Shen
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,578 Elo+
Party 2
Team Averages
Level 129
1,545 SR
1,508 Elo+

VS

Team Averages
Level 95
1,676 SR
1,583 Elo+
Aphrodite
Aphrodite
Dartopz
Aphrodite
Level 98
God Stats
25W - 19L
1,638 SR
Queue Stats
399W - 443L
1,535 Elo+
Solo
Anubis
Anubis
MeatballFatcake
Anubis
Level 122
God Stats
3W - 2L
1,705 SR
Queue Stats
5W - 4L
1,619 Elo+
Solo
Lancelot
Lancelot
SenpaiSwank
Lancelot
Level 63
God Stats
6W - 11L
1,547 SR
Queue Stats
46W - 39L
1,617 Elo+
Party 3
King Arthur
King Arthur
SenpaiSwanky
King Arthur
Level 108
God Stats
6W - 10L
1,637 SR
Queue Stats
171W - 152L
1,566 Elo+
Party 3
Jing Wei
Jing Wei
Tunå
Jing Wei
Level 85
God Stats
8W - 5L
1,853 SR
Queue Stats
152W - 119L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChunksX
Hachiman
13
6 / 2 / 0
8,072
577
10,255
10,233
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 1 / 5
8,591
614
7,938
12,298
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 9
7,586
542
3,805
10,109
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Pearsos
Hera
12
5 / 4 / 4
7,609
544
8,455
7,662
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Stealthhh
Erlang Shen
12
1 / 2 / 5
7,682
549
6,323
14,025
10,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dartopz
Aphrodite
9
0 / 3 / 0
5,981
427
2,176
9,630
6,072
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 6 / 1
6,136
438
5,010
9,705
5,519
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
SenpaiSwank
Lancelot
14
4 / 3 / 2
8,323
595
9,219
10,456
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SenpaiSwanky
King Arthur
12
2 / 2 / 0
7,004
500
8,559
10,152
8,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Tunå
Jing Wei
12
3 / 4 / 0
7,401
529
5,183
12,799
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
10
10
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ChunksX
Hachiman
6
2
0
3
L
Aphrodite
Dartopz
Aphrodite
0
3
0
0
W
5
1
5
7.5
W
1
1
9
5.5
L
1
6
1
0.25
W
Hera
Pearsos
Hera
5
4
4
1.75
L
Lancelot
SenpaiSwank
Lancelot
4
3
2
1.67
L
King Arthur
SenpaiSwanky
King Arthur
2
2
0
1
W
Erlang Shen
Stealthhh
Erlang Shen
1
2
5
1.75
L
Jing Wei
Tunå
Jing Wei
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,776
Damage
30,147
54,327
Taken
52,742
29,978
Mitigated
29,286
13,164
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ChunksX
Hachiman
10,255
6,145
0
3,850
10,233
3,702
810
258
9,975
0
56,358
L
Aphrodite
Dartopz
Aphrodite
2,176
487
1,074
3,259
9,630
6,072
0
2,612
7,018
22,308
0
W
7,938
4,465
0
2,200
12,298
4,722
0
1,007
11,291
0
71,800
W
3,805
130
0
1,454
10,109
8,499
0
2,165
7,944
18,764
0
L
5,010
224
0
2,507
9,705
5,519
173
5,287
4,418
41,362
0
W
Hera
Pearsos
Hera
8,455
2,475
0
488
7,662
2,462
267
3,058
4,604
49,884
0
L
Lancelot
SenpaiSwank
Lancelot
9,219
1,430
0
4,083
10,456
4,778
935
1,388
9,068
0
62,832
L
King Arthur
SenpaiSwanky
King Arthur
8,559
1,153
0
500
10,152
8,975
374
2,000
8,152
0
44,589
W
Erlang Shen
Stealthhh
Erlang Shen
6,323
3,063
0
5,172
14,025
10,593
414
698
13,327
0
53,932
L
Jing Wei
Tunå
Jing Wei
5,183
4,283
0
2,978
12,799
3,942
0
973
11,826
0
44,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,540
Gold Earned
34,845
388
Minions Killed
363
0
Camps Cleared
0
1,370,747
Distance Traveled
1,298,223
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,072
577
83
6
0
236,187
4
L
Aphrodite
5,981
427
23
2
0
226,376
5
W
Nemesis
8,591
614
103
7
0
305,841
1
W
Ares
7,586
542
26
2
0
298,329
2
L
Anubis
6,136
438
69
5
0
226,157
4
W
Hera
7,609
544
84
6
0
264,513
4
L
Lancelot
8,323
595
113
8
0
300,899
0
L
King Arthur
7,004
500
77
6
0
281,064
1
W
Erlang Shen
7,682
549
92
7
0
265,877
1
L
Jing Wei
7,401
529
81
6
0
263,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role