Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FC Yabk
Ares
Level 83
God Stats
3W - 0L
1,729 SR
Queue Stats
42W - 55L
1,458 Elo+
Party 1
Bastet
Bastet
ShoweryFever1
Bastet
Level 156
God Stats
3W - 0L
1,668 SR
Queue Stats
215W - 241L
1,455 Elo+
Party 1
Chiron
Chiron
aK1CK2TheBallox
Chiron
Level 112
God Stats
4W - 3L
1,514 SR
Queue Stats
54W - 75L
1,445 Elo+
Party 1
He Bo
He Bo
badassjg88
He Bo
Level 79
God Stats
2W - 1L
1,309 SR
Queue Stats
43W - 62L
1,409 Elo+
Party 1
Team Averages
Level 118
1,544 SR
1,453 Elo+

VS

Team Averages
Level 119
1,569 SR
1,472 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Cashtb
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,549 Elo+
Solo
Camazotz
Camazotz
J66V4N
Camazotz
Level 122
God Stats
4W - 5L
1,394 SR
Queue Stats
118W - 121L
1,490 Elo+
Solo
Ah Puch
Ah Puch
XPePiNoRaCiNgX
Ah Puch
Level 125
God Stats
7W - 2L
1,814 SR
Queue Stats
111W - 133L
1,423 Elo+
Solo
Cliodhna
Cliodhna
heroes1984
Cliodhna
Level 149
God Stats
6W - 8L
1,638 SR
Queue Stats
596W - 604L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
7 / 1 / 6
9,687
969
19,780
8,844
4,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
FC Yabk
Ares
14
0 / 1 / 9
7,622
762
5,291
10,533
9,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 2 / 6
8,876
888
12,433
9,746
5,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 7
8,017
802
7,534
11,345
5,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

He Bo
13
0 / 3 / 7
7,255
726
4,143
9,485
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 2 / 2
6,208
621
3,295
6,640
6,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Cashtb
Sun Wukong
12
2 / 2 / 5
7,538
754
4,770
13,525
11,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Camazotz
J66V4N
Camazotz
14
2 / 2 / 4
7,518
752
5,359
14,417
7,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 4
9,097
910
18,712
9,975
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
heroes1984
Cliodhna
15
2 / 3 / 5
7,998
800
9,982
10,000
4,562
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
13
Kills
10
10
Deaths
13
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
1
6
10
L
Hercules
 
Hercules
0
2
2
0.5
L
Sun Wukong
Cashtb
Sun Wukong
2
2
5
2.25
W
Ares
FC Yabk
Ares
0
1
9
4.5
L
Camazotz
J66V4N
Camazotz
2
2
4
2
W
5
2
6
4
L
4
4
4
1.5
W
1
3
7
1.5
W
He Bo
0
3
7
1.17
L
Cliodhna
heroes1984
Cliodhna
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,181
Damage
42,118
49,953
Taken
54,557
29,937
Mitigated
33,299
15,766
Healing
23,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
19,780
5,732
1,583
1,062
8,844
4,969
1,048
2,051
6,793
0
36,738
L
Hercules
 
Hercules
3,295
541
421
1,819
6,640
6,182
0
1,925
4,709
0
5,193
L
Sun Wukong
Cashtb
Sun Wukong
4,770
835
560
5,667
13,525
11,092
67
2,266
11,259
0
10,889
W
Ares
FC Yabk
Ares
5,291
500
823
473
10,533
9,864
0
2,946
7,587
7,692
0
L
Camazotz
J66V4N
Camazotz
5,359
1,267
1,332
8,033
14,417
7,230
0
2,404
12,013
0
13,753
W
12,433
2,522
2,288
1,332
9,746
5,249
0
3,869
5,877
0
19,762
L
18,712
44
447
2,427
9,975
4,233
132
1,380
8,595
35,698
0
W
7,534
1,411
3,379
3,195
11,345
5,570
1,251
5,884
5,447
0
23,355
W
He Bo
4,143
428
697
934
9,485
4,285
0
3,948
5,537
8,179
0
L
Cliodhna
heroes1984
Cliodhna
9,982
368
473
1,908
10,000
4,562
0
1,459
8,541
0
18,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
38,359
120
Minions Killed
106
0
Camps Cleared
0
1,039,464
Distance Traveled
935,316
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,687
969
41
4
0
196,035
4
L
Hercules
6,208
621
6
1
0
174,006
1
L
Sun Wukong
7,538
754
21
2
0
157,980
1
W
Ares
7,622
762
7
1
0
201,153
1
L
Camazotz
7,518
752
14
1
0
185,357
1
W
Bastet
8,876
888
24
2
0
238,035
0
L
Ah Puch
9,097
910
46
5
0
200,658
1
W
Chiron
8,017
802
36
4
0
212,743
0
W
He Bo
7,255
726
12
1
0
191,498
0
L
Cliodhna
7,998
800
19
2
0
217,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role