Player Matchup

Lancelot
Lancelot
DiamondPinecone
Lancelot
Level 105
God Stats
17W - 8L
1,539 SR
Queue Stats
425W - 327L
1,618 Elo+
Party 1
Merlin
Merlin
GlizzyxGobbler
Merlin
Level 139
God Stats
6W - 5L
1,421 SR
Queue Stats
404W - 342L
1,647 Elo+
Party 1
Hou Yi
Hou Yi
OoooBarracuda
Hou Yi
Level 69
God Stats
29W - 12L
1,655 SR
Queue Stats
173W - 120L
1,620 Elo+
Party 1
Bellona
Bellona
TraumaticWaffle
Bellona
Level 68
God Stats
8W - 6L
1,734 SR
Queue Stats
358W - 279L
1,648 Elo+
Party 1
Bacchus
Bacchus
rubytmm
Bacchus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,905 Elo+
Party 1
Team Averages
Level 77
1,570 SR
1,688 Elo+

VS

Team Averages
Level 58
1,448 SR
1,468 Elo+
Nu Wa
Nu Wa
Chxtterbox
Nu Wa
Level 46
God Stats
4W - 6L
1,470 SR
Queue Stats
197W - 192L
1,477 Elo+
Party 2
Geb
Geb
CopperPennys
Geb
Level 126
God Stats
2W - 3L
1,289 SR
Queue Stats
438W - 393L
1,485 Elo+
Party 2
Chaac
Chaac
ERKO1111
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,660 Elo+
Party 3
Odin
Odin
SweetSosqa
Odin
Level 40
God Stats
1W - 2L
1,380 SR
Queue Stats
8W - 26L
1,269 Elo+
Party 3
Medusa
Medusa
xCigarettex
Medusa
Level 77
God Stats
1W - 3L
1,601 SR
Queue Stats
159W - 161L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
2 / 0 / 1
5,030
719
2,508
5,338
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 0
5,169
738
1,780
2,235
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 1 / 0
4,408
630
2,691
3,188
788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
4 / 0 / 0
5,483
783
4,959
4,726
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
rubytmm
Bacchus
6
0 / 1 / 4
4,328
618
2,555
5,228
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
7
0 / 3 / 1
4,115
588
1,560
3,698
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 3 / 1
4,536
648
1,984
7,372
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ERKO1111
Chaac
7
0 / 2 / 0
3,676
525
1,678
5,444
3,386
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
2 / 0 / 0
4,463
638
1,038
3,111
1,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
4
0 / 2 / 0
3,264
466
1,950
3,060
742
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
3
3
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
3
1
0.17
L
1
3
1
0.5
W
Lancelot
2
0
1
2.5
L
Chaac
ERKO1111
Chaac
0
2
0
0
W
2
1
0
2
W
2
1
0
2
L
2
0
0
2
W
4
0
0
4
W
Bacchus
rubytmm
Bacchus
0
1
4
2
L
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,493
Damage
8,210
20,715
Taken
22,685
9,910
Mitigated
10,136
8,511
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
1,560
193
0
202
3,698
1,243
0
1,649
1,949
20,732
0
L
1,984
395
0
2,404
7,372
3,395
0
782
6,492
20,431
0
W
Lancelot
2,508
647
0
3,330
5,338
2,014
0
779
4,491
0
30,373
L
Chaac
ERKO1111
Chaac
1,678
512
0
2,178
5,444
3,386
0
0
5,444
32
13,864
W
1,780
160
0
589
2,235
786
78
1,054
1,135
29,416
0
W
2,691
1,142
0
1,024
3,188
788
0
302
2,876
0
21,746
L
1,038
285
0
1,052
3,111
1,370
0
778
2,333
0
4,620
W
4,959
1,254
0
2,750
4,726
3,035
0
406
4,302
0
30,143
W
Bacchus
rubytmm
Bacchus
2,555
518
0
818
5,228
3,287
0
833
4,357
10,474
0
L
Medusa
1,950
754
0
500
3,060
742
0
928
2,132
0
12,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,418
Gold Earned
20,054
252
Minions Killed
123
0
Camps Cleared
0
793,131
Distance Traveled
681,612
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,115
588
39
6
0
139,913
2
L
Geb
4,536
648
42
6
0
151,681
0
W
Lancelot
5,030
719
64
9
0
188,872
2
L
Chaac
3,676
525
17
2
0
153,352
0
W
Merlin
5,169
738
67
10
0
150,405
0
W
Hou Yi
4,408
630
41
6
0
142,077
1
L
Odin
4,463
638
5
1
0
159,513
1
W
Bellona
5,483
783
70
10
0
148,762
3
W
Bacchus
4,328
618
10
1
0
163,015
0
L
Medusa
3,264
466
20
3
0
77,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role