Player Matchup

Bacchus
Bacchus
Krebin
Bacchus
Level 129
God Stats
17W - 22L
1,420 SR
Queue Stats
416W - 547L
1,453 Elo+
Solo
Ra
Ra
NuclearSquid10
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,268 Elo+
Party 2
Izanami
Izanami
yakitroi
Izanami
Level 4
God Stats
0W - 1L
1,124 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 2
Team Averages
Level 79
1,348 SR
1,316 Elo+

VS

Team Averages
Level 98
1,412 SR
1,527 Elo+
Thanatos
Thanatos
SalvadorM
Thanatos
Level 141
God Stats
2W - 3L
1,205 SR
Queue Stats
66W - 81L
1,493 Elo+
Party 1
Osiris
Osiris
green514
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,476 Elo+
Party 1
Agni
Agni
omfgidk
Agni
Level 128
God Stats
1W - 0L
1,532 SR
Queue Stats
17W - 4L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Krebin
Bacchus
13
1 / 0 / 4
8,151
741
4,907
11,076
12,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 4 / 2
7,705
700
4,531
7,450
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
yakitroi
Izanami
8
1 / 5 / 2
6,535
594
2,326
7,683
2,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SalvadorM
Thanatos
12
4 / 1 / 4
7,919
720
8,838
7,106
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
green514
Osiris
11
1 / 1 / 5
7,387
672
2,945
6,626
6,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
omfgidk
Agni
13
4 / 3 / 4
8,526
775
11,167
5,729
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
9
9
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Krebin
Bacchus
1
0
4
3
L
3
4
2
1
W
Thanatos
SalvadorM
Thanatos
4
1
4
6
W
Osiris
green514
Osiris
1
1
5
3.5
W
Agni
omfgidk
Agni
4
3
4
2
L
Izanami
yakitroi
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,764
Damage
22,950
26,209
Taken
19,461
17,588
Mitigated
13,056
6,010
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Krebin
Bacchus
4,907
918
573
3,162
11,076
12,505
0
4,593
6,222
17,054
0
L
4,531
670
829
1,004
7,450
2,726
0
2,701
4,555
21,857
0
W
Thanatos
SalvadorM
Thanatos
8,838
1,629
0
5,638
7,106
3,515
0
2,806
4,300
0
21,822
W
Osiris
green514
Osiris
2,945
839
202
1,580
6,626
6,976
220
3,509
3,117
0
8,398
W
Agni
omfgidk
Agni
11,167
686
0
935
5,729
2,565
879
3,305
2,424
41,750
0
L
Izanami
yakitroi
Izanami
2,326
1,765
0
442
7,683
2,357
0
3,493
3,902
0
7,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,391
Gold Earned
23,832
85
Minions Killed
125
4
Camps Cleared
6
539,629
Distance Traveled
619,527
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,151
741
22
2
1
210,069
3
L
Ra
7,705
700
48
4
1
185,835
2
W
Thanatos
7,919
720
31
3
3
219,533
4
W
Osiris
7,387
672
17
2
2
187,447
6
W
Agni
8,526
775
77
7
1
212,547
2
L
Izanami
6,535
594
15
1
2
143,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role