Player Matchup

Shiva
Shiva
BPGxTOOxEASY
Shiva
Level 127
God Stats
0W - 2L
1,222 SR
Queue Stats
238W - 239L
1,450 Elo+
Solo
Freya
Freya
Kristyzilla
Freya
Level 40
God Stats
0W - 2L
1,281 SR
Queue Stats
53W - 51L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
MoistMeter69
Erlang Shen
Level 124
God Stats
0W - 2L
1,262 SR
Queue Stats
60W - 64L
1,504 Elo+
Solo
Sobek
Sobek
carbacala
Sobek
Level 98
God Stats
1W - 1L
1,720 SR
Queue Stats
136W - 128L
1,504 Elo+
Party 2
Hera
Hera
vincemonk91
Hera
Level 105
God Stats
2W - 2L
1,582 SR
Queue Stats
221W - 212L
1,533 Elo+
Party 2
Team Averages
Level 99
1,413 SR
1,494 Elo+

VS

Team Averages
Level 138
1,511 SR
1,485 Elo+
Ullr
Ullr
HaLeyNiCoLe018
Ullr
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 86L
1,454 Elo+
Party 1
Fenrir
Fenrir
KaosxWarlord
Fenrir
Level 128
God Stats
1W - 3L
1,164 SR
Queue Stats
99W - 105L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
KrystennnBrooke
Baron Samedi
Level 123
God Stats
3W - 2L
1,650 SR
Queue Stats
97W - 108L
1,474 Elo+
Party 1
Janus
Janus
SicWitDaSticks
Janus
Level 144
God Stats
3W - 0L
1,706 SR
Queue Stats
64W - 82L
1,497 Elo+
Solo
Kukulkan
Kukulkan
Theredwolf38
Kukulkan
Level 156
God Stats
7W - 5L
1,536 SR
Queue Stats
284W - 287L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 15
10,918
642
12,134
28,911
31,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 6 / 7
10,986
646
16,847
18,557
10,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
MoistMeter69
Erlang Shen
20
9 / 6 / 11
13,558
798
16,429
31,722
32,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
carbacala
Sobek
19
4 / 3 / 13
12,210
718
8,247
26,143
40,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 10 / 10
11,065
651
14,313
17,831
10,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 17
11,187
658
13,514
13,770
7,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
20
6 / 5 / 18
13,134
773
14,481
26,167
39,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KrystennnBrooke
Baron Samedi
18
3 / 6 / 19
11,594
682
17,435
14,998
8,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 6 / 16
11,380
669
16,403
13,522
5,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Theredwolf38
Kukulkan
20
18 / 3 / 10
15,662
921
44,023
11,687
6,862
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
113
22
Kills
33
33
Deaths
23
56
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
8
15
1.06
W
2
3
17
3.5
W
Fenrir
6
5
18
3
L
6
6
7
1.58
W
Baron Samedi
KrystennnBrooke
Baron Samedi
3
6
19
2.08
L
Erlang Shen
MoistMeter69
Erlang Shen
9
6
11
2.42
W
4
6
16
2
W
Kukulkan
Theredwolf38
Kukulkan
18
3
10
7.67
L
Sobek
carbacala
Sobek
4
3
13
3.5
L
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,970
Damage
105,856
123,164
Taken
80,144
124,853
Mitigated
68,547
39,715
Healing
27,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,134
1,392
4,609
3,793
28,911
31,134
148
16,327
12,584
0
34,605
W
13,514
5,170
4,774
2,138
13,770
7,456
1,994
6,344
7,426
0
28,299
W
Fenrir
14,481
1,142
1,629
6,362
26,167
39,793
540
14,360
11,807
0
19,212
L
16,847
4,535
1,457
3,087
18,557
10,608
102
12,510
6,047
22,853
0
W
Baron Samedi
KrystennnBrooke
Baron Samedi
17,435
850
6,913
2,761
14,998
8,593
699
9,502
5,496
27,343
0
L
Erlang Shen
MoistMeter69
Erlang Shen
16,429
6,036
4,989
9,016
31,722
32,712
468
18,775
12,947
0
37,772
W
16,403
1,414
577
725
13,522
5,843
809
4,766
8,756
27,015
0
W
Kukulkan
Theredwolf38
Kukulkan
44,023
1,704
1,219
662
11,687
6,862
546
4,435
7,252
92,568
0
L
Sobek
carbacala
Sobek
8,247
520
3,965
6,739
26,143
40,021
140
17,533
8,610
18,178
0
L
14,313
3,459
1,603
457
17,831
10,378
476
12,716
5,115
29,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,737
Gold Earned
62,957
157
Minions Killed
186
0
Camps Cleared
0
1,589,544
Distance Traveled
1,551,040
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,918
642
35
2
0
305,637
4
W
Ullr
11,187
658
34
2
0
319,224
0
W
Fenrir
13,134
773
5
0
0
334,172
0
L
Freya
10,986
646
21
1
0
321,545
0
W
Baron Samedi
11,594
682
21
1
0
284,104
0
L
Erlang Shen
13,558
798
34
2
0
333,911
5
W
Janus
11,380
669
26
2
0
302,431
0
W
Kukulkan
15,662
921
100
6
0
311,109
2
L
Sobek
12,210
718
25
1
0
351,051
0
L
Hera
11,065
651
42
2
0
277,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role