Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
BatSoup8199
Erlang Shen
Level 15
God Stats
2W - 1L
1,612 SR
Queue Stats
6W - 3L
1,358 Elo+
Party 1
Ares
Ares
CHICOtheADC
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,300 Elo+
Party 2
Terra
Terra
Lotrilie
Terra
Level 98
God Stats
5W - 1L
1,611 SR
Queue Stats
49W - 34L
1,579 Elo+
Party 1
Chang'e
Chang'e
vBoomzy5
Chang'e
Level 44
God Stats
6W - 3L
1,702 SR
Queue Stats
60W - 52L
1,595 Elo+
Solo
Team Averages
Level 66
1,585 SR
1,466 Elo+

VS

Team Averages
Level 61
1,437 SR
1,472 Elo+
Gilgamesh
Gilgamesh
Gin96
Gilgamesh
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 58L
1,465 Elo+
Solo
Ares
Ares
LANDON IG
Ares
Level 36
God Stats
2W - 5L
1,414 SR
Queue Stats
36W - 36L
1,471 Elo+
Solo
Olorun
Olorun
Meank-
Olorun
Level 131
God Stats
2W - 4L
1,262 SR
Queue Stats
63W - 54L
1,579 Elo+
Solo
Chang'e
Chang'e
PinkVoid777
Chang'e
Level 49
God Stats
3W - 3L
1,292 SR
Queue Stats
108W - 109L
1,455 Elo+
Solo
Vamana
Vamana
SyrupOnWaffles_
Vamana
Level 49
God Stats
2W - 2L
1,715 SR
Queue Stats
100W - 99L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
4 / 2 / 3
8,041
574
9,570
11,721
4,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
BatSoup8199
Erlang Shen
14
6 / 0 / 2
8,304
593
8,194
12,959
6,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 9
6,892
492
6,702
7,808
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
Lotrilie
Terra
13
1 / 0 / 2
7,144
510
4,504
9,262
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
vBoomzy5
Chang'e
12
2 / 1 / 1
7,735
553
9,802
11,913
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gin96
Gilgamesh
12
0 / 1 / 0
7,386
528
5,438
11,029
7,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
0 / 3 / 4
7,075
505
5,587
14,149
12,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Meank-
Olorun
10
4 / 4 / 0
6,749
482
7,994
12,756
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
PinkVoid777
Chang'e
11
0 / 2 / 1
6,831
488
6,592
11,772
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 0
6,731
481
7,349
14,042
6,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
5
5
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
3
2.75
W
Erlang Shen
BatSoup8199
Erlang Shen
6
0
2
7
W
0
2
9
2.25
L
Gilgamesh
Gin96
Gilgamesh
0
1
0
0
L
Ares
0
3
4
0.67
W
Terra
Lotrilie
Terra
1
0
2
2
L
Olorun
Meank-
Olorun
4
4
0
1
L
Chang'e
PinkVoid777
Chang'e
0
2
1
0.25
L
1
3
0
0.33
W
Chang'e
vBoomzy5
Chang'e
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,772
Damage
32,960
53,663
Taken
63,748
28,017
Mitigated
37,764
20,586
Healing
19,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,570
7,473
0
5,581
11,721
4,750
2,089
8,803
2,918
0
60,339
W
Erlang Shen
BatSoup8199
Erlang Shen
8,194
4,485
0
3,462
12,959
6,984
0
1,702
11,156
0
72,309
W
6,702
365
0
1,229
7,808
5,648
432
4,621
3,112
20,316
0
L
Gilgamesh
Gin96
Gilgamesh
5,438
1,835
0
3,881
11,029
7,968
0
4,347
6,682
0
53,036
L
Ares
5,587
926
262
3,261
14,149
12,708
152
2,134
12,015
30,530
0
W
Terra
Lotrilie
Terra
4,504
801
1,197
3,968
9,262
5,692
0
186
9,072
38,679
0
L
Olorun
Meank-
Olorun
7,994
4,962
832
6,081
12,756
5,692
541
3,593
9,163
41,035
0
L
Chang'e
PinkVoid777
Chang'e
6,592
361
398
3,364
11,772
4,646
0
6,602
5,170
45,711
0
L
7,349
4,204
0
1,901
14,042
6,750
0
4,332
9,710
0
50,326
W
Chang'e
vBoomzy5
Chang'e
9,802
1,078
562
4,587
11,913
4,943
1,804
4,341
7,232
60,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
34,772
418
Minions Killed
362
0
Camps Cleared
0
1,445,829
Distance Traveled
1,350,015
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,041
574
112
8
0
265,318
4
W
Erlang Shen
8,304
593
99
7
0
350,730
5
W
Ares
6,892
492
23
2
0
299,332
2
L
Gilgamesh
7,386
528
100
7
0
278,816
7
L
Ares
7,075
505
39
3
0
271,077
0
W
Terra
7,144
510
71
5
0
262,423
0
L
Olorun
6,749
482
59
4
0
245,873
6
L
Chang'e
6,831
488
90
6
0
264,985
1
L
Vamana
6,731
481
74
5
0
289,264
4
W
Chang'e
7,735
553
113
8
0
268,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role