Player Matchup

Cerberus
Cerberus
BIIIG-Miike
Cerberus
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 29L
1,388 Elo+
Solo
Pele
Pele
DiztronicKayn
Pele
Level 27
God Stats
10W - 2L
1,814 SR
Queue Stats
51W - 23L
1,622 Elo+
Party 2
Shiva
Shiva
GenesisOblivion_
Shiva
Level 135
God Stats
5W - 2L
1,658 SR
Queue Stats
248W - 221L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
RHug29
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2
Terra
Terra
mightyergo
Terra
Level 129
God Stats
35W - 33L
1,469 SR
Queue Stats
832W - 846L
1,516 Elo+
Solo
Team Averages
Level 76
1,588 SR
1,522 Elo+

VS

Team Averages
Level 69
1,554 SR
1,500 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JollyJoey348298
Ne Zha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
Koukii6
Izanami
Level 4
God Stats
0W - 1L
1,770 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MarshMello99-
Amaterasu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Geb
Geb
Scallyy--
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIIIG-Miike
Cerberus
10
1 / 1 / 4
5,655
471
3,207
8,893
4,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
6 / 0 / 1
6,753
563
4,442
8,791
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 1 / 0
7,473
623
7,164
7,769
4,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
RHug29
Kukulkan
10
0 / 1 / 3
5,741
478
1,650
3,782
1,627
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
12
1 / 0 / 3
6,783
565
1,694
4,981
1,834
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 2 / 1
5,731
478
5,738
5,058
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 2
5,863
489
3,755
11,064
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Koukii6
Izanami
8
0 / 3 / 0
4,732
394
1,669
3,688
1,018
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
MarshMello99-
Amaterasu
11
0 / 1 / 1
5,479
457
2,209
8,084
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 2 / 2
5,594
466
3,352
5,975
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
3
3
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
1
1.25
W
Cerberus
BIIIG-Miike
Cerberus
1
1
4
3
W
6
0
1
6.5
W
2
1
0
2
L
1
2
2
1
L
Izanami
Koukii6
Izanami
0
3
0
0
L
Amaterasu
MarshMello99-
Amaterasu
0
1
1
0.5
W
Kukulkan
RHug29
Kukulkan
0
1
3
1.5
L
0
2
2
0.5
W
Terra
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,157
Damage
16,723
34,216
Taken
33,869
15,110
Mitigated
14,545
12,687
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,738
1,206
0
811
5,058
1,607
285
1,594
3,464
33,207
0
W
Cerberus
BIIIG-Miike
Cerberus
3,207
489
50
3,850
8,893
4,511
347
4,558
4,335
24,177
0
W
4,442
1,159
0
2,029
8,791
3,012
0
2,124
6,667
0
44,879
W
7,164
2,085
0
3,951
7,769
4,126
60
423
7,346
0
62,052
L
3,755
881
0
6,359
11,064
4,016
0
1,591
9,473
0
43,352
L
Izanami
Koukii6
Izanami
1,669
1,472
0
118
3,688
1,018
0
1,605
2,083
0
18,809
L
Amaterasu
MarshMello99-
Amaterasu
2,209
873
0
3,004
8,084
5,074
0
0
8,084
0
33,628
W
Kukulkan
RHug29
Kukulkan
1,650
250
0
635
3,782
1,627
226
1,950
1,832
37,840
0
L
3,352
530
0
1,040
5,975
2,830
0
2,425
3,550
22,385
0
W
Terra
1,694
438
45
2,127
4,981
1,834
0
699
4,282
41,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
27,399
403
Minions Killed
254
0
Camps Cleared
0
1,158,297
Distance Traveled
1,141,226
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,731
478
56
5
0
229,255
6
W
Cerberus
5,655
471
40
3
0
205,734
0
W
Pele
6,753
563
72
6
0
274,200
1
W
Shiva
7,473
623
125
10
0
236,676
1
L
Ne Zha
5,863
489
84
7
0
258,751
1
L
Izanami
4,732
394
32
3
0
182,203
0
L
Amaterasu
5,479
457
60
5
0
250,171
2
W
Kukulkan
5,741
478
71
6
0
191,224
3
L
Geb
5,594
466
22
2
0
220,846
0
W
Terra
6,783
565
95
8
0
250,463
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role