Player Matchup

Neith
Neith
Kdenbeach
Neith
Level 6
God Stats
49W - 27L
1,425 SR
Queue Stats
69W - 53L
1,325 Elo+
Party 1
Achilles
Achilles
Led ZeppelinVII
Achilles
Level 102
God Stats
39W - 31L
1,609 SR
Queue Stats
407W - 369L
1,554 Elo+
Party 1
Nox
Nox
SovietAggresion
Nox
Level 68
God Stats
5W - 6L
1,500 SR
Queue Stats
259W - 228L
1,513 Elo+
Party 1
Team Averages
Level 59
1,512 SR
1,464 Elo+

VS

Team Averages
Level 33
1,395 SR
1,241 Elo+
Lancelot
Lancelot
Fundraiser_DG
Lancelot
Level 4
God Stats
0W - 2L
1,250 SR
Queue Stats
3W - 5L
1,219 Elo+
Party 2
Yemoja
Yemoja
OnMyDolo_DG
Yemoja
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,103 Elo+
Party 2
Hera
Hera
PassaLaHookah_DG
Hera
Level 41
God Stats
0W - 1L
1,435 SR
Queue Stats
8W - 11L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kdenbeach
Neith
14
3 / 0 / 10
9,413
724
11,032
8,453
4,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
15
12 / 1 / 1
10,567
813
17,027
14,429
22,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 1 / 14
8,900
685
8,187
7,389
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fundraiser_DG
Lancelot
11
0 / 7 / 1
7,284
560
4,563
15,237
6,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
12
2 / 4 / 0
9,076
698
6,761
15,407
17,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 4 / 2
7,835
603
6,079
9,421
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Fundraiser_DG
Lancelot
0
7
1
0.07
W
Neith
Kdenbeach
Neith
3
0
10
8
W
Achilles
12
1
1
12.5
L
Yemoja
2
4
0
0.5
L
0
4
2
0.25
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,246
Damage
17,403
30,271
Taken
40,065
30,251
Mitigated
27,680
7,027
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Fundraiser_DG
Lancelot
4,563
953
0
602
15,237
6,685
0
3,413
11,479
0
9,706
W
Neith
Kdenbeach
Neith
11,032
4,658
0
2,404
8,453
4,017
1,183
4,027
4,426
0
44,465
W
Achilles
17,027
4,456
0
3,937
14,429
22,504
78
5,255
9,174
0
38,143
L
Yemoja
6,761
1,754
2,345
2,473
15,407
17,181
0
3,652
11,460
21,752
0
L
6,079
1,674
0
500
9,421
3,814
0
1,356
7,900
26,105
0
W
8,187
683
0
686
7,389
3,730
33
4,265
3,124
27,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
24,195
140
Minions Killed
99
7
Camps Cleared
3
708,835
Distance Traveled
584,758
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,284
560
17
1
1
210,899
0
W
Neith
9,413
724
64
5
0
218,171
0
W
Achilles
10,567
813
48
4
4
249,949
4
L
Yemoja
9,076
698
25
2
1
190,860
1
L
Hera
7,835
603
57
4
1
182,999
4
W
Nox
8,900
685
28
2
3
240,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role