Player Matchup

Neith
Neith
CAN-POWER
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,265 Elo+
Party 2
Guan Yu
Guan Yu
Juri__Junge
Guan Yu
Level 12
God Stats
3W - 6L
1,395 SR
Queue Stats
4W - 12L
1,202 Elo+
Party 2
Agni
Agni
l-Exp3rt--
Agni
Level 103
God Stats
5W - 2L
1,714 SR
Queue Stats
152W - 172L
1,397 Elo+
Party 2
Ares
Ares
xKawaiiNico
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,235 Elo+
Party 2
Thanatos
Thanatos
xRussianDaddyx
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,201 Elo+
Party 2
Team Averages
Level 33
1,522 SR
1,260 Elo+

VS

Team Averages
Level 75
1,482 SR
1,282 Elo+
Izanami
Izanami
B1g_Sm0k3y420
Izanami
Level 88
God Stats
9W - 12L
1,423 SR
Queue Stats
124W - 148L
1,333 Elo+
Solo
Tyr
Tyr
EthanW10907
Tyr
Level 81
God Stats
3W - 5L
1,612 SR
Queue Stats
274W - 346L
1,296 Elo+
Solo
Hel
Hel
SurviverBlue
Hel
Level 101
God Stats
12W - 18L
1,698 SR
Queue Stats
723W - 781L
1,370 Elo+
Party 1
Khepri
Khepri
leader906728
Khepri
Level 79
God Stats
32W - 34L
1,385 SR
Queue Stats
360W - 472L
1,259 Elo+
Party 1
Da Ji
Da Ji
mysticperception
Da Ji
Level 25
God Stats
10W - 21L
1,290 SR
Queue Stats
26W - 65L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CAN-POWER
Neith
11
0 / 8 / 2
7,051
392
6,593
10,944
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Juri__Junge
Guan Yu
13
0 / 3 / 0
7,385
410
2,690
10,174
7,745
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 6 / 0
8,704
484
14,276
13,822
6,001
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 4 / 1
7,491
416
4,405
15,366
15,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
11
1 / 8 / 0
7,293
405
5,727
17,133
9,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
15 / 1 / 6
10,622
590
19,523
13,112
6,260
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 0 / 6
10,364
576
9,837
12,044
11,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 1 / 6
9,938
552
10,233
9,256
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
14
3 / 1 / 18
9,975
554
3,841
8,575
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 1 / 5
8,628
479
3,547
12,086
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
70
4
Kills
29
29
Deaths
4
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
15
1
6
18
L
Neith
CAN-POWER
Neith
0
8
2
0.13
W
4
0
6
7
L
Guan Yu
Juri__Junge
Guan Yu
0
3
0
0
W
5
1
6
8
L
2
6
0
0.33
W
Khepri
3
1
18
12
W
2
1
5
4.5
L
1
4
1
0.38
L
Thanatos
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,691
Damage
46,981
67,439
Taken
55,073
43,107
Mitigated
34,848
16,722
Healing
23,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
19,523
15,008
0
6,954
13,112
6,260
2,524
2,959
10,153
0
99,523
L
Neith
CAN-POWER
Neith
6,593
2,495
0
1,224
10,944
4,755
542
1,652
9,252
0
39,172
W
9,837
1,583
0
2,512
12,044
11,429
30
2,521
9,523
0
71,785
L
Guan Yu
Juri__Junge
Guan Yu
2,690
782
0
1,938
10,174
7,745
850
540
9,596
0
43,783
W
10,233
424
2,082
4,131
9,256
4,483
1,011
6,720
2,536
74,273
0
L
14,276
513
0
653
13,822
6,001
60
6,483
6,927
72,844
0
W
Khepri
3,841
439
0
2,604
8,575
7,069
425
3,560
5,015
13,243
0
W
3,547
1,030
0
5,698
12,086
5,607
0
2,921
9,165
0
51,772
L
4,405
947
276
1,780
15,366
15,405
514
2,003
13,293
17,920
0
L
Thanatos
5,727
2,216
0
10,851
17,133
9,201
0
2,692
14,297
0
53,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
49,527
336
Minions Killed
509
0
Camps Cleared
0
1,578,265
Distance Traveled
1,691,810
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,622
590
138
8
0
323,444
0
L
Neith
7,051
392
67
4
0
292,003
4
W
Tyr
10,364
576
133
7
0
353,987
2
L
Guan Yu
7,385
410
76
4
0
351,166
3
W
Hel
9,938
552
139
8
0
365,297
2
L
Agni
8,704
484
96
5
0
293,076
0
W
Khepri
9,975
554
10
1
0
338,132
1
W
Da Ji
8,628
479
89
5
0
310,950
0
L
Ares
7,491
416
18
1
0
327,232
3
L
Thanatos
7,293
405
79
4
0
314,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role