Player Matchup

Shiva
Shiva
Baronshadow
Shiva
Level 66
God Stats
26W - 9L
1,963 SR
Queue Stats
176W - 144L
1,597 Elo+
Party 3
Thoth
Thoth
ImBeaufort
Thoth
Level 156
God Stats
2W - 0L
1,845 SR
Queue Stats
188W - 77L
1,797 Elo+
Party 2
Sun Wukong
Sun Wukong
WondsZ
Sun Wukong
Level 47
God Stats
10W - 4L
1,672 SR
Queue Stats
385W - 345L
1,560 Elo+
Party 3
Medusa
Medusa
Zombiefinder
Medusa
Level 45
God Stats
20W - 9L
1,924 SR
Queue Stats
176W - 78L
1,795 Elo+
Party 2
Ymir
Ymir
jonelcolombiano
Ymir
Level 110
God Stats
4W - 3L
1,668 SR
Queue Stats
410W - 367L
1,610 Elo+
Party 3
Team Averages
Level 85
1,815 SR
1,672 Elo+

VS

Team Averages
Level 69
1,599 SR
1,621 Elo+
Hachiman
Hachiman
DylanFPS
Hachiman
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 68L
1,653 Elo+
Party 1
Bastet
Bastet
JackTheWhiteKid
Bastet
Level 155
God Stats
3W - 2L
1,810 SR
Queue Stats
119W - 71L
1,696 Elo+
Party 1
Medusa
Medusa
YungSchmuel
Medusa
Level 14
God Stats
23W - 13L
1,748 SR
Queue Stats
78W - 27L
1,757 Elo+
Party 4
Kuzenbo
Kuzenbo
squidbean
Kuzenbo
Level 24
God Stats
4W - 3L
1,593 SR
Queue Stats
84W - 59L
1,596 Elo+
Party 1
Yu Huang
Yu Huang
xIIHavocIIx
Yu Huang
Level 27
God Stats
0W - 3L
1,344 SR
Queue Stats
15W - 8L
1,404 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
7,845
785
9,568
9,059
5,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
16
3 / 0 / 7
8,795
880
13,526
6,727
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
WondsZ
Sun Wukong
14
2 / 0 / 11
7,819
782
4,711
8,458
5,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
17
9 / 0 / 9
9,563
956
11,760
6,893
3,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 0 / 13
8,157
816
3,995
7,736
7,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DylanFPS
Hachiman
14
0 / 2 / 0
7,200
720
5,111
8,994
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 0
6,764
676
7,381
9,082
3,697
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Medusa
12
0 / 7 / 0
6,610
661
2,793
12,295
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
squidbean
Kuzenbo
12
0 / 2 / 0
6,835
684
4,157
10,852
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
xIIHavocIIx
Yu Huang
12
0 / 5 / 0
6,491
649
2,402
7,889
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
1
18
Kills
1
1
Deaths
18
51
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
Hachiman
DylanFPS
Hachiman
0
2
0
0
W
Thoth
3
0
7
6.5
L
1
2
0
0.5
W
Sun Wukong
WondsZ
Sun Wukong
2
0
11
7.5
L
Medusa
0
7
0
0
W
Medusa
9
0
9
13.5
W
2
0
13
8.5
L
Kuzenbo
squidbean
Kuzenbo
0
2
0
0
L
Yu Huang
xIIHavocIIx
Yu Huang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,560
Damage
21,844
38,873
Taken
49,112
23,873
Mitigated
25,286
10,440
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,568
1,397
252
1,952
9,059
5,172
773
2,017
7,042
0
21,228
L
Hachiman
DylanFPS
Hachiman
5,111
2,424
0
1,593
8,994
3,844
0
3,743
5,251
0
28,462
W
Thoth
13,526
524
0
500
6,727
2,542
1,834
482
6,245
48,652
0
L
7,381
1,065
0
1,842
9,082
3,697
0
3,515
5,567
0
16,586
W
Sun Wukong
WondsZ
Sun Wukong
4,711
951
0
2,066
8,458
5,824
25
1,746
6,712
0
15,274
L
Medusa
2,793
1,167
0
409
12,295
4,870
0
3,991
8,304
0
14,395
W
Medusa
11,760
6,922
0
1,941
6,893
3,237
3,990
1,081
5,812
0
43,122
W
3,995
1,148
1,300
2,429
7,736
7,098
176
1,233
6,503
17,732
0
L
Kuzenbo
squidbean
Kuzenbo
4,157
1,777
0
3,227
10,852
9,574
0
2,721
8,131
6,342
0
L
Yu Huang
xIIHavocIIx
Yu Huang
2,402
96
0
0
7,889
3,301
0
3,551
4,338
11,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,179
Gold Earned
33,900
252
Minions Killed
122
0
Camps Cleared
0
1,114,279
Distance Traveled
864,993
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,845
785
34
3
0
217,306
0
L
Hachiman
7,200
720
56
6
0
181,530
0
W
Thoth
8,795
880
85
9
0
241,232
0
L
Bastet
6,764
676
17
2
0
188,239
2
W
Sun Wukong
7,819
782
21
2
0
239,097
4
L
Medusa
6,610
661
29
3
0
183,957
0
W
Medusa
9,563
956
80
8
0
209,741
2
W
Ymir
8,157
816
32
3
0
206,903
1
L
Kuzenbo
6,835
684
4
0
0
185,575
3
L
Yu Huang
6,491
649
16
2
0
125,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role