Player Matchup

Sun Wukong
Sun Wukong
ApexAngel03
Sun Wukong
Level 69
God Stats
5W - 14L
1,173 SR
Queue Stats
234W - 226L
1,525 Elo+
Party 2
Medusa
Medusa
CorruptedComet
Medusa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 73L
1,385 Elo+
Party 1
Cliodhna
Cliodhna
DannyVTX
Cliodhna
Level 99
God Stats
11W - 15L
1,448 SR
Queue Stats
222W - 237L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
GrayLockhart
Cthulhu
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 27L
1,291 Elo+
Party 1
Aphrodite
Aphrodite
IceSlayor
Aphrodite
Level 64
God Stats
24W - 9L
1,805 SR
Queue Stats
108W - 114L
1,520 Elo+
Party 2
Team Averages
Level 58
1,485 SR
1,457 Elo+

VS

Team Averages
Level 80
1,553 SR
1,575 Elo+
Chang'e
Chang'e
Bastet1072
Chang'e
Level 155
God Stats
43W - 26L
1,686 SR
Queue Stats
562W - 599L
1,486 Elo+
Solo
Hachiman
Hachiman
LuisMike
Hachiman
Level 34
God Stats
4W - 1L
1,708 SR
Queue Stats
24W - 27L
1,450 Elo+
Solo
Merlin
Merlin
Luisluengoq
Merlin
Level 50
God Stats
136W - 135L
1,490 SR
Queue Stats
260W - 303L
1,391 Elo+
Solo
Bellona
Bellona
Nemeyy
Bellona
Level 12
God Stats
3W - 0L
1,568 SR
Queue Stats
7W - 3L
1,858 Elo+
Party 3
Fafnir
Fafnir
shadows1ay3r
Fafnir
Level 147
God Stats
1W - 0L
1,315 SR
Queue Stats
23W - 17L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApexAngel03
Sun Wukong
20
5 / 5 / 6
15,381
1,025
25,165
37,087
44,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
2 / 10 / 6
14,203
947
27,652
28,069
12,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
DannyVTX
Cliodhna
20
1 / 4 / 7
14,019
935
31,551
30,691
23,404
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
GrayLockhart
Cthulhu
20
4 / 7 / 8
15,238
1,016
28,596
33,922
47,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
IceSlayor
Aphrodite
20
0 / 8 / 7
13,565
904
20,858
29,809
17,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bastet1072
Chang'e
20
8 / 1 / 22
16,482
1,099
36,958
29,608
17,059
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
LuisMike
Hachiman
20
5 / 3 / 21
15,622
1,041
34,872
22,966
12,934
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
20
4 / 4 / 17
14,925
995
29,469
20,642
12,829
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Nemeyy
Bellona
20
13 / 2 / 18
17,595
1,173
32,305
33,695
46,020
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fafnir
20
4 / 2 / 26
17,917
1,194
16,430
33,391
73,385
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
138
12
Kills
34
34
Deaths
12
34
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ApexAngel03
Sun Wukong
5
5
6
1.6
W
Chang'e
Bastet1072
Chang'e
8
1
22
19
L
2
10
6
0.5
L
Cliodhna
DannyVTX
Cliodhna
1
4
7
1.13
L
Cthulhu
GrayLockhart
Cthulhu
4
7
8
1.14
L
Aphrodite
IceSlayor
Aphrodite
0
8
7
0.44
W
Hachiman
LuisMike
Hachiman
5
3
21
5.17
W
Merlin
4
4
17
3.13
W
Bellona
Nemeyy
Bellona
13
2
18
11
W
Fafnir
4
2
26
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,822
Damage
150,034
159,578
Taken
140,302
145,077
Mitigated
162,227
31,744
Healing
40,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ApexAngel03
Sun Wukong
25,165
3,410
0
1,184
37,087
44,890
0
21,215
15,872
0
68,887
W
Chang'e
Bastet1072
Chang'e
36,958
1,727
8,504
9,466
29,608
17,059
0
9,720
19,644
67,123
0
L
27,652
17,435
0
2,515
28,069
12,370
0
13,643
14,426
0
56,513
L
Cliodhna
DannyVTX
Cliodhna
31,551
3,615
0
0
30,691
23,404
0
14,416
16,275
0
47,251
L
Cthulhu
GrayLockhart
Cthulhu
28,596
1,404
986
1,878
33,922
47,313
0
16,693
17,184
45,412
0
L
Aphrodite
IceSlayor
Aphrodite
20,858
963
13,318
11,863
29,809
17,100
0
18,049
11,396
50,766
0
W
Hachiman
LuisMike
Hachiman
34,872
22,611
0
3,517
22,966
12,934
0
7,007
15,624
0
64,881
W
Merlin
29,469
2,009
0
1,123
20,642
12,829
0
7,909
12,425
71,217
0
W
Bellona
Nemeyy
Bellona
32,305
7,989
3,098
3,006
33,695
46,020
0
11,586
21,616
1,749
47,471
W
Fafnir
16,430
5,933
0
11,412
33,391
73,385
0
11,203
21,539
34,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,406
Gold Earned
82,541
306
Minions Killed
319
10
Camps Cleared
13
1,574,462
Distance Traveled
1,483,895
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,381
1,025
92
6
4
314,285
0
W
Chang'e
16,482
1,099
78
5
4
341,564
2
L
Medusa
14,203
947
62
4
2
307,672
0
L
Cliodhna
14,019
935
40
3
3
364,352
1
L
Cthulhu
15,238
1,016
38
3
0
280,190
0
L
Aphrodite
13,565
904
74
5
1
307,963
1
W
Hachiman
15,622
1,041
78
5
5
271,918
3
W
Merlin
14,925
995
85
6
1
268,381
0
W
Bellona
17,595
1,173
44
3
2
309,493
0
W
Fafnir
17,917
1,194
34
2
1
292,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role