Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BROWNS ELF
Olorun
Level 141
God Stats
3W - 3L
1,499 SR
Queue Stats
120W - 121L
1,505 Elo+
Solo
Bacchus
Bacchus
HeroOfCanton501
Bacchus
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 60L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
RealserdorTV
Cthulhu
Level 67
God Stats
2W - 3L
1,135 SR
Queue Stats
428W - 450L
1,414 Elo+
Solo
Charybdis
Charybdis
SunkissedTan_711
Charybdis
Level 95
God Stats
1W - 1L
1,248 SR
Queue Stats
206W - 236L
1,451 Elo+
Solo
Team Averages
Level 104
1,376 SR
1,478 Elo+

VS

Team Averages
Level 141
1,503 SR
1,516 Elo+
Hun Batz
Hun Batz
DK Hengman
Hun Batz
Level 123
God Stats
1W - 1L
1,839 SR
Queue Stats
58W - 54L
1,541 Elo+
Party 2
Baba Yaga
Baba Yaga
DK Kimikaze
Baba Yaga
Level 143
God Stats
1W - 2L
1,418 SR
Queue Stats
65W - 63L
1,536 Elo+
Party 2
Khepri
Khepri
IIBlackSwanIII
Khepri
Level 144
God Stats
4W - 4L
1,524 SR
Queue Stats
107W - 126L
1,443 Elo+
Solo
Shiva
Shiva
JCharo
Shiva
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
391W - 410L
1,536 Elo+
Solo
Thoth
Thoth
xZonoriakx
Thoth
Level 147
God Stats
6W - 10L
1,235 SR
Queue Stats
392W - 401L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 1 / 13
9,886
824
3,802
14,627
14,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
BROWNS ELF
Olorun
16
4 / 3 / 9
9,403
784
14,175
17,481
8,523
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 1 / 9
9,830
819
3,867
13,284
17,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
RealserdorTV
Cthulhu
16
2 / 5 / 7
9,176
765
8,713
20,826
15,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
17
6 / 2 / 5
9,693
808
15,583
14,150
7,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DK Hengman
Hun Batz
12
1 / 4 / 5
7,594
633
9,377
9,076
5,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
DK Kimikaze
Baba Yaga
19
6 / 2 / 4
10,153
846
18,279
9,711
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 2 / 10
8,884
740
7,274
15,122
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
JCharo
Shiva
11
0 / 4 / 3
6,954
580
4,986
8,563
4,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
17
5 / 4 / 3
9,676
806
16,583
8,956
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
16
Kills
12
12
Deaths
16
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
13
7.5
W
Olorun
BROWNS ELF
Olorun
4
3
9
2.83
L
Hun Batz
DK Hengman
Hun Batz
1
4
5
0.88
L
Baba Yaga
DK Kimikaze
Baba Yaga
6
2
4
4
W
3
1
9
7.5
L
0
2
10
2.5
L
Shiva
JCharo
Shiva
0
4
3
0.38
W
Cthulhu
RealserdorTV
Cthulhu
2
5
7
1.1
W
Charybdis
6
2
5
4.25
L
Thoth
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,140
Damage
56,499
80,368
Taken
51,428
63,621
Mitigated
31,719
34,005
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,802
179
3,274
5,390
14,627
14,446
334
7,792
6,774
9,304
0
W
Olorun
BROWNS ELF
Olorun
14,175
6,631
1,756
7,017
17,481
8,523
364
10,063
7,259
26,829
0
L
Hun Batz
DK Hengman
Hun Batz
9,377
1,364
345
864
9,076
5,070
0
5,329
3,747
0
15,671
L
Baba Yaga
DK Kimikaze
Baba Yaga
18,279
1,649
1,581
3,325
9,711
5,740
0
6,137
3,574
34,627
0
W
3,867
240
1,811
2,502
13,284
17,407
293
6,230
7,025
9,550
0
L
7,274
735
1,827
7,035
15,122
11,726
0
7,799
7,323
12,826
0
L
Shiva
JCharo
Shiva
4,986
997
449
2,476
8,563
4,788
0
4,985
3,578
0
10,037
W
Cthulhu
RealserdorTV
Cthulhu
8,713
315
1,065
4,772
20,826
15,890
0
10,705
10,064
25,424
0
W
Charybdis
15,583
5,464
2,849
3,569
14,150
7,355
1,249
7,346
6,742
0
34,333
L
Thoth
16,583
461
381
664
8,956
4,395
0
6,307
2,649
34,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,988
Gold Earned
43,261
145
Minions Killed
111
0
Camps Cleared
0
1,167,755
Distance Traveled
1,030,274
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,886
824
21
2
0
247,527
0
W
Olorun
9,403
784
34
3
0
199,999
0
L
Hun Batz
7,594
633
10
1
0
223,363
0
L
Baba Yaga
10,153
846
56
5
0
239,550
0
W
Bacchus
9,830
819
10
1
0
253,817
1
L
Khepri
8,884
740
3
0
0
230,373
1
L
Shiva
6,954
580
5
0
0
118,998
3
W
Cthulhu
9,176
765
35
3
0
253,334
1
W
Charybdis
9,693
808
45
4
0
213,078
0
L
Thoth
9,676
806
37
3
0
217,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role