Player Matchup

Fenrir
Fenrir
Cunseption
Fenrir
Level 132
God Stats
8W - 1L
1,835 SR
Queue Stats
118W - 63L
1,663 Elo+
Party 1
Hou Yi
Hou Yi
GetYoked4
Hou Yi
Level 129
God Stats
9W - 3L
1,739 SR
Queue Stats
185W - 118L
1,614 Elo+
Party 1
Khepri
Khepri
GriffinTheGoatt
Khepri
Level 86
God Stats
15W - 7L
1,622 SR
Queue Stats
123W - 75L
1,624 Elo+
Party 1
Chang'e
Chang'e
Scrmsh
Chang'e
Level 18
God Stats
7W - 3L
1,567 SR
Queue Stats
30W - 5L
1,734 Elo+
Party 1
Bastet
Bastet
The96Jordan
Bastet
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 77L
1,637 Elo+
Party 1
Team Averages
Level 102
1,653 SR
1,654 Elo+

VS

Team Averages
Level 59
1,527 SR
1,545 Elo+
Rama
Rama
Druw102203
Rama
Level 42
God Stats
17W - 21L
1,563 SR
Queue Stats
147W - 136L
1,589 Elo+
Solo
Chaac
Chaac
Mwalagaya567
Chaac
Level 85
God Stats
25W - 22L
1,601 SR
Queue Stats
59W - 58L
1,541 Elo+
Solo
Janus
Janus
SonnyGunz27
Janus
Level 119
God Stats
4W - 6L
1,473 SR
Queue Stats
103W - 104L
1,594 Elo+
Solo
Susano
Susano
palitovirtual
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
sebas_el_krack_0
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cunseption
Fenrir
15
8 / 1 / 9
8,206
821
12,218
9,291
5,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
GetYoked4
Hou Yi
16
10 / 0 / 7
8,781
878
12,453
5,076
2,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 0 / 18
7,620
762
4,426
5,211
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Scrmsh
Chang'e
13
1 / 1 / 16
7,084
708
8,111
6,486
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
15
7 / 1 / 15
8,438
844
13,411
10,241
5,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
6,932
693
5,416
12,796
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 1
6,486
649
3,997
10,300
12,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 5 / 0
6,622
662
8,985
6,322
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 9 / 1
6,897
690
4,333
12,578
5,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 5 / 2
6,446
645
2,639
16,422
15,887
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
8
26
Kills
3
3
Deaths
26
65
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cunseption
Fenrir
8
1
9
12.5
L
1
4
1
0.38
W
Hou Yi
GetYoked4
Hou Yi
10
0
7
13.5
W
0
0
18
9
L
0
3
1
0.17
W
Chang'e
Scrmsh
Chang'e
1
1
16
9
L
1
5
0
0.2
W
Bastet
7
1
15
14.5
L
1
9
1
0.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,619
Damage
25,370
36,305
Taken
58,418
22,336
Mitigated
40,239
13,723
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cunseption
Fenrir
12,218
4,690
0
1,754
9,291
5,180
0
1,895
7,268
0
24,326
L
5,416
3,741
0
3,307
12,796
4,886
272
1,472
11,324
0
26,478
W
Hou Yi
GetYoked4
Hou Yi
12,453
7,095
0
1,197
5,076
2,759
2,258
2,217
2,657
0
41,774
W
4,426
169
0
1,422
5,211
5,244
311
2,275
2,572
13,514
0
L
3,997
292
0
1,314
10,300
12,476
373
1,724
8,576
0
17,415
W
Chang'e
Scrmsh
Chang'e
8,111
1,383
3,571
2,719
6,486
3,552
890
1,694
4,648
20,444
0
L
8,985
0
0
325
6,322
1,957
0
773
5,549
16,506
0
W
Bastet
13,411
3,822
0
3,060
10,241
5,601
381
2,427
7,536
0
27,722
L
4,333
1,049
0
0
12,578
5,033
0
3,208
9,370
0
8,752
L
2,639
835
0
517
16,422
15,887
475
5,360
11,062
7,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,129
Gold Earned
33,383
195
Minions Killed
129
0
Camps Cleared
0
1,001,825
Distance Traveled
911,427
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,206
821
34
3
0
213,152
2
L
Rama
6,932
693
49
5
0
200,291
0
W
Hou Yi
8,781
878
71
7
0
179,884
1
W
Khepri
7,620
762
14
1
0
189,308
1
L
Chaac
6,486
649
33
3
0
171,488
0
W
Chang'e
7,084
708
52
5
0
191,646
1
L
Janus
6,622
662
26
3
0
196,464
1
W
Bastet
8,438
844
24
2
0
227,835
0
L
Susano
6,897
690
10
1
0
172,071
0
L
Fafnir
6,446
645
11
1
0
171,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role