Player Matchup

Cliodhna
Cliodhna
BumBurgalar
Cliodhna
Level 48
God Stats
0W - 1L
1,772 SR
Queue Stats
23W - 8L
1,819 Elo+
Party 2
Mercury
Mercury
CuttinSchick
Mercury
Level 43
God Stats
14W - 10L
1,583 SR
Queue Stats
205W - 211L
1,450 Elo+
Solo
Geb
Geb
II23LikeJordanII
Geb
Level 103
God Stats
5W - 1L
1,913 SR
Queue Stats
152W - 139L
1,566 Elo+
Party 2
Rama
Rama
OgV_Jason
Rama
Level 37
God Stats
3W - 10L
1,280 SR
Queue Stats
134W - 148L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
xavi8682
Erlang Shen
Level 46
God Stats
34W - 40L
1,536 SR
Queue Stats
200W - 221L
1,479 Elo+
Solo
Team Averages
Level 55
1,617 SR
1,562 Elo+

VS

Team Averages
Level 59
1,572 SR
1,542 Elo+
Fenrir
Fenrir
GaryCarmine
Fenrir
Level 92
God Stats
11W - 8L
1,570 SR
Queue Stats
168W - 202L
1,415 Elo+
Party 1
Janus
Janus
Kingwizzzard116
Janus
Level 45
God Stats
1W - 1L
1,367 SR
Queue Stats
38W - 13L
1,730 Elo+
Solo
Skadi
Skadi
SneakySubset885
Skadi
Level 44
God Stats
6W - 0L
1,723 SR
Queue Stats
7W - 7L
1,499 Elo+
Party 1
Cabrakan
Cabrakan
WokeFather
Cabrakan
Level 45
God Stats
81W - 71L
1,600 SR
Queue Stats
108W - 105L
1,576 Elo+
Solo
Chang'e
Chang'e
YisusManu
Chang'e
Level 69
God Stats
9W - 6L
1,601 SR
Queue Stats
174W - 179L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BumBurgalar
Cliodhna
12
1 / 1 / 0
6,661
555
4,997
9,560
4,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
CuttinSchick
Mercury
11
0 / 4 / 3
5,865
489
4,825
9,708
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 1
6,110
509
1,954
7,812
2,704
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
10
3 / 3 / 1
6,011
501
4,312
8,314
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
xavi8682
Erlang Shen
8
2 / 2 / 3
5,318
443
5,077
7,521
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 4 / 4
6,333
528
4,704
9,342
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 0 / 4
7,772
648
8,531
5,787
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 2
5,229
436
2,836
6,530
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
WokeFather
Cabrakan
14
1 / 1 / 1
7,774
648
5,699
8,405
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
YisusManu
Chang'e
9
0 / 2 / 5
5,340
445
3,887
8,369
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
11
12
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BumBurgalar
Cliodhna
1
1
0
1
L
Mercury
CuttinSchick
Mercury
0
4
3
0.38
W
Fenrir
4
4
4
1.5
L
2
2
1
1.25
W
6
0
4
8
L
Rama
3
3
1
1.17
W
0
1
2
1
W
Cabrakan
WokeFather
Cabrakan
1
1
1
1.5
W
Chang'e
YisusManu
Chang'e
0
2
5
1.25
L
Erlang Shen
xavi8682
Erlang Shen
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,165
Damage
25,657
42,915
Taken
38,433
18,037
Mitigated
16,319
11,137
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BumBurgalar
Cliodhna
4,997
1,247
0
4,549
9,560
4,082
0
5,460
4,100
0
52,117
L
Mercury
CuttinSchick
Mercury
4,825
2,345
0
730
9,708
3,624
0
3,444
6,116
0
45,246
W
Fenrir
4,704
1,648
0
2,959
9,342
3,625
0
909
8,433
0
25,333
L
1,954
183
0
1,250
7,812
2,704
0
2,742
4,933
34,358
0
W
8,531
1,046
0
1,888
5,787
2,006
0
919
4,868
60,414
0
L
Rama
4,312
3,305
0
2,550
8,314
2,893
0
3,156
5,098
0
41,884
W
2,836
1,378
234
2,843
6,530
1,852
0
0
6,530
0
30,493
W
Cabrakan
WokeFather
Cabrakan
5,699
789
0
2,468
8,405
6,497
0
126
8,279
72,523
0
W
Chang'e
YisusManu
Chang'e
3,887
134
626
2,275
8,369
2,339
0
0
8,369
22,600
0
L
Erlang Shen
xavi8682
Erlang Shen
5,077
2,105
163
1,895
7,521
4,734
0
2,888
4,551
0
19,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,965
Gold Earned
32,448
358
Minions Killed
390
0
Camps Cleared
0
1,130,147
Distance Traveled
1,113,297
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,661
555
99
8
0
235,125
2
L
Mercury
5,865
489
70
6
0
271,443
0
W
Fenrir
6,333
528
45
4
0
237,345
0
L
Geb
6,110
509
76
6
0
227,361
4
W
Janus
7,772
648
111
9
0
227,053
4
L
Rama
6,011
501
80
7
0
188,424
2
W
Skadi
5,229
436
50
4
0
201,266
2
W
Cabrakan
7,774
648
138
12
0
208,548
0
W
Chang'e
5,340
445
46
4
0
239,085
0
L
Erlang Shen
5,318
443
33
3
0
207,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role