Player Matchup

Baron Samedi
Baron Samedi
EscobalSilva
Baron Samedi
Level 21
God Stats
6W - 14L
1,360 SR
Queue Stats
19W - 46L
1,268 Elo+
Party 2
Arachne
Arachne
JacareAssu3307
Arachne
Level 89
God Stats
7W - 9L
1,211 SR
Queue Stats
162W - 169L
1,441 Elo+
Solo
Apollo
Apollo
KasimiroTupanox
Apollo
Level 95
God Stats
17W - 10L
1,474 SR
Queue Stats
135W - 121L
1,475 Elo+
Solo
Poseidon
Poseidon
Master Neumann
Poseidon
Level 122
God Stats
11W - 11L
1,444 SR
Queue Stats
668W - 906L
1,324 Elo+
Party 2
Nike
Nike
S2MercyS2
Nike
Level 126
God Stats
10W - 8L
1,579 SR
Queue Stats
379W - 391L
1,398 Elo+
Solo
Team Averages
Level 91
1,414 SR
1,381 Elo+

VS

Team Averages
Level 63
1,605 SR
1,405 Elo+
Lancelot
Lancelot
CHEROSO3482
Lancelot
Level 67
God Stats
4W - 3L
1,695 SR
Queue Stats
107W - 129L
1,447 Elo+
Party 1
Horus
Horus
Miraiking1
Horus
Level 48
God Stats
7W - 7L
1,323 SR
Queue Stats
281W - 315L
1,420 Elo+
Solo
Heimdallr
Heimdallr
RenanSmith
Heimdallr
Level 49
God Stats
7W - 6L
1,513 SR
Queue Stats
74W - 90L
1,345 Elo+
Solo
Bellona
Bellona
Thaals
Bellona
Level 86
God Stats
5W - 7L
1,814 SR
Queue Stats
114W - 130L
1,470 Elo+
Solo
Hades
Hades
ZeOcalango
Hades
Level 63
God Stats
3W - 0L
1,683 SR
Queue Stats
31W - 52L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EscobalSilva
Baron Samedi
16
1 / 2 / 5
11,093
427
7,263
11,104
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 6 / 5
10,560
406
8,750
26,197
12,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 5 / 0
11,871
457
11,229
24,746
9,286
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
18
3 / 6 / 4
11,790
453
13,293
16,471
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
18
8 / 2 / 1
13,054
502
26,466
26,077
28,936
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CHEROSO3482
Lancelot
20
11 / 3 / 2
13,415
516
14,136
21,745
11,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
15
0 / 1 / 4
9,690
373
5,966
21,598
24,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
RenanSmith
Heimdallr
20
4 / 2 / 2
13,484
519
12,856
16,060
9,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Thaals
Bellona
19
1 / 4 / 8
12,227
470
18,141
27,635
34,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
20
4 / 3 / 5
13,124
505
22,548
20,673
12,711
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
13
Kills
20
21
Deaths
13
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CHEROSO3482
Lancelot
11
3
2
4
L
Baron Samedi
EscobalSilva
Baron Samedi
1
2
5
1.75
L
0
6
5
0.42
L
1
5
0
0.2
L
Poseidon
3
6
4
0.83
W
Horus
0
1
4
2
W
Heimdallr
RenanSmith
Heimdallr
4
2
2
2.5
L
Nike
8
2
1
4.25
W
Bellona
Thaals
Bellona
1
4
8
1.25
W
Hades
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,001
Damage
73,647
104,595
Taken
107,711
70,653
Mitigated
92,814
32,632
Healing
40,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CHEROSO3482
Lancelot
14,136
3,543
0
4,486
21,745
11,804
0
3,101
18,644
0
104,555
L
Baron Samedi
EscobalSilva
Baron Samedi
7,263
1,351
2,400
3,405
11,104
12,855
208
4,918
6,186
37,531
0
L
8,750
7,117
0
10,927
26,197
12,980
0
5,888
20,309
0
78,326
L
11,229
7,099
0
7,961
24,746
9,286
0
1,391
23,354
0
121,691
L
Poseidon
13,293
1,899
212
2,717
16,471
6,596
357
6,889
9,582
95,330
0
W
Horus
5,966
2,536
2,807
6,213
21,598
24,154
1,105
4,950
16,648
0
40,038
W
Heimdallr
RenanSmith
Heimdallr
12,856
4,018
0
2,138
16,060
9,802
1,019
2,790
13,270
0
129,286
L
Nike
26,466
2,675
0
5,010
26,077
28,936
0
6,728
19,349
0
104,933
W
Bellona
Thaals
Bellona
18,141
5,123
389
11,371
27,635
34,343
1,813
1,849
25,786
14,748
101,082
W
Hades
22,548
738
1,349
11,675
20,673
12,711
0
7,866
12,807
104,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,368
Gold Earned
61,940
671
Minions Killed
747
0
Camps Cleared
0
2,454,686
Distance Traveled
2,490,866
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,415
516
131
5
0
594,090
1
L
Baron Samedi
11,093
427
54
2
0
453,157
0
L
Arachne
10,560
406
123
5
0
555,074
8
L
Apollo
11,871
457
188
7
0
521,840
4
L
Poseidon
11,790
453
158
6
0
458,449
1
W
Horus
9,690
373
65
3
0
500,329
4
W
Heimdallr
13,484
519
190
7
0
487,599
3
L
Nike
13,054
502
148
6
0
466,166
3
W
Bellona
12,227
470
183
7
0
475,583
11
W
Hades
13,124
505
178
7
0
433,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role