Player Matchup

Hercules
Hercules
 
Hercules
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Gonzik
Zeus
Level 57
God Stats
3W - 4L
1,336 SR
Queue Stats
107W - 138L
1,397 Elo+
Solo
Medusa
Medusa
YEET-MINTYZ
Medusa
Level 67
God Stats
2W - 1L
1,408 SR
Queue Stats
87W - 84L
1,421 Elo+
Solo
Cliodhna
Cliodhna
YourMainManJesus
Cliodhna
Level 48
God Stats
18W - 18L
1,509 SR
Queue Stats
200W - 225L
1,370 Elo+
Party 1
Terra
Terra
dayayimbo
Terra
Level 101
God Stats
6W - 8L
1,368 SR
Queue Stats
285W - 295L
1,377 Elo+
Solo
Team Averages
Level 63
1,424 SR
1,413 Elo+

VS

Team Averages
Level 49
1,368 SR
1,383 Elo+
Fenrir
Fenrir
AltoKaka10
Fenrir
Level 17
God Stats
0W - 4L
1,323 SR
Queue Stats
5W - 34L
1,185 Elo+
Party 2
Kukulkan
Kukulkan
Crisdavi5917
Kukulkan
Level 7
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Eusougrootbr
The Morrigan
Level 127
God Stats
1W - 3L
1,264 SR
Queue Stats
102W - 183L
1,354 Elo+
Party 2
Artio
Artio
LordWrath03
Artio
Level 91
God Stats
3W - 1L
1,509 SR
Queue Stats
13W - 16L
1,378 Elo+
Solo
Olorun
Olorun
Victor6212
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 0 / 3
9,075
605
7,986
9,286
7,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Gonzik
Zeus
14
5 / 2 / 1
8,405
560
6,372
6,637
2,481
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
15
15 / 0 / 1
9,986
666
17,064
7,502
3,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 1 / 4
8,595
573
3,479
10,098
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
dayayimbo
Terra
13
0 / 1 / 12
8,123
542
2,384
10,480
8,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AltoKaka10
Fenrir
8
2 / 5 / 1
5,793
386
6,119
12,373
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Crisdavi5917
Kukulkan
9
0 / 7 / 1
5,936
396
3,766
7,693
2,990
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

The Morrigan
Eusougrootbr
The Morrigan
11
0 / 4 / 1
6,650
443
4,950
9,293
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
5,850
390
2,156
11,200
9,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Victor6212
Olorun
7
0 / 12 / 0
5,330
355
2,940
13,714
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
32
Kills
2
4
Deaths
32
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
3
7.5
L
Fenrir
AltoKaka10
Fenrir
2
5
1
0.5
L
Kukulkan
Crisdavi5917
Kukulkan
0
7
1
0.07
L
The Morrigan
Eusougrootbr
The Morrigan
0
4
1
0.13
W
Zeus
Gonzik
Zeus
5
2
1
2.75
L
0
4
1
0.13
L
Olorun
Victor6212
Olorun
0
12
0
0
W
Medusa
15
0
1
15.5
W
6
1
4
8
W
Terra
dayayimbo
Terra
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,285
Damage
19,931
44,003
Taken
54,273
25,472
Mitigated
25,168
19,087
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,986
1,673
0
3,991
9,286
7,007
1,830
4,028
5,258
0
51,113
L
Fenrir
AltoKaka10
Fenrir
6,119
1,285
0
352
12,373
5,702
0
3,629
8,744
0
20,577
L
Kukulkan
Crisdavi5917
Kukulkan
3,766
567
0
382
7,693
2,990
0
132
7,561
25,365
0
L
The Morrigan
Eusougrootbr
The Morrigan
4,950
812
0
740
9,293
3,902
0
3,509
5,784
40,986
2,974
W
Zeus
Gonzik
Zeus
6,372
1,653
0
110
6,637
2,481
937
1,948
4,689
59,913
0
L
2,156
316
106
1,605
11,200
9,518
0
510
10,012
17,542
0
L
Olorun
Victor6212
Olorun
2,940
2,455
0
703
13,714
3,056
0
976
12,738
21,023
0
W
Medusa
17,064
10,802
0
3,595
7,502
3,474
2,702
3,446
4,056
0
80,874
W
3,479
137
0
4,611
10,098
4,189
1,289
667
9,431
0
70,224
W
Terra
dayayimbo
Terra
2,384
579
2,709
4,071
10,480
8,321
625
2,787
7,693
29,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,184
Gold Earned
29,559
454
Minions Killed
188
0
Camps Cleared
0
1,473,195
Distance Traveled
1,297,380
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,075
605
92
6
0
273,963
2
L
Fenrir
5,793
386
28
2
0
292,536
1
L
Kukulkan
5,936
396
44
3
0
226,562
0
L
The Morrigan
6,650
443
69
5
0
265,435
0
W
Zeus
8,405
560
91
6
0
253,518
0
L
Artio
5,850
390
27
2
0
255,768
0
L
Olorun
5,330
355
20
1
0
257,079
0
W
Medusa
9,986
666
113
8
0
293,651
2
W
Cliodhna
8,595
573
114
8
0
357,006
1
W
Terra
8,123
542
44
3
0
295,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role