Player Matchup

Charybdis
Charybdis
Adarì
Charybdis
Level 45
God Stats
3W - 11L
1,198 SR
Queue Stats
64W - 80L
1,400 Elo+
Party 3
Ganesha
Ganesha
CCnCMykki
Ganesha
Level 46
God Stats
2W - 11L
1,383 SR
Queue Stats
71W - 103L
1,233 Elo+
Solo
Anubis
Anubis
Flash-MackNahess
Anubis
Level 57
God Stats
9W - 5L
1,643 SR
Queue Stats
141W - 150L
1,436 Elo+
Party 4
Sol
Sol
Summerfreeze12
Sol
Level 48
God Stats
3W - 2L
1,746 SR
Queue Stats
51W - 72L
1,351 Elo+
Party 3
Fenrir
Fenrir
rouñder35
Fenrir
Level 18
God Stats
0W - 5L
1,087 SR
Queue Stats
19W - 30L
1,226 Elo+
Party 4
Team Averages
Level 43
1,411 SR
1,329 Elo+

VS

Team Averages
Level 67
1,466 SR
1,354 Elo+
Ymir
Ymir
BrunoViBritannia
Ymir
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 60L
1,524 Elo+
Solo
Awilix
Awilix
FIRE Wezzy
Awilix
Level 61
God Stats
3W - 4L
1,412 SR
Queue Stats
54W - 86L
1,283 Elo+
Party 2
Hera
Hera
MoniNiflheim
Hera
Level 87
God Stats
31W - 20L
1,606 SR
Queue Stats
310W - 313L
1,367 Elo+
Party 1
Bellona
Bellona
Rossetti55
Bellona
Level 29
God Stats
3W - 2L
1,368 SR
Queue Stats
44W - 75L
1,291 Elo+
Party 2
Cupid
Cupid
UshiSushi
Cupid
Level 82
God Stats
16W - 10L
1,447 SR
Queue Stats
176W - 188L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adarì
Charybdis
16
0 / 5 / 1
9,383
427
6,078
12,919
5,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
CCnCMykki
Ganesha
15
0 / 9 / 2
9,390
427
8,432
27,735
31,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 5 / 1
8,714
396
8,193
13,383
7,338
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 4 / 1
9,723
442
10,424
17,827
7,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
rouñder35
Fenrir
16
4 / 5 / 0
10,629
483
7,223
23,833
12,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 12
11,543
525
8,855
11,432
12,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
FIRE Wezzy
Awilix
18
5 / 2 / 2
11,278
513
7,725
15,471
7,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 2 / 6
11,346
516
14,569
11,966
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Rossetti55
Bellona
17
1 / 1 / 4
10,768
489
9,711
18,579
17,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
UshiSushi
Cupid
20
14 / 0 / 5
13,501
614
20,518
12,187
5,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
27
28
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Adarì
Charybdis
0
5
1
0.1
W
4
0
12
10
L
Ganesha
CCnCMykki
Ganesha
0
9
2
0.11
W
Awilix
FIRE Wezzy
Awilix
5
2
2
3
L
0
5
1
0.1
W
3
2
6
3
W
Bellona
Rossetti55
Bellona
1
1
4
3
L
1
4
1
0.38
W
Cupid
UshiSushi
Cupid
14
0
5
16.5
L
Fenrir
rouñder35
Fenrir
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,350
Damage
61,378
95,697
Taken
69,635
64,885
Mitigated
48,098
25,576
Healing
23,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Adarì
Charybdis
6,078
3,310
0
2,319
12,919
5,794
0
3,962
8,957
0
71,037
W
8,855
2,949
0
2,519
11,432
12,557
256
5,420
6,012
37,042
0
L
Ganesha
CCnCMykki
Ganesha
8,432
874
0
3,248
27,735
31,359
91
5,312
22,423
64,279
0
W
Awilix
FIRE Wezzy
Awilix
7,725
4,154
39
6,073
15,471
7,433
1,104
2,328
13,143
0
86,365
L
8,193
613
0
3,774
13,383
7,338
873
1,871
11,512
51,388
0
W
14,569
3,441
202
2,337
11,966
5,332
3,281
5,968
5,998
91,192
0
W
Bellona
Rossetti55
Bellona
9,711
4,026
0
6,787
18,579
17,433
530
8,195
10,384
0
72,687
L
10,424
5,426
0
5,406
17,827
7,900
3,654
9,271
8,556
76,157
0
W
Cupid
UshiSushi
Cupid
20,518
12,657
51
5,376
12,187
5,343
10,050
5,138
7,049
0
115,163
L
Fenrir
rouñder35
Fenrir
7,223
1,516
0
10,829
23,833
12,494
0
3,008
20,825
0
79,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,839
Gold Earned
58,436
511
Minions Killed
624
0
Camps Cleared
0
1,724,860
Distance Traveled
2,123,629
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,383
427
110
5
0
324,540
0
W
Ymir
11,543
525
56
3
0
423,739
3
L
Ganesha
9,390
427
50
2
0
325,689
0
W
Awilix
11,278
513
122
6
0
433,164
0
L
Anubis
8,714
396
77
4
0
308,885
0
W
Hera
11,346
516
142
6
0
407,942
0
W
Bellona
10,768
489
127
6
0
433,195
0
L
Sol
9,723
442
131
6
0
351,765
0
W
Cupid
13,501
614
177
8
0
425,589
1
L
Fenrir
10,629
483
143
7
0
413,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role