Player Matchup

Ne Zha
Ne Zha
DobZeNn
Ne Zha
Level 89
God Stats
4W - 6L
1,389 SR
Queue Stats
97W - 101L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
Elbobros
Sun Wukong
Level 81
God Stats
5W - 2L
1,690 SR
Queue Stats
92W - 92L
1,452 Elo+
Party 3
Charybdis
Charybdis
LukasTheKopy
Charybdis
Level 56
God Stats
7W - 5L
1,447 SR
Queue Stats
41W - 48L
1,350 Elo+
Party 3
Thanatos
Thanatos
RMickyy
Thanatos
Level 106
God Stats
14W - 4L
1,585 SR
Queue Stats
134W - 133L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
SDJM
Zhong Kui
Level 97
God Stats
10W - 11L
1,348 SR
Queue Stats
29W - 30L
1,473 Elo+
Party 2
Team Averages
Level 86
1,492 SR
1,448 Elo+

VS

Team Averages
Level 88
1,427 SR
1,408 Elo+
Cliodhna
Cliodhna
Dmonic52
Cliodhna
Level 101
God Stats
9W - 8L
1,348 SR
Queue Stats
103W - 94L
1,450 Elo+
Solo
Shiva
Shiva
ExtinctPrism688
Shiva
Level 108
God Stats
16W - 14L
1,564 SR
Queue Stats
301W - 353L
1,390 Elo+
Solo
Thoth
Thoth
azurd
Thoth
Level 86
God Stats
11W - 12L
1,437 SR
Queue Stats
179W - 178L
1,399 Elo+
Party 1
Chaac
Chaac
bouncingbacon34
Chaac
Level 79
God Stats
1W - 3L
1,366 SR
Queue Stats
122W - 127L
1,399 Elo+
Party 1
Medusa
Medusa
mintstudent
Medusa
Level 66
God Stats
42W - 42L
1,418 SR
Queue Stats
130W - 124L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DobZeNn
Ne Zha
15
2 / 4 / 9
9,116
456
10,373
20,632
22,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Elbobros
Sun Wukong
17
4 / 3 / 4
10,390
520
12,944
18,739
23,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
LukasTheKopy
Charybdis
17
2 / 1 / 1
10,583
529
3,531
13,093
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
RMickyy
Thanatos
17
5 / 2 / 8
10,331
517
12,473
21,259
8,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SDJM
Zhong Kui
17
5 / 0 / 5
10,439
522
16,232
14,556
12,343
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dmonic52
Cliodhna
16
3 / 6 / 2
9,838
492
13,961
23,088
9,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 4 / 1
10,108
505
12,289
19,619
16,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
azurd
Thoth
15
1 / 4 / 2
9,103
455
9,208
10,252
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 2
8,292
415
7,865
13,911
11,395
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
16
2 / 3 / 1
9,374
469
8,511
10,462
4,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
10
10
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Dmonic52
Cliodhna
3
6
2
0.67
W
Ne Zha
DobZeNn
Ne Zha
2
4
9
1.63
W
Sun Wukong
Elbobros
Sun Wukong
4
3
4
2
L
3
4
1
0.88
W
Charybdis
LukasTheKopy
Charybdis
2
1
1
2.5
W
Thanatos
RMickyy
Thanatos
5
2
8
4.5
W
Zhong Kui
SDJM
Zhong Kui
5
0
5
7.5
L
Thoth
azurd
Thoth
1
4
2
0.5
L
1
2
2
1
L
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,553
Damage
51,834
88,279
Taken
77,332
72,535
Mitigated
45,329
48,987
Healing
20,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Dmonic52
Cliodhna
13,961
2,548
0
8,889
23,088
9,809
0
6,876
16,212
0
92,719
W
Ne Zha
DobZeNn
Ne Zha
10,373
2,112
1,010
3,680
20,632
22,378
0
3,252
17,380
0
51,551
W
Sun Wukong
Elbobros
Sun Wukong
12,944
2,321
47
5,243
18,739
23,832
546
0
18,739
0
76,499
L
12,289
3,861
290
4,111
19,619
16,182
614
0
19,619
0
68,470
W
Charybdis
LukasTheKopy
Charybdis
3,531
1,882
0
7,775
13,093
5,026
0
0
13,093
0
96,389
W
Thanatos
RMickyy
Thanatos
12,473
4,879
0
21,956
21,259
8,956
0
3,574
17,685
0
84,622
W
Zhong Kui
SDJM
Zhong Kui
16,232
2,771
0
9,276
14,556
12,343
40
2,382
12,174
84,353
0
L
Thoth
azurd
Thoth
9,208
149
0
2,006
10,252
3,144
503
3,139
7,113
68,144
0
L
7,865
554
552
2,772
13,911
11,395
0
5,137
8,774
0
48,665
L
Medusa
8,511
2,631
0
1,875
10,462
4,799
1,224
1,080
9,382
0
82,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,859
Gold Earned
46,715
609
Minions Killed
584
0
Camps Cleared
0
1,808,948
Distance Traveled
1,899,023
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,838
492
147
7
0
412,677
6
W
Ne Zha
9,116
456
63
3
0
362,054
3
W
Sun Wukong
10,390
520
108
5
0
387,686
0
L
Shiva
10,108
505
120
6
0
348,860
5
W
Charybdis
10,583
529
176
9
0
324,604
6
W
Thanatos
10,331
517
122
6
0
413,686
6
W
Zhong Kui
10,439
522
140
7
0
320,918
2
L
Thoth
9,103
455
121
6
0
369,956
8
L
Chaac
8,292
415
93
5
0
411,284
0
L
Medusa
9,374
469
103
5
0
356,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role