Player Matchup

Amaterasu
Amaterasu
Chaser1010
Amaterasu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 45L
1,649 Elo+
Party 1
Shiva
Shiva
IAmPaperWolf
Shiva
Level 128
God Stats
2W - 1L
1,509 SR
Queue Stats
54W - 64L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
JermX
Baba Yaga
Level 160
God Stats
1W - 2L
1,315 SR
Queue Stats
51W - 44L
1,547 Elo+
Party 1
Hera
Hera
MsNyxxXD
Hera
Level 160
God Stats
3W - 0L
1,558 SR
Queue Stats
197W - 141L
1,565 Elo+
Party 1
Cerberus
Cerberus
YunGxxGooN
Cerberus
Level 160
God Stats
5W - 3L
1,626 SR
Queue Stats
159W - 162L
1,545 Elo+
Solo
Team Averages
Level 147
1,502 SR
1,561 Elo+

VS

Team Averages
Level 140
1,492 SR
1,544 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Nejo74
Baron Samedi
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 56L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lll AbeL lll
Ah Muzen Cab
Level 126
God Stats
14W - 7L
1,675 SR
Queue Stats
504W - 459L
1,588 Elo+
Solo
Merlin
Merlin
ѕкιŁżγγ
Merlin
Level 122
God Stats
2W - 2L
1,287 SR
Queue Stats
36W - 27L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chaser1010
Amaterasu
20
8 / 6 / 18
14,893
709
17,770
39,020
39,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 8 / 19
12,853
612
18,993
36,912
50,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
JermX
Baba Yaga
20
9 / 5 / 20
15,803
753
31,034
21,793
11,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
20
8 / 5 / 15
14,980
713
22,279
18,077
9,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
YunGxxGooN
Cerberus
20
7 / 8 / 18
14,531
692
12,132
37,242
56,603
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
6 / 5 / 18
14,970
713
34,625
27,347
17,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
 
Mercury
18
2 / 9 / 13
12,267
584
11,296
23,945
10,331
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Nejo74
Baron Samedi
19
3 / 9 / 14
12,931
616
16,963
21,336
10,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
lll AbeL lll
Ah Muzen Cab
20
5 / 5 / 18
13,692
652
22,457
22,032
8,819
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
16 / 7 / 8
16,876
804
48,287
20,925
10,018
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
103
34
Kills
32
32
Deaths
35
90
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
6
5
18
3
L
Mercury
 
Mercury
2
9
13
0.94
W
Amaterasu
Chaser1010
Amaterasu
8
6
18
2.83
W
2
8
19
1.44
W
Baba Yaga
JermX
Baba Yaga
9
5
20
3.8
W
Hera
8
5
15
3.1
L
Baron Samedi
Nejo74
Baron Samedi
3
9
14
1.11
W
Cerberus
YunGxxGooN
Cerberus
7
8
18
2
L
Ah Muzen Cab
lll AbeL lll
Ah Muzen Cab
5
5
18
2.8
L
16
7
8
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,208
Damage
133,628
153,044
Taken
115,585
167,875
Mitigated
57,451
47,977
Healing
32,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
34,625
8,771
1,162
5,797
27,347
17,676
2,781
14,467
12,880
0
74,654
L
Mercury
 
Mercury
11,296
1,852
1,188
2,965
23,945
10,331
1,255
13,395
10,550
0
29,684
W
Amaterasu
Chaser1010
Amaterasu
17,770
4,499
5,550
11,731
39,020
39,324
1,824
18,795
20,225
0
35,974
W
18,993
1,783
9,322
3,624
36,912
50,835
914
15,837
21,075
0
32,708
W
Baba Yaga
JermX
Baba Yaga
31,034
359
1,943
4,858
21,793
11,838
2,496
8,692
13,101
72,407
0
W
Hera
22,279
3,562
2,134
2,309
18,077
9,275
2,700
9,319
8,758
55,247
0
L
Baron Samedi
Nejo74
Baron Samedi
16,963
173
3,700
4,880
21,336
10,607
396
12,949
8,387
30,957
0
W
Cerberus
YunGxxGooN
Cerberus
12,132
437
2,225
4,281
37,242
56,603
839
12,607
24,635
27,477
0
L
Ah Muzen Cab
lll AbeL lll
Ah Muzen Cab
22,457
12,305
440
5,060
22,032
8,819
3,560
13,666
8,366
0
39,527
L
48,287
1,779
2,706
4,480
20,925
10,018
0
10,968
9,957
87,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,060
Gold Earned
70,736
266
Minions Killed
239
0
Camps Cleared
0
1,937,446
Distance Traveled
1,734,149
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
14,970
713
57
3
0
361,196
0
L
Mercury
12,267
584
28
1
0
383,249
1
W
Amaterasu
14,893
709
37
2
0
416,856
0
W
Shiva
12,853
612
27
1
0
352,723
4
W
Baba Yaga
15,803
753
93
4
0
408,437
2
W
Hera
14,980
713
84
4
0
368,951
1
L
Baron Samedi
12,931
616
40
2
0
328,154
0
W
Cerberus
14,531
692
25
1
0
390,479
3
L
Ah Muzen Cab
13,692
652
38
2
0
333,619
0
L
Merlin
16,876
804
76
4
0
327,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role