Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Marck87 Amon
Izanami
Level 147
God Stats
16W - 4L
1,643 SR
Queue Stats
477W - 528L
1,450 Elo+
Party 3
Ne Zha
Ne Zha
SomeDeadPhatGuy
Ne Zha
Level 97
God Stats
1W - 1L
1,557 SR
Queue Stats
3W - 2L
1,733 Elo+
Solo
Chang'e
Chang'e
pia1228
Chang'e
Level 88
God Stats
2W - 4L
1,501 SR
Queue Stats
80W - 78L
1,416 Elo+
Party 2
Team Averages
Level 106
1,540 SR
1,520 Elo+

VS

Team Averages
Level 105
1,435 SR
1,463 Elo+
Horus
Horus
Maurix97
Horus
Level 132
God Stats
10W - 19L
1,334 SR
Queue Stats
762W - 753L
1,564 Elo+
Solo
Geb
Geb
STEVEF_INMORTAL
Geb
Level 67
God Stats
6W - 5L
1,147 SR
Queue Stats
127W - 129L
1,367 Elo+
Party 1
Thanatos
Thanatos
gardenabrasil
Thanatos
Level 88
God Stats
10W - 7L
1,791 SR
Queue Stats
267W - 274L
1,490 Elo+
Solo
Vulcan
Vulcan
marrero2772
Vulcan
Level 125
God Stats
1W - 4L
1,402 SR
Queue Stats
158W - 162L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
あかさたなはまやらわわわ
Cernunnos
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
7 / 2 / 1
11,173
559
11,066
16,122
15,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
 
Nox
14
1 / 2 / 5
9,722
486
7,138
12,538
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Marck87 Amon
Izanami
17
1 / 5 / 3
10,790
540
7,932
19,003
8,036
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

17
5 / 1 / 4
11,238
562
12,797
17,373
7,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
pia1228
Chang'e
16
3 / 2 / 4
10,756
538
13,461
21,986
9,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Maurix97
Horus
16
1 / 4 / 0
9,769
488
5,177
16,702
11,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 2 / 5
7,875
394
8,615
19,257
18,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
gardenabrasil
Thanatos
15
4 / 4 / 1
9,319
466
5,331
14,844
8,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
13
0 / 7 / 2
8,073
404
14,289
12,890
6,622
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 1 / 3
10,471
524
15,530
16,926
7,726
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
17
Kills
12
12
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
1
3.75
W
Nox
 
Nox
1
2
5
1.75
W
Izanami
Marck87 Amon
Izanami
1
5
3
0.5
L
Horus
Maurix97
Horus
1
4
0
0.25
L
1
2
5
1.75
W
5
1
4
7
L
Thanatos
gardenabrasil
Thanatos
4
4
1
1.13
L
Vulcan
0
7
2
0.14
W
Chang'e
pia1228
Chang'e
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,394
Damage
48,942
87,022
Taken
80,619
48,732
Mitigated
52,427
35,912
Healing
25,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,066
3,279
0
3,151
16,122
15,128
2,824
1,674
14,448
0
79,772
W
Nox
 
Nox
7,138
285
673
2,192
12,538
8,790
744
3,133
9,405
38,794
0
W
Izanami
Marck87 Amon
Izanami
7,932
4,962
0
7,242
19,003
8,036
4,875
1,334
17,669
0
106,404
L
Horus
Maurix97
Horus
5,177
2,421
43
4,801
16,702
11,400
288
0
16,702
0
81,999
L
8,615
871
0
500
19,257
18,605
0
6,469
12,788
40,541
0
W
12,797
2,791
0
8,145
17,373
7,507
0
5,680
11,693
0
88,897
L
Thanatos
gardenabrasil
Thanatos
5,331
240
0
10,408
14,844
8,074
0
4,160
10,684
0
59,224
L
Vulcan
14,289
6,709
0
2,411
12,890
6,622
0
4,837
8,053
73,315
0
W
Chang'e
pia1228
Chang'e
13,461
742
3,400
11,109
21,986
9,271
464
11,955
10,031
81,043
0
L
15,530
6,794
0
6,888
16,926
7,726
0
5,133
11,793
0
90,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,679
Gold Earned
45,507
604
Minions Killed
502
0
Camps Cleared
0
1,965,939
Distance Traveled
1,872,658
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,173
559
108
5
0
399,466
0
W
Nox
9,722
486
53
3
0
376,183
4
W
Izanami
10,790
540
186
9
0
325,310
6
L
Horus
9,769
488
127
6
0
361,407
6
L
Geb
7,875
394
43
2
0
382,993
1
W
Ne Zha
11,238
562
146
7
0
476,563
0
L
Thanatos
9,319
466
99
5
0
397,676
6
L
Vulcan
8,073
404
104
5
0
366,654
0
W
Chang'e
10,756
538
111
6
0
388,417
3
L
Cernunnos
10,471
524
129
6
0
363,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role