Player Matchup

Pele
Pele
Masters
 
Pele
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Diamond I
 
Hel
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Masters
Libertyyy
Chiron
Masters
Level 150
God Stats
3W - 1L
1,767 SR
Queue Stats
127W - 100L
2,527 MMR
Solo
Shiva
Shiva
Masters
Mageways
Shiva
Masters
Level 129
God Stats
149W - 145L
1,698 SR
Queue Stats
764W - 770L
2,699 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
TNSAv
Cabrakan
Diamond IV
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 6L
2,629 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,593 SR
2,171 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 124
1,616 SR
2,253 MMR
Neith
Neith
Diamond I
 
Neith
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond I
 
Bacchus
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Masters
Isshikì
He Bo
Masters
Level 80
God Stats
8W - 5L
1,820 SR
Queue Stats
332W - 332L
2,815 MMR
Solo
Bellona
Bellona
Masters
StelioKontos98
Bellona
Masters
Level 160
God Stats
5W - 2L
1,717 SR
Queue Stats
135W - 107L
2,655 MMR
Party 2
Loki
Loki
Masters
speedrunn
Loki
Masters
Level 66
God Stats
3W - 2L
1,543 SR
Queue Stats
29W - 19L
2,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
7 / 1 / 4
9,063
604
8,925
13,332
5,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
 
Hel
14
2 / 1 / 7
8,198
547
9,648
7,792
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Libertyyy
Chiron
15
6 / 1 / 0
8,955
597
7,154
9,852
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Mageways
Shiva
15
2 / 0 / 4
8,911
594
9,237
13,927
7,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
TNSAv
Cabrakan
11
0 / 2 / 10
7,353
490
5,293
12,234
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BakasuraGebThanatos

VS

Bans
AthenaKaliUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 5 / 2
8,414
561
9,433
11,235
4,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
11
0 / 3 / 3
6,537
436
5,540
11,737
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
Isshikì
He Bo
12
2 / 3 / 1
6,879
459
4,524
7,126
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 2
7,703
514
7,223
14,783
11,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
11
0 / 4 / 3
6,410
427
3,097
11,972
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
17
Kills
5
5
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
1
4
9
W
Hel
 
Hel
2
1
7
5.5
L
Neith
 
Neith
3
5
2
0.8
L
Bacchus
 
Bacchus
0
3
3
0.5
L
He Bo
Isshikì
He Bo
2
3
1
0.83
W
Chiron
Libertyyy
Chiron
6
1
0
6
W
Shiva
Mageways
Shiva
2
0
4
4
L
0
2
2
0.5
W
Cabrakan
TNSAv
Cabrakan
0
2
10
2.5
L
Loki
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,257
Damage
29,817
57,137
Taken
56,853
35,535
Mitigated
35,439
23,798
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,925
2,128
0
3,458
13,332
5,548
83
1,653
11,633
0
85,642
W
Hel
 
Hel
9,648
1,052
2,252
4,416
7,792
5,807
197
2,175
5,494
73,613
0
L
Neith
 
Neith
9,433
4,215
0
2,167
11,235
4,133
0
1,675
9,560
0
63,193
L
Bacchus
 
Bacchus
5,540
818
0
2,810
11,737
12,147
0
4,801
6,936
20,616
0
L
He Bo
Isshikì
He Bo
4,524
394
0
465
7,126
2,585
0
2,544
4,582
52,879
0
W
Chiron
Libertyyy
Chiron
7,154
2,756
523
4,101
9,852
3,664
0
914
8,938
0
68,073
W
Shiva
Mageways
Shiva
9,237
1,095
118
6,430
13,927
7,916
0
366
13,551
0
70,066
L
7,223
2,207
0
6,124
14,783
11,813
0
682
14,101
0
65,093
W
Cabrakan
TNSAv
Cabrakan
5,293
906
0
2,500
12,234
12,600
85
4,627
7,457
16,359
0
L
Loki
3,097
1,054
0
5,015
11,972
4,761
0
5,239
6,733
0
40,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,480
Gold Earned
35,943
526
Minions Killed
451
0
Camps Cleared
0
1,502,917
Distance Traveled
1,375,704
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,063
604
128
9
0
320,773
2
W
Hel
8,198
547
133
9
0
288,736
5
L
Neith
8,414
561
108
7
0
225,296
3
L
Bacchus
6,537
436
33
2
0
283,477
4
L
He Bo
6,879
459
103
7
0
239,134
2
W
Chiron
8,955
597
115
8
0
287,909
8
W
Shiva
8,911
594
123
8
0
309,784
4
L
Bellona
7,703
514
133
9
0
326,944
2
W
Cabrakan
7,353
490
27
2
0
295,715
3
L
Loki
6,410
427
74
5
0
300,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role