Player Matchup

Thoth
Thoth
Bloodythunderz
Thoth
Level 125
God Stats
8W - 8L
1,665 SR
Queue Stats
96W - 139L
1,422 Elo+
Party 2
Mulan
Mulan
drynee
Mulan
Level 119
God Stats
5W - 13L
1,481 SR
Queue Stats
74W - 85L
1,429 Elo+
Party 2
Serqet
Serqet
silvareion
Serqet
Level 122
God Stats
6W - 5L
1,220 SR
Queue Stats
56W - 60L
1,475 Elo+
Party 2
Team Averages
Level 122
1,455 SR
1,442 Elo+

VS

Team Averages
Level 38
1,542 SR
1,451 Elo+
Bacchus
Bacchus
AbsolutGolden
Bacchus
Level 33
God Stats
5W - 3L
1,561 SR
Queue Stats
19W - 30L
1,405 Elo+
Party 1
Susano
Susano
Affíníty
Susano
Level 46
God Stats
6W - 6L
1,322 SR
Queue Stats
69W - 85L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
CeMoLoG
Aphrodite
Level 35
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 5
11,601
829
17,139
7,646
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
drynee
Mulan
16
4 / 3 / 13
11,002
786
12,845
15,368
19,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
silvareion
Serqet
16
6 / 2 / 10
10,923
780
13,269
10,367
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
5 / 4 / 4
10,610
758
6,354
19,051
26,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
Affíníty
Susano
14
4 / 6 / 5
9,766
698
11,578
15,787
5,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
CeMoLoG
Aphrodite
14
0 / 8 / 6
9,113
651
4,865
13,927
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
18
Kills
9
9
Deaths
18
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
5
4
4
1.75
L
Susano
Affíníty
Susano
4
6
5
1.08
W
8
4
5
2.63
L
Aphrodite
CeMoLoG
Aphrodite
0
8
6
0.38
W
Mulan
drynee
Mulan
4
3
13
3.5
W
Serqet
silvareion
Serqet
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,253
Damage
22,797
33,381
Taken
48,765
29,247
Mitigated
37,241
3,206
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,354
1,470
0
1,589
19,051
26,341
0
7,207
10,905
16,761
0
L
Susano
Affíníty
Susano
11,578
1,921
0
230
15,787
5,163
0
5,129
9,703
0
31,751
W
17,139
720
0
250
7,646
2,669
0
3,035
4,611
53,674
0
L
Aphrodite
CeMoLoG
Aphrodite
4,865
489
3,350
3,625
13,927
5,737
0
5,233
7,933
30,305
0
W
Mulan
drynee
Mulan
12,845
1,768
0
2,079
15,368
19,916
225
4,964
10,404
58
30,445
W
Serqet
silvareion
Serqet
13,269
1,980
0
877
10,367
6,662
807
3,710
6,657
0
30,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
29,489
167
Minions Killed
141
7
Camps Cleared
6
772,141
Distance Traveled
746,072
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,610
758
21
2
1
259,880
2
L
Susano
9,766
698
48
3
5
277,122
4
W
Thoth
11,601
829
80
6
2
228,824
1
L
Aphrodite
9,113
651
72
5
0
209,070
2
W
Mulan
11,002
786
40
3
0
263,754
2
W
Serqet
10,923
780
47
3
5
279,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role