Player Matchup

Ullr
Ullr
LDizzz
Ullr
Level 105
God Stats
8W - 5L
1,569 SR
Queue Stats
39W - 37L
1,471 Elo+
Party 2
Olorun
Olorun
ProbGonnaFeed
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,671 Elo+
Party 2
Nemesis
Nemesis
TryiestYT
Nemesis
Level 5
God Stats
5W - 0L
1,888 SR
Queue Stats
7W - 2L
1,671 Elo+
Party 2
Team Averages
Level 45
1,652 SR
1,605 Elo+

VS

Team Averages
Level 46
1,564 SR
1,524 Elo+
Arachne
Arachne
A 500h genji
Arachne
Level 63
God Stats
3W - 6L
1,632 SR
Queue Stats
145W - 124L
1,634 Elo+
Party 1
Kuzenbo
Kuzenbo
Mrpepino1243
Kuzenbo
Level 67
God Stats
11W - 9L
1,561 SR
Queue Stats
330W - 310L
1,586 Elo+
Party 1
Discordia
Discordia
juanssj6351
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
LDizzz
Ullr
16
13 / 0 / 6
11,771
841
20,214
14,039
6,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 14
11,044
789
16,863
11,097
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
TryiestYT
Nemesis
12
1 / 0 / 10
9,403
672
3,657
6,995
4,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A 500h genji
Arachne
11
0 / 7 / 1
7,423
530
8,478
18,673
11,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Mrpepino1243
Kuzenbo
11
0 / 6 / 1
7,510
536
8,081
15,343
19,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
juanssj6351
Discordia
12
1 / 7 / 0
8,151
582
5,842
12,704
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
20
Kills
1
1
Deaths
20
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
A 500h genji
Arachne
0
7
1
0.07
W
Ullr
LDizzz
Ullr
13
0
6
16
L
Kuzenbo
Mrpepino1243
Kuzenbo
0
6
1
0.08
W
6
1
14
13
W
Nemesis
TryiestYT
Nemesis
1
0
10
6
L
Discordia
juanssj6351
Discordia
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,734
Damage
22,401
32,131
Taken
46,720
17,113
Mitigated
35,030
12,293
Healing
3,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
A 500h genji
Arachne
8,478
4,674
0
2,705
18,673
11,084
0
6,255
12,418
0
16,679
W
Ullr
LDizzz
Ullr
20,214
6,789
0
1,360
14,039
6,728
390
7,163
6,554
0
56,650
L
Kuzenbo
Mrpepino1243
Kuzenbo
8,081
2,212
0
460
15,343
19,211
0
5,291
10,052
20,658
0
W
16,863
8,243
1,611
7,548
11,097
5,666
1,791
4,021
6,710
52,168
5,278
W
Nemesis
TryiestYT
Nemesis
3,657
1,539
150
1,624
6,995
4,719
280
2,110
4,779
0
10,370
L
Discordia
juanssj6351
Discordia
5,842
786
0
0
12,704
4,735
0
4,225
8,479
30,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
23,084
193
Minions Killed
97
8
Camps Cleared
3
707,667
Distance Traveled
736,021
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,423
530
23
2
1
266,702
1
W
Ullr
11,771
841
97
7
3
276,559
1
L
Kuzenbo
7,510
536
21
2
1
249,675
0
W
Olorun
11,044
789
82
6
5
259,538
4
W
Nemesis
9,403
672
14
1
0
171,570
0
L
Discordia
8,151
582
53
4
1
219,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role