Player Matchup

Baron Samedi
Baron Samedi
CarlikosT8
Baron Samedi
Level 59
God Stats
7W - 10L
1,429 SR
Queue Stats
26W - 45L
1,389 Elo+
Solo
Guan Yu
Guan Yu
DIRTY SHAWN 995
Guan Yu
Level 157
God Stats
1W - 0L
1,432 SR
Queue Stats
36W - 27L
1,608 Elo+
Party 2
Hel
Hel
Ghaina5172
Hel
Level 98
God Stats
1W - 7L
1,254 SR
Queue Stats
41W - 47L
1,455 Elo+
Solo
Thor
Thor
Oi DaiRowLeyXz
Thor
Level 83
God Stats
1W - 8L
1,500 SR
Queue Stats
8W - 18L
1,247 Elo+
Solo
Achilles
Achilles
t1k t0k fury
Achilles
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,685 Elo+
Party 2
Team Averages
Level 105
1,423 SR
1,477 Elo+

VS

Team Averages
Level 77
1,453 SR
1,485 Elo+
Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
A Raging Dman
Chiron
Level 149
God Stats
92W - 97L
1,537 SR
Queue Stats
1,003W - 1,053L
1,450 Elo+
Solo
Arachne
Arachne
Hydrawi
Arachne
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 112L
1,507 Elo+
Party 1
Ymir
Ymir
Marco18Toma
Ymir
Level 87
God Stats
0W - 4L
1,222 SR
Queue Stats
125W - 121L
1,492 Elo+
Party 1
Thor
Thor
Sydekk
Thor
Level 36
God Stats
27W - 24L
1,508 SR
Queue Stats
170W - 187L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CarlikosT8
Baron Samedi
11
2 / 0 / 7
6,779
1,130
6,338
3,414
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 0 / 4
7,614
1,269
5,615
7,126
6,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

12
1 / 0 / 9
6,769
1,128
3,041
1,613
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 5
6,296
1,049
2,703
1,094
385
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
t1k t0k fury
Achilles
12
0 / 1 / 10
6,455
1,076
4,743
7,724
7,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

381

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 1 / 0
5,977
996
3,717
3,280
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,469
1,078
6,473
2,427
747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Hydrawi
Arachne
11
0 / 5 / 0
5,953
992
1,488
8,039
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 2 / 0
6,046
1,008
2,734
7,504
6,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Sydekk
Thor
11
0 / 2 / 1
5,880
980
2,683
5,038
1,707

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
10
Kills
1
1
Deaths
10
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
L
1
0
0
1
W
Baron Samedi
CarlikosT8
Baron Samedi
2
0
7
5.5
W
6
0
4
8
W
1
0
9
5.5
L
Arachne
Hydrawi
Arachne
0
5
0
0
L
0
2
0
0
W
1
0
5
3.5
L
Thor
Sydekk
Thor
0
2
1
0.25
W
Achilles
t1k t0k fury
Achilles
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,440
Damage
17,095
20,971
Taken
26,288
16,567
Mitigated
13,617
10,741
Healing
1,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,717
945
0
0
3,280
1,130
0
968
2,294
15,825
0
L
6,473
2,371
669
388
2,427
747
0
700
1,727
0
18,305
W
Baron Samedi
CarlikosT8
Baron Samedi
6,338
267
1,390
814
3,414
1,427
0
923
2,491
19,327
0
W
5,615
0
1,994
3,995
7,126
6,722
0
3,199
3,927
0
11,410
W
3,041
354
272
418
1,613
556
0
213
1,400
22,775
0
L
Arachne
Hydrawi
Arachne
1,488
1,106
0
130
8,039
3,536
0
2,948
5,077
0
6,907
L
2,734
712
25
289
7,504
6,497
0
3,188
4,145
15,810
0
W
2,703
71
0
0
1,094
385
0
138
956
0
7,369
L
Thor
Sydekk
Thor
2,683
219
0
27
5,038
1,707
0
1,282
3,666
0
6,718
W
Achilles
t1k t0k fury
Achilles
4,743
1,585
0
1,858
7,724
7,477
0
1,978
5,746
0
14,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
30,325
130
Minions Killed
101
4
Camps Cleared
7
580,077
Distance Traveled
479,966
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,977
996
33
6
1
99,630
0
L
Chiron
6,469
1,078
33
6
3
101,619
1
W
Baron Samedi
6,779
1,130
27
5
1
110,563
0
W
Guan Yu
7,614
1,269
20
3
1
119,622
0
W
Hel
6,769
1,128
53
9
0
111,318
0
L
Arachne
5,953
992
9
2
2
103,461
0
L
Ymir
6,046
1,008
20
3
1
108,112
0
W
Thor
6,296
1,049
12
2
1
125,056
3
L
Thor
5,880
980
6
1
0
67,144
0
W
Achilles
6,455
1,076
18
3
1
113,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role