Player Matchup

Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
EvaReapeR
Scylla
Level 123
God Stats
53W - 49L
1,525 SR
Queue Stats
222W - 329L
1,427 Elo+
Party 1
Horus
Horus
Thrasher87
Horus
Level 130
God Stats
47W - 49L
1,520 SR
Queue Stats
217W - 323L
1,447 Elo+
Party 1
Team Averages
Level 124
1,515 SR
1,458 Elo+

VS

Team Averages
Level 64
1,543 SR
1,381 Elo+
Thoth
Thoth
DarthGalahad
Thoth
Level 57
God Stats
0W - 1L
1,755 SR
Queue Stats
16W - 28L
1,412 Elo+
Solo
Tyr
Tyr
SprinterZond
Tyr
Level 67
God Stats
5W - 6L
1,477 SR
Queue Stats
45W - 71L
1,359 Elo+
Party 2
Medusa
Medusa
ZeroCooLdd
Medusa
Level 68
God Stats
2W - 4L
1,398 SR
Queue Stats
42W - 65L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 1 / 9
11,409
761
14,128
10,886
4,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
EvaReapeR
Scylla
16
8 / 2 / 8
11,145
743
11,163
13,591
5,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
16
2 / 0 / 14
11,343
756
8,468
17,664
20,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,928
595
8,255
11,426
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 6 / 1
8,383
559
9,984
14,307
13,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
ZeroCooLdd
Medusa
12
2 / 5 / 1
9,050
603
9,236
12,725
5,625
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
3
3
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
9
11.5
L
0
6
0
0
W
Scylla
EvaReapeR
Scylla
8
2
8
6
L
1
6
1
0.25
W
Horus
2
0
14
9
L
Medusa
ZeroCooLdd
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,759
Damage
27,475
42,141
Taken
38,458
31,607
Mitigated
23,874
24,504
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,128
5,768
501
4,460
10,886
4,986
2,448
3,938
6,562
0
60,322
L
8,255
506
0
1,024
11,426
4,297
198
3,967
7,459
35,552
0
W
Scylla
EvaReapeR
Scylla
11,163
547
0
3,686
13,591
5,820
794
1,085
12,424
36,750
0
L
9,984
1,039
0
2,563
14,307
13,952
318
2,243
12,064
0
19,239
W
Horus
8,468
4,383
5,613
10,244
17,664
20,801
228
2,719
14,577
0
24,841
L
Medusa
ZeroCooLdd
Medusa
9,236
4,331
0
1,710
12,725
5,625
288
5,054
7,671
0
33,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,897
Gold Earned
26,361
169
Minions Killed
142
11
Camps Cleared
1
863,257
Distance Traveled
813,911
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,409
761
100
7
4
257,410
6
L
Thoth
8,928
595
72
5
0
253,836
5
W
Scylla
11,145
743
48
3
6
284,848
1
L
Tyr
8,383
559
15
1
1
286,773
3
W
Horus
11,343
756
21
1
1
320,999
2
L
Medusa
9,050
603
55
4
0
273,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role