Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BadPac
Hercules
Level 146
God Stats
8W - 8L
1,416 SR
Queue Stats
359W - 412L
1,485 Elo+
Party 2
Horus
Horus
CrazyTee87
Horus
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 174L
1,471 Elo+
Solo
Chaac
Chaac
LilithsDream
Chaac
Level 142
God Stats
5W - 7L
1,508 SR
Queue Stats
426W - 422L
1,431 Elo+
Solo
Ganesha
Ganesha
Zena 2888
Ganesha
Level 156
God Stats
9W - 5L
1,460 SR
Queue Stats
325W - 338L
1,437 Elo+
Solo
Team Averages
Level 142
1,477 SR
1,465 Elo+

VS

Team Averages
Level 123
1,541 SR
1,514 Elo+
Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Amyroo
Serqet
Level 121
God Stats
2W - 3L
1,590 SR
Queue Stats
216W - 225L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
FRENZIK95
Ao Kuang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 25L
1,561 Elo+
Party 1
Agni
Agni
Feral Fluffy
Agni
Level 141
God Stats
2W - 2L
1,593 SR
Queue Stats
157W - 146L
1,487 Elo+
Solo
Jormungandr
Jormungandr
demainiack
Jormungandr
Level 118
God Stats
1W - 1L
1,522 SR
Queue Stats
38W - 27L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
7 / 3 / 12
12,857
756
21,555
17,848
11,351
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
BadPac
Hercules
20
5 / 2 / 13
11,941
702
15,694
43,476
39,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
18
2 / 4 / 13
12,165
716
11,046
25,578
33,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 9
12,374
728
22,851
33,375
25,039
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
Zena 2888
Ganesha
19
0 / 2 / 19
12,008
706
11,984
20,752
27,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 3 / 8
11,492
676
16,379
19,934
20,388
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Amyroo
Serqet
17
4 / 6 / 10
10,790
635
23,433
18,815
15,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
FRENZIK95
Ao Kuang
18
6 / 7 / 8
11,571
681
15,400
20,221
11,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 3 / 13
10,687
629
30,177
14,101
7,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
demainiack
Jormungandr
20
0 / 3 / 12
11,321
666
25,565
24,117
26,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
66
20
Kills
15
15
Deaths
22
66
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
12
4.33
L
Horus
 
Horus
4
3
8
2.67
L
Serqet
Amyroo
Serqet
4
6
10
1.5
W
Hercules
BadPac
Hercules
5
2
13
5.75
W
Horus
2
4
13
2.13
L
Ao Kuang
FRENZIK95
Ao Kuang
6
7
8
1.43
L
1
3
13
2.5
W
6
4
9
2.63
W
Ganesha
Zena 2888
Ganesha
0
2
19
4.75
L
Jormungandr
demainiack
Jormungandr
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,130
Damage
110,954
141,029
Taken
97,188
136,070
Mitigated
80,696
81,809
Healing
29,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,555
2,351
1,570
7,456
17,848
11,351
2,148
10,057
7,355
51,313
0
L
Horus
 
Horus
16,379
5,935
3,873
7,783
19,934
20,388
0
5,178
14,756
0
23,363
L
Serqet
Amyroo
Serqet
23,433
6,358
1,671
2,370
18,815
15,159
770
8,534
10,281
0
28,680
W
Hercules
BadPac
Hercules
15,694
4,177
4,222
24,119
43,476
39,228
779
21,859
20,670
0
21,134
W
Horus
11,046
4,411
9,329
9,391
25,578
33,283
775
11,395
13,808
0
14,181
L
Ao Kuang
FRENZIK95
Ao Kuang
15,400
5,965
459
4,743
20,221
11,383
674
6,785
13,436
21,064
0
L
30,177
2,029
1,633
1,442
14,101
7,560
473
2,683
11,418
53,262
0
W
22,851
4,165
2,080
13,600
33,375
25,039
2,296
15,354
17,277
0
47,263
W
Ganesha
Zena 2888
Ganesha
11,984
492
4,795
5,247
20,752
27,169
921
12,477
7,852
29,994
0
L
Jormungandr
demainiack
Jormungandr
25,565
6,052
1,544
4,091
24,117
26,206
314
10,359
13,758
53,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,345
Gold Earned
55,861
168
Minions Killed
158
0
Camps Cleared
0
1,559,318
Distance Traveled
1,406,023
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,857
756
72
4
0
268,183
0
L
Horus
11,492
676
7
0
0
273,417
0
L
Serqet
10,790
635
25
1
0
290,169
0
W
Hercules
11,941
702
23
1
0
322,865
0
W
Horus
12,165
716
13
1
0
322,161
0
L
Ao Kuang
11,571
681
9
1
0
236,113
0
L
Agni
10,687
629
51
3
0
310,588
4
W
Chaac
12,374
728
59
3
0
342,363
0
W
Ganesha
12,008
706
1
0
0
303,746
0
L
Jormungandr
11,321
666
66
4
0
295,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role