Player Matchup

Morgan Le Fay
Morgan Le Fay
Nozvel
Morgan Le Fay
Level 121
God Stats
7W - 7L
1,432 SR
Queue Stats
57W - 84L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
WolfOfWar189
Gilgamesh
Level 99
God Stats
1W - 0L
1,298 SR
Queue Stats
22W - 22L
1,425 Elo+
Solo
Lancelot
Lancelot
tomdude02
Lancelot
Level 89
God Stats
3W - 0L
1,726 SR
Queue Stats
34W - 36L
1,452 Elo+
Solo
Team Averages
Level 103
1,485 SR
1,412 Elo+

VS

Team Averages
Level 119
1,491 SR
1,487 Elo+
Khepri
Khepri
 
Khepri
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
mathuss062
Janus
Level 140
God Stats
78W - 105L
1,522 SR
Queue Stats
513W - 562L
1,595 Elo+
Solo
Achilles
Achilles
maydi08
Achilles
Level 85
God Stats
2W - 6L
1,453 SR
Queue Stats
84W - 133L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nozvel
Morgan Le Fay
12
3 / 0 / 4
7,198
720
7,415
4,853
2,169
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
WolfOfWar189
Gilgamesh
11
0 / 1 / 7
7,026
703
5,059
8,793
7,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
tomdude02
Lancelot
12
4 / 0 / 3
7,643
764
9,223
6,199
2,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 2 / 1
6,483
648
2,895
9,449
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
10
0 / 3 / 1
6,292
629
5,330
4,860
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
maydi08
Achilles
10
1 / 2 / 0
6,318
632
4,466
11,591
10,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
W
Morgan Le Fay
Nozvel
Morgan Le Fay
3
0
4
5
W
Gilgamesh
WolfOfWar189
Gilgamesh
0
1
7
3.5
L
Janus
0
3
1
0.17
L
Achilles
maydi08
Achilles
1
2
0
0.5
W
Lancelot
tomdude02
Lancelot
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,697
Damage
12,691
19,845
Taken
25,900
11,891
Mitigated
20,071
5,784
Healing
3,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,895
393
0
1,498
9,449
7,327
0
2,694
6,755
10,638
0
W
Morgan Le Fay
Nozvel
Morgan Le Fay
7,415
1,029
44
1,945
4,853
2,169
0
2,038
2,681
25,901
0
W
Gilgamesh
WolfOfWar189
Gilgamesh
5,059
1,301
756
1,573
8,793
7,054
0
3,717
4,882
0
13,650
L
Janus
5,330
721
0
39
4,860
1,995
0
1,868
2,992
22,154
0
L
Achilles
maydi08
Achilles
4,466
1,372
348
1,668
11,591
10,749
0
3,304
8,287
0
14,870
W
Lancelot
tomdude02
Lancelot
9,223
2,319
0
1,466
6,199
2,668
0
2,276
3,755
0
26,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,867
Gold Earned
19,093
107
Minions Killed
99
5
Camps Cleared
4
633,117
Distance Traveled
516,395
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,483
648
21
2
0
181,178
0
W
Morgan Le Fay
7,198
720
33
3
1
208,365
3
W
Gilgamesh
7,026
703
18
2
2
188,278
3
L
Janus
6,292
629
52
5
3
148,306
3
L
Achilles
6,318
632
26
3
1
186,911
1
W
Lancelot
7,643
764
56
6
2
236,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role