Player Matchup

Lancelot
Lancelot
BabySon
Lancelot
Level 66
God Stats
16W - 10L
1,333 SR
Queue Stats
191W - 169L
1,515 Elo+
Party 1
Anubis
Anubis
Bengalll18
Anubis
Level 29
God Stats
1W - 5L
1,304 SR
Queue Stats
5W - 22L
1,264 Elo+
Party 2
Hercules
Hercules
Clǿud
Hercules
Level 145
God Stats
5W - 3L
1,630 SR
Queue Stats
157W - 145L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
SillyChickeFart
Danzaburou
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 103L
1,479 Elo+
Party 1
Ganesha
Ganesha
geenietheweeny
Ganesha
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,425 Elo+
Solo
Team Averages
Level 65
1,453 SR
1,436 Elo+

VS

Team Averages
Level 86
1,619 SR
1,589 Elo+
Kali
Kali
BringOutZaGunn
Kali
Level 160
God Stats
9W - 3L
1,746 SR
Queue Stats
251W - 212L
1,629 Elo+
Party 4
Cernunnos
Cernunnos
Itox60
Cernunnos
Level 49
God Stats
6W - 4L
1,168 SR
Queue Stats
80W - 67L
1,439 Elo+
Party 4
Chronos
Chronos
KarlT
Chronos
Level 65
God Stats
4W - 1L
1,951 SR
Queue Stats
7W - 4L
1,571 Elo+
Party 4
Baron Samedi
Baron Samedi
Soonotcool
Baron Samedi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 15L
1,603 Elo+
Party 3
Odin
Odin
Trodmurcury8
Odin
Level 129
God Stats
9W - 3L
1,730 SR
Queue Stats
662W - 561L
1,701 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BabySon
Lancelot
13
3 / 7 / 0
8,564
428
14,624
18,264
8,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Bengalll18
Anubis
11
0 / 6 / 2
7,456
373
6,919
12,820
7,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Clǿud
Hercules
16
2 / 1 / 0
10,127
506
10,159
15,968
15,094
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
SillyChickeFart
Danzaburou
15
4 / 2 / 0
9,476
474
4,664
11,949
5,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 4
9,259
463
9,298
19,457
20,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
10,384
519
11,064
17,736
10,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Itox60
Cernunnos
17
4 / 1 / 7
11,261
563
9,644
15,183
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
KarlT
Chronos
17
7 / 1 / 8
11,008
550
18,523
19,963
7,684
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Soonotcool
Baron Samedi
15
0 / 2 / 3
9,793
490
6,873
13,712
16,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 3 / 8
10,103
505
10,175
16,858
12,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
9
Kills
19
19
Deaths
9
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BabySon
Lancelot
3
7
0
0.43
L
Anubis
Bengalll18
Anubis
0
6
2
0.17
W
5
2
9
4.75
L
Hercules
Clǿud
Hercules
2
1
0
2
W
Cernunnos
Itox60
Cernunnos
4
1
7
7.5
W
Chronos
KarlT
Chronos
7
1
8
11
L
Danzaburou
SillyChickeFart
Danzaburou
4
2
0
2
W
Baron Samedi
Soonotcool
Baron Samedi
0
2
3
0.75
W
3
3
8
2.33
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,664
Damage
56,279
78,458
Taken
83,452
56,495
Mitigated
53,076
18,649
Healing
31,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BabySon
Lancelot
14,624
2,930
0
2,967
18,264
8,438
0
5,204
12,796
0
73,777
L
Anubis
Bengalll18
Anubis
6,919
350
0
4,038
12,820
7,311
0
4,668
7,748
47,737
0
W
11,064
5,463
0
7,474
17,736
10,516
178
4,171
13,565
0
77,407
L
Hercules
Clǿud
Hercules
10,159
2,480
0
4,799
15,968
15,094
0
6,266
9,111
0
66,439
W
Cernunnos
Itox60
Cernunnos
9,644
5,460
0
8,831
15,183
6,792
1,969
3,208
11,975
0
109,361
W
Chronos
KarlT
Chronos
18,523
4,923
0
5,759
19,963
7,684
765
7,730
12,233
86,786
0
L
Danzaburou
SillyChickeFart
Danzaburou
4,664
1,119
0
2,103
11,949
5,074
0
1,747
10,116
0
63,797
W
Baron Samedi
Soonotcool
Baron Samedi
6,873
577
880
3,959
13,712
16,032
0
0
13,712
60,264
0
W
10,175
2,377
2,469
2,567
16,858
12,052
137
3,468
13,390
0
32,751
L
9,298
1,122
0
4,742
19,457
20,578
336
5,892
13,291
44,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,882
Gold Earned
52,549
474
Minions Killed
508
0
Camps Cleared
0
1,672,848
Distance Traveled
1,798,092
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,564
428
113
6
0
408,797
0
L
Anubis
7,456
373
77
4
0
259,032
5
W
Kali
10,384
519
98
5
0
393,524
3
L
Hercules
10,127
506
140
7
0
324,135
2
W
Cernunnos
11,261
563
148
7
0
347,889
0
W
Chronos
11,008
550
114
6
0
386,922
1
L
Danzaburou
9,476
474
115
6
0
340,832
2
W
Baron Samedi
9,793
490
96
5
0
315,658
1
W
Odin
10,103
505
52
3
0
354,099
2
L
Ganesha
9,259
463
29
1
0
340,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role