Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
FailedHydration
Chiron
Level 146
God Stats
6W - 5L
1,581 SR
Queue Stats
217W - 218L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Nyctos4862
Guan Yu
Level 148
God Stats
3W - 1L
1,631 SR
Queue Stats
66W - 72L
1,470 Elo+
Party 3
Da Ji
Da Ji
Squ1d9561
Da Ji
Level 113
God Stats
7W - 6L
1,530 SR
Queue Stats
61W - 80L
1,459 Elo+
Party 3
Team Averages
Level 144
1,548 SR
1,477 Elo+

VS

Team Averages
Level 113
1,357 SR
1,526 Elo+
Kali
Kali
 
Kali
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Iridium76k
Ares
Level 65
God Stats
0W - 2L
1,239 SR
Queue Stats
109W - 97L
1,526 Elo+
Party 1
Eset
Eset
Misfortunℯ
Eset
Level 125
God Stats
15W - 22L
1,409 SR
Queue Stats
537W - 518L
1,539 Elo+
Party 2
Anhur
Anhur
NicZon
Anhur
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 135L
1,545 Elo+
Party 1
Lancelot
Lancelot
Wiggles31
Lancelot
Level 147
God Stats
0W - 4L
1,138 SR
Queue Stats
212W - 204L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 0 / 0
4,506
644
2,639
3,114
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Scylla
 
Scylla
8
1 / 0 / 0
4,221
603
2,069
2,298
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
2 / 0 / 1
4,388
627
3,698
5,185
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Nyctos4862
Guan Yu
7
0 / 0 / 3
4,475
639
2,630
5,766
1,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Squ1d9561
Da Ji
7
1 / 0 / 1
4,294
613
1,215
5,013
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
0 / 0 / 0
4,116
588
1,112
4,517
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 2 / 0
3,303
472
2,251
4,719
2,008
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 0
4,053
579
1,168
3,592
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
NicZon
Anhur
6
0 / 0 / 0
3,714
531
3,496
3,734
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Wiggles31
Lancelot
4
0 / 1 / 0
3,343
478
1,452
3,494
1,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
0
0
W
Scylla
 
Scylla
1
0
0
1
L
Kali
 
Kali
0
0
0
0
W
2
0
1
2.5
L
0
2
0
0
L
0
1
0
0
L
Anhur
NicZon
Anhur
0
0
0
0
W
Guan Yu
Nyctos4862
Guan Yu
0
0
3
1.5
W
Da Ji
Squ1d9561
Da Ji
1
0
1
1.5
L
Lancelot
Wiggles31
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,251
Damage
9,479
21,376
Taken
20,056
6,220
Mitigated
6,592
12,288
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,639
417
114
2,139
3,114
833
0
0
3,114
26,313
0
W
Scylla
 
Scylla
2,069
112
0
250
2,298
720
0
857
1,321
22,447
0
L
Kali
 
Kali
1,112
366
0
2,667
4,517
1,611
0
1,820
2,433
0
28,417
W
3,698
1,958
574
2,334
5,185
1,220
212
652
4,533
0
26,776
L
2,251
34
0
560
4,719
2,008
0
0
4,719
9,562
0
L
1,168
123
0
489
3,592
1,108
0
1,537
1,873
22,311
0
L
Anhur
NicZon
Anhur
3,496
2,138
0
1,737
3,734
819
0
0
3,734
0
19,824
W
Guan Yu
Nyctos4862
Guan Yu
2,630
479
1,677
2,587
5,766
1,826
63
1,530
4,236
0
11,608
W
Da Ji
Squ1d9561
Da Ji
1,215
144
0
2,613
5,013
1,621
0
229
4,753
0
20,536
L
Lancelot
Wiggles31
Lancelot
1,452
349
0
778
3,494
1,046
0
793
2,589
0
9,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,884
Gold Earned
18,529
212
Minions Killed
162
0
Camps Cleared
0
707,465
Distance Traveled
614,183
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,506
644
50
7
0
135,368
2
W
Scylla
4,221
603
42
6
0
136,620
5
L
Kali
4,116
588
40
6
0
141,913
1
W
Chiron
4,388
627
58
8
0
115,421
0
L
Ares
3,303
472
10
1
0
139,616
1
L
Eset
4,053
579
52
7
0
112,658
3
L
Anhur
3,714
531
35
5
0
117,480
1
W
Guan Yu
4,475
639
10
1
0
144,346
0
W
Da Ji
4,294
613
52
7
0
175,710
3
L
Lancelot
3,343
478
25
4
0
102,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role